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llvm-mirror/lib/Target/X86/X86RegisterInfo.td

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//===- X86RegisterInfo.td - Describe the X86 Register File ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the X86 Register file, defining the registers themselves,
// aliases between the registers, and the register classes built out of the
// registers.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
// Register definitions...
//
let Namespace = "X86" in {
// In the register alias definitions below, we define which registers alias
// which others. We only specify which registers the small registers alias,
// because the register file generator is smart enough to figure out that
// AL aliases AX if we tell it that AX aliased AL (for example).
// 32-bit registers
def EAX : Register<"EAX">, DwarfRegNum<0>;
def ECX : Register<"ECX">, DwarfRegNum<2>;
def EDX : Register<"EDX">, DwarfRegNum<1>;
def EBX : Register<"EBX">, DwarfRegNum<3>;
def ESP : Register<"ESP">, DwarfRegNum<7>;
def EBP : Register<"EBP">, DwarfRegNum<6>;
def ESI : Register<"ESI">, DwarfRegNum<4>;
def EDI : Register<"EDI">, DwarfRegNum<5>;
// 16-bit registers
def AX : RegisterGroup<"AX", [EAX]>, DwarfRegNum<0>;
def CX : RegisterGroup<"CX", [ECX]>, DwarfRegNum<2>;
def DX : RegisterGroup<"DX", [EDX]>, DwarfRegNum<1>;
def BX : RegisterGroup<"BX", [EBX]>, DwarfRegNum<3>;
def SP : RegisterGroup<"SP", [ESP]>, DwarfRegNum<7>;
def BP : RegisterGroup<"BP", [EBP]>, DwarfRegNum<6>;
def SI : RegisterGroup<"SI", [ESI]>, DwarfRegNum<4>;
def DI : RegisterGroup<"DI", [EDI]>, DwarfRegNum<5>;
// 8-bit registers
def AL : RegisterGroup<"AL", [AX,EAX]>, DwarfRegNum<0>;
def CL : RegisterGroup<"CL", [CX,ECX]>, DwarfRegNum<2>;
def DL : RegisterGroup<"DL", [DX,EDX]>, DwarfRegNum<1>;
2006-05-07 12:10:20 +02:00
def BL : RegisterGroup<"BL", [BX,EBX]>, DwarfRegNum<3>;
def AH : RegisterGroup<"AH", [AX,EAX]>, DwarfRegNum<0>;
def CH : RegisterGroup<"CH", [CX,ECX]>, DwarfRegNum<2>;
def DH : RegisterGroup<"DH", [DX,EDX]>, DwarfRegNum<1>;
def BH : RegisterGroup<"BH", [BX,EBX]>, DwarfRegNum<3>;
// MMX Registers. These are actually aliased to ST0 .. ST7
def MM0 : Register<"MM0">, DwarfRegNum<29>;
def MM1 : Register<"MM1">, DwarfRegNum<30>;
def MM2 : Register<"MM2">, DwarfRegNum<31>;
def MM3 : Register<"MM3">, DwarfRegNum<32>;
def MM4 : Register<"MM4">, DwarfRegNum<33>;
def MM5 : Register<"MM5">, DwarfRegNum<34>;
def MM6 : Register<"MM6">, DwarfRegNum<35>;
def MM7 : Register<"MM7">, DwarfRegNum<36>;
// Pseudo Floating Point registers
def FP0 : Register<"FP0">, DwarfRegNum<-1>;
def FP1 : Register<"FP1">, DwarfRegNum<-1>;
def FP2 : Register<"FP2">, DwarfRegNum<-1>;
def FP3 : Register<"FP3">, DwarfRegNum<-1>;
def FP4 : Register<"FP4">, DwarfRegNum<-1>;
def FP5 : Register<"FP5">, DwarfRegNum<-1>;
def FP6 : Register<"FP6">, DwarfRegNum<-1>;
// XMM Registers, used by the various SSE instruction set extensions
def XMM0: Register<"XMM0">, DwarfRegNum<21>;
def XMM1: Register<"XMM1">, DwarfRegNum<22>;
def XMM2: Register<"XMM2">, DwarfRegNum<23>;
def XMM3: Register<"XMM3">, DwarfRegNum<24>;
def XMM4: Register<"XMM4">, DwarfRegNum<25>;
def XMM5: Register<"XMM5">, DwarfRegNum<26>;
def XMM6: Register<"XMM6">, DwarfRegNum<27>;
def XMM7: Register<"XMM7">, DwarfRegNum<28>;
// Floating point stack registers
def ST0 : Register<"ST(0)">, DwarfRegNum<8>;
def ST1 : Register<"ST(1)">, DwarfRegNum<9>;
def ST2 : Register<"ST(2)">, DwarfRegNum<10>;
def ST3 : Register<"ST(3)">, DwarfRegNum<11>;
def ST4 : Register<"ST(4)">, DwarfRegNum<12>;
def ST5 : Register<"ST(5)">, DwarfRegNum<13>;
def ST6 : Register<"ST(6)">, DwarfRegNum<14>;
def ST7 : Register<"ST(7)">, DwarfRegNum<15>;
}
//===----------------------------------------------------------------------===//
// Register Class Definitions... now that we have all of the pieces, define the
// top-level register classes. The order specified in the register list is
// implicitly defined to be the register allocation order.
