MachineScheduler when clustering loads or stores checks if base
pointers point to the same memory. This check is done through
comparison of base registers of two memory instructions. This
works fine when instructions have separate offset operand. If
they require a full calculated pointer such instructions can
never be clustered according to such logic.
Changed shouldClusterMemOps to accept base registers as well and
let it decide what to do about it.
Differential Revision: https://reviews.llvm.org/D37698
llvm-svn: 313208
These two instructions are normally selected, but when the
two address pass converts mac into mad we end up with the
mad where we could have one of these.
Differential Revision: https://reviews.llvm.org/D37389
llvm-svn: 312928
Summary:
This intrinsic lets us set inactive lanes to an identity value when
implementing wavefront reductions. In combination with Whole Wavefront
Mode, it lets inactive lanes be skipped over as required by GLSL/Vulkan.
Lowering the intrinsic needs to happen post-RA so that RA knows that the
destination isn't completely overwritten due to the EXEC shenanigans, so
we need another pseudo-instruction to represent the un-lowered
intrinsic.
Reviewers: tstellar, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34719
llvm-svn: 310088
Summary:
Whole Wavefront Wode (WWM) is similar to WQM, except that all of the
lanes are always enabled, regardless of control flow. This is required
for implementing wavefront reductions in non-uniform control flow, where
we need to use the inactive lanes to propagate intermediate results, so
they need to be enabled. We need to propagate WWM to uses (unless
they're explicitly marked as exact) so that they also propagate
intermediate results correctly. We do the analysis and exec mask munging
during the WQM pass, since there are interactions with WQM for things
that require both WQM and WWM. For simplicity, WWM is entirely
block-local -- blocks are never WWM on entry or exit of a block, and WWM
is not propagated to the block level. This means that computations
involving WWM cannot involve control flow, but we only ever plan to use
WWM for a few limited purposes (none of which involve control flow)
anyways.
Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There
isn't yet a way to turn WWM off -- that will be added in a future
change.
Finally, it turns out that turning on inactive lanes causes a number of
problems with register allocation. While the best long-term solution
seems like teaching LLVM's register allocator about predication, for now
we need to add some hacks to prevent ourselves from getting into trouble
due to constraints that aren't currently expressed in LLVM. For the gory
details, see the comments at the top of SIFixWWMLiveness.cpp.
Reviewers: arsenm, nhaehnle, tpr
Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D35524
llvm-svn: 310087
Summary:
Previously, we assumed that certain types of instructions needed WQM in
pixel shaders, particularly DS instructions and image sampling
instructions. This was ok because with OpenGL, the assumption was
correct. But we want to start using DPP instructions for derivatives as
well as other things, so the assumption that we can infer whether to use
WQM based on the instruction won't continue to hold. This intrinsic lets
frontends like Mesa indicate what things need WQM based on their
knowledge of the API, rather than second-guessing them in the backend.
We need to keep around the old method of enabling WQM, but eventually we
should remove it once Mesa catches up. For now, this will let us use DPP
instructions for computing derivatives correctly.
Reviewers: arsenm, tpr, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D35167
llvm-svn: 310085
On AMDGPU SGPR spills are really spilled to another register.
The spiller creates the spills to new frame index objects,
which is used as a placeholder.
This will eventually be replaced with a reference to a position
in a VGPR to write to and the frame index deleted. It is
most likely not a real stack location that can be shared
with another stack object.
This is a problem when StackSlotColoring decides it should
combine a frame index used for a normal VGPR spill with
a real stack location and a frame index used for an SGPR.
Add an ID field so that StackSlotColoring has a way
of knowing the different frame index types are
incompatible.
llvm-svn: 308673
In moveToVALU(), move to vector ALU is performed, all instrs in
the use chain will be visited. We do not want the same node to be
pushed to the visit worklist more than once.
Differential Revision: https://reviews.llvm.org/D34726
llvm-svn: 308039
Summary:
1. Instruction V_CVT_U32_F32 allow omod operand (see SIInstrInfo.td:1435). In fact this operand shouldn't be allowed here. This fix checks if SDWA pseudo instruction has OMod operand and then copy it.
2. There were several problems with support of VOPC instructions in SDWA peephole pass.
Reviewers: tstellar, arsenm, vpykhtin, airlied, kzhuravl
Subscribers: wdng, nhaehnle, yaxunl, dstuttard, tpr, sarnex, t-tye
Differential Revision: https://reviews.llvm.org/D34626
llvm-svn: 306413
Summary:
With scalar stores, M0 is clobbered and therefore marked as implicitly
defined. However, it is also dead.
This fixes an assertion when the Greedy Register Allocator decides to
optimize a spill/restore pair away again (via tryHintsRecoloring).
Reviewers: arsenm
Subscribers: qcolombet, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D33319
llvm-svn: 306375
Summary:
Added support based on merged SDWA pseudo instructions. Now peephole allow one scalar operand, omod and clamp modifiers.
