to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
llvm-svn: 135424
target machine from those that are only needed by codegen. The goal is to
sink the essential target description into MC layer so we can start building
MC based tools without needing to link in the entire codegen.
First step is to refactor TargetRegisterInfo. This patch added a base class
MCRegisterInfo which TargetRegisterInfo is derived from. Changed TableGen to
separate register description from the rest of the stuff.
llvm-svn: 133782
The register allocators automatically filter out reserved registers and
place the callee saved registers last in the allocation order, so custom
methods are no longer necessary just for that.
Some targets still use custom allocation orders:
ARM/Thumb: The high registers are removed from GPR in thumb mode. The
NEON allocation orders prefer to use non-VFP2 registers first.
X86: The GR8 classes omit AH-DH in x86-64 mode to avoid REX trouble.
SystemZ: Some of the allocation orders are omitting R12 aliases without
explanation. I don't understand this target well enough to fix that. It
looks like all the boilerplate could be removed by reserving the right
registers.
llvm-svn: 132781
The following improvements are accomplished as a result of applying this patch:
- Fixed frame objects' offsets (relative to either the virtual frame pointer or
the stack pointer) are set before instruction selection is completed. There is
no need to wait until Prologue/Epilogue Insertion is run to set them.
- Calculation of final offsets of fixed frame objects is straightforward. It is
no longer necessary to assign negative offsets to fixed objects for incoming
arguments in order to distinguish them from the others.
- Since a fixed object has its relative offset set during instruction
selection, there is no need to conservatively set its alignment to 4.
- It is no longer necessary to reorder non-fixed frame objects in
MipsFrameLowering::adjustMipsStackFrame.
llvm-svn: 131915
the variable actually tracks.
N.B., several back-ends are using "HasCalls" as being synonymous for something
that adjusts the stack. This isn't 100% correct and should be looked into.
llvm-svn: 103802
is preparatory to having PEI's scavenged frame index value reuse logic
properly distinguish types of frame values (e.g., whether the value is
stack-pointer relative or frame-pointer relative).
No functionality change.
llvm-svn: 98086
slots. The AsmPrinter will use this information to determine whether to
print a spill/reload comment.
Remove default argument values. It's too easy to pass a wrong argument
value when multiple arguments have default values. Make everything
explicit to trap bugs early.
Update all targets to adhere to the new interfaces..
llvm-svn: 87022
a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
llvm-svn: 83467