//
// List AL,CL,DL before AH,CH,DH, as X86 processors often suffer from false
// dependences between upper and lower parts of the register. BL and BH are
// last because they are call clobbered. Both Athlon and P4 chips suffer this
// issue.
def GR8 : RegisterClass<"X86", [i8], 8, [AL, CL, DL, AH, CH, DH, BL, BH]>;
def GR16 : RegisterClass<"X86", [i16], 16, [AX, CX, DX, SI, DI, BX, BP, SP]> {
let MethodProtos = [{
iterator allocation_order_end(MachineFunction &MF) const;
}];
let MethodBodies = [{
GR16Class::iterator
GR16Class::allocation_order_end(MachineFunction &MF) const {
if (hasFP(MF)) // Does the function dedicate EBP to being a frame ptr?
return end()-2; // If so, don't allocate SP or BP
else
return end()-1; // If not, just don't allocate SP
}
}];
}
def GR32 : RegisterClass<"X86", [i32], 32,
[EAX, ECX, EDX, ESI, EDI, EBX, EBP, ESP]> {
let MethodProtos = [{
iterator allocation_order_end(MachineFunction &MF) const;
}];
let MethodBodies = [{
GR32Class::iterator
GR32Class::allocation_order_end(MachineFunction &MF) const {
if (hasFP(MF)) // Does the function dedicate EBP to being a frame ptr?
return end()-2; // If so, don't allocate ESP or EBP
else
return end()-1; // If not, just don't allocate ESP
}
}];
}
// GR16, GR32 subclasses which contain registers that have R8 sub-registers.
def GR16_ : RegisterClass<"X86", [i16], 16, [AX, CX, DX, BX]>;
def GR32_ : RegisterClass<"X86", [i32], 32, [EAX, ECX, EDX, EBX]>;
// Scalar SSE2 floating point registers.
def FR32 : RegisterClass<"X86", [f32], 32,
[XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
def FR64 : RegisterClass<"X86", [f64], 64,
[XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
// FIXME: This sets up the floating point register files as though they are f64
// values, though they really are f80 values. This will cause us to spill
// values as 64-bit quantities instead of 80-bit quantities, which is much much
// faster on common hardware. In reality, this should be controlled by a
// command line option or something.
def RFP : RegisterClass<"X86", [f64], 32, [FP0, FP1, FP2, FP3, FP4, FP5, FP6]>;
// Floating point stack registers (these are not allocatable by the
// register allocator - the floating point stackifier is responsible
// for transforming FPn allocations to STn registers)
def RST : RegisterClass<"X86", [f64], 32,
[ST0, ST1, ST2, ST3, ST4, ST5, ST6, ST7]> {
let MethodProtos = [{
iterator allocation_order_end(MachineFunction &MF) const;
}];
let MethodBodies = [{
RSTClass::iterator
RSTClass::allocation_order_end(MachineFunction &MF) const {
return begin();
}
}];
}
// Generic vector registers: VR64 and VR128.
def VR64 : RegisterClass<"X86", [v8i8, v4i16, v2i32], 64,
[MM0, MM1, MM2, MM3, MM4, MM5, MM6, MM7]>;
def VR128 : RegisterClass<"X86", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],128,
[XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;