Add methods for accessing the (single) entry / exit edge of a region. If no such
edge exists, null is returned. Both accessors return the start block of the
corresponding edge. The edge can finally be formed by utilizing
Region::getEntry() or Region::getExit();
Contributed by: Andreas Simbuerger <simbuerg@fim.uni-passau.de>
llvm-svn: 123410
the symbolic immediate names used for these instructions, fixing their pretty-printers, and
adding proper encoding information for them.
With this, we can properly pretty-print and encode assembly like:
mrc p15, #0, r3, c13, c0, #3
Fixes <rdar://problem/8857858>.
llvm-svn: 123404
set up the source operands. The original instr has an immediate operand that
should be replaced with the frame reg operand rather than just adding the
reg operand. Previously, the instruction ended up with too many operands
causing an assert() when adding the default predicate. rdar://8825456
llvm-svn: 123387
It will still return an iterator that points to the first terminator or end(),
but there may be DBG_VALUE instructions following the first terminator.
llvm-svn: 123384
This is a minor extension of SROA to handle a special case that is
important for some ARM NEON operations. Some of the NEON intrinsics
return multiple values, which are handled as struct types containing
multiple elements of the same vector type. The corresponding return
types declared in the arm_neon.h header have equivalent arrays. We
need SROA to recognize that it can split up those arrays and structs
into separate vectors, even though they are not always accessed with
the same type. SROA already handles loads and stores of an entire
alloca by using insertvalue/extractvalue to access the individual
pieces, and that code works the same regardless of whether the type
is a struct or an array. So, all that needs to be done is to check
for compatible arrays and homogeneous structs.
llvm-svn: 123381
SROA only split up structs and arrays one level at a time, so padding can
only cause trouble if it is located in between the struct or array elements.
llvm-svn: 123380
is "X != 0 -> X" when X is a boolean. This occurs a lot because of the way
llvm-gcc converts gcc's conditional expressions. Add this, and a few other
similar transforms for completeness.
llvm-svn: 123372
in the right direction. It eliminated some hacks and will unblock codegen
work. But it's far from being done. It doesn't reject illegal expressions,
e.g. (FOO - :lower16:BAR). It also doesn't work in Thumb2 mode at all.
llvm-svn: 123369
.code 32 if the TargetMachine's isThumb() boolean does not match. The correct
fix is to switch ARM subtargets at that point and is tracked by rdar://8856789
which is bigger task.
llvm-svn: 123353
that way, unfortunately. If you want to change them to work additively instead
of a one-variant-kind-per-symbolref, that's great and I completely agree it's
worth doing, but it really should be a separate patch. Until then, this isn't
correct."
So I am reverting this bit until a more opportune time.
llvm-svn: 123340