Added several subtarget features for GFX9 SDWA.
This diff also contains changes from D34026.
Depends D34026
Reviewers: vpykhtin, rampitec, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34241
llvm-svn: 305986
Summary: Previously there were two separate pseudo instruction for SDWA on VI and on GFX9. Created one pseudo instruction that is union of both of them. Added verifier to check that operands conform either VI or GFX9.
Reviewers: dp, arsenm, vpykhtin
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, artem.tamazov
Differential Revision: https://reviews.llvm.org/D34026
llvm-svn: 305886
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
1. RegisterClass::getSize() is split into two functions:
- TargetRegisterInfo::getRegSizeInBits(const TargetRegisterClass &RC) const;
- TargetRegisterInfo::getSpillSize(const TargetRegisterClass &RC) const;
2. RegisterClass::getAlignment() is replaced by:
- TargetRegisterInfo::getSpillAlignment(const TargetRegisterClass &RC) const;
This will allow making those values depend on subtarget features in the
future.
Differential Revision: https://reviews.llvm.org/D31783
llvm-svn: 301221
Summary:
Fix a compiler bug when the lane select happens to end up in a VGPR.
Clarify the semantic of the corresponding intrinsic to be that of
the corresponding GLSL: the lane select must be uniform across a
wave front, otherwise results are undefined.
Reviewers: arsenm
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D32343
llvm-svn: 301197
This is possible in ways that are not compiler bugs,
so stop asserting on them.
This emits an extra error when emitting objects when it
can't encode the new pseudo, but I'm not sure that matters.
llvm-svn: 299712
Previously compiler often extracted common immediates into specific register, e.g.:
```
%vreg0 = S_MOV_B32 0xff;
%vreg2 = V_AND_B32_e32 %vreg0, %vreg1
%vreg4 = V_AND_B32_e32 %vreg0, %vreg3
```
Because of this SDWA peephole failed to find SDWA convertible pattern. E.g. in previous example this could be converted into 2 SDWA src operands:
```
SDWA src: %vreg2 src_sel:BYTE_0
SDWA src: %vreg4 src_sel:BYTE_0
```
With this change peephole check if operand is either immediate or register that is copy of immediate.
llvm-svn: 299202
As we introduced target triple environment amdgiz and amdgizcl, the address
space values are no longer enums. We have to decide the value by target triple.
The basic idea is to use struct AMDGPUAS to represent address space values.
For address space values which are not depend on target triple, use static
const members, so that they don't occupy extra memory space and is equivalent
to a compile time constant.
Since the struct is lightweight and cheap, it can be created on the fly at
the point of usage. Or it can be added as member to a pass and created at
the beginning of the run* function.
Differential Revision: https://reviews.llvm.org/D31284
llvm-svn: 298846
StructurizeCFG can't handle cases with multiple
returns creating regions with multiple exits.
Create a copy of UnifyFunctionExitNodes that only
unifies exit nodes that skips exit nodes
with uniform branch sources.
llvm-svn: 298729
Since v_max_f32_e64/v_max_f16_e64 can be folded if the target
instruction supports the clamp bit, we also need to maintain
modifiers when converting v_mac to v_mad.
This fixes a rendering issue with Dirt Rally because a v_mac
instruction with the clamp bit set was converted to a v_mad
but that bit was lost during the conversion.
Fixes: e184e01dd79 ("AMDGPU: Fold FP clamp as modifier bit")
Patch by Samuel Pitoiset <samuel.pitoiset@gmail.com>
llvm-svn: 297556
Before frame offsets are calculated, try to eliminate the
frame indexes used by SGPR spills. Then we can delete them
after.
I think for now we can be sure that no other instruction
will be re-using the same frame indexes. It should be easy
to notice if this assumption ever breaks since everything
asserts if it tries to use a dead frame index later.
The unused emergency stack slot seems to still be left behind,
so an additional 4 bytes is still wasted.
llvm-svn: 295753
The operand types were defined to fit the fp16_to_fp node, which
has the half as an integer type. v_cvt_f32_f16 does support
source modifiers, so change this to have an FP type and modifiers.
For targets without legal f16, this requires recognizing the
bit operations and trying to produce them.
llvm-svn: 293857
Leave early ifcvt disabled for now since there are some
shader-db regressions.
This causes some immediate improvements, but could be better.
The cost checking that the pass does is based on critical path
length for out of order CPUs which we do not want so it skips out
on many cases we want.
llvm-svn: 293016
Inline spiller can decide to move a spill as early as possible in the basic block.
It will skip phis and label, but we also need to make sure it skips instructions
in the basic block prologue which restore exec mask.
Added isPositionLike callback in TargetInstrInfo to detect instructions which
shall be skipped in addition to common phis, labels etc.
Differential Revision: https://reviews.llvm.org/D27997
llvm-svn: 292554