Currently needsStackRealignment returns false if canRealignStack returns false.
This means that the behavior of needsStackRealignment does not correspond to
it's name and description; a function might need stack realignment, but if it
is not possible then this function returns false. Furthermore,
needsStackRealignment is not virtual and therefore some backends have made use
of canRealignStack to indicate whether a function needs stack realignment.
This patch attempts to clarify the situation by separating them and introducing
new names:
- shouldRealignStack - true if there is any reason the stack should be
realigned
- canRealignStack - true if we are still able to realign the stack (e.g. we
can still reserve/have reserved a frame pointer)
- hasStackRealignment = shouldRealignStack && canRealignStack (not target
customisable)
Targets can now override shouldRealignStack to indicate that stack realignment
is required.
This change will make it easier in a future change to handle the case where we
need to realign the stack but can't do so (for example when the register
allocator creates an aligned spill after the frame pointer has been
eliminated).
Differential Revision: https://reviews.llvm.org/D98716
Change-Id: Ib9a4d21728bf9d08a545b4365418d3ffe1af4d87
Rewrites test to use correct architecture triple; fixes incorrect
reference in SourceLevelDebugging doc; simplifies `spillReg` behaviour
so as to not be dependent on changes elsewhere in the patch stack.
This reverts commit d2000b45d033c06dc7973f59909a0ad12887ff51.
This patch adds a new instruction that can represent variadic debug values,
DBG_VALUE_VAR. This patch alone covers the addition of the instruction and a set
of basic code changes in MachineInstr and a few adjacent areas, but does not
correctly handle variadic debug values outside of these areas, nor does it
generate them at any point.
The new instruction is similar to the existing DBG_VALUE instruction, with the
following differences: the operands are in a different order, any number of
values may be used in the instruction following the Variable and Expression
operands (these are referred to in code as “debug operands”) and are indexed
from 0 so that getDebugOperand(X) == getOperand(X+2), and the Expression in a
DBG_VALUE_VAR must use the DW_OP_LLVM_arg operator to pass arguments into the
expression.
The new DW_OP_LLVM_arg operator is only valid in expressions appearing in a
DBG_VALUE_VAR; it takes a single argument and pushes the debug operand at the
index given by the argument onto the Expression stack. For example the
sub-expression `DW_OP_LLVM_arg, 0` has the meaning “Push the debug operand at
index 0 onto the expression stack.”
Differential Revision: https://reviews.llvm.org/D82363
To accommodate frame layouts that have both fixed and scalable objects
on the stack, describing a stack location or offset using a pointer + uint64_t
is not sufficient. For this reason, we've introduced the StackOffset class,
which models both the fixed- and scalable sized offsets.
The TargetFrameLowering::getFrameIndexReference is made to return a StackOffset,
so that this can be used in other interfaces, such as to eliminate frame indices
in PEI or to emit Debug locations for variables on the stack.
This patch is purely mechanical and doesn't change the behaviour of how
the result of this function is used for fixed-sized offsets. The patch adds
various checks to assert that the offset has no scalable component, as frame
offsets with a scalable component are not yet supported in various places.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D90018
Following on from this RFC[0] from a while back, this is the first patch towards
implementing variadic debug values.
This patch specifically adds a set of functions to MachineInstr for performing
operations specific to debug values, and replacing uses of the more general
functions where appropriate. The most prevalent of these is replacing
getOperand(0) with getDebugOperand(0) for debug-value-specific code, as the
operands corresponding to values will no longer be at index 0, but index 2 and
upwards: getDebugOperand(x) == getOperand(x+2). Similar replacements have been
added for the other operands, along with some helper functions to replace
oft-repeated code and operate on a variable number of value operands.
[0] http://lists.llvm.org/pipermail/llvm-dev/2020-February/139376.html<Paste>
Differential Revision: https://reviews.llvm.org/D81852
Refactor DIExpression::With* into a flag enum in order to be less
error-prone to use (as discussed on D60866).
Patch by Djordje Todorovic.
Differential Revision: https://reviews.llvm.org/D61943
llvm-svn: 361137
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Summary:
If the instruction in the eliminateFrameIndex function is a DBG_VALUE
instruction, it requires special processing. The frame register is set
to VRFrame and the offset is based on the object offset.
The code is similar to the code used in
lib/CodeGen/PrologEpilogInserter.cpp.
Reviewers: tra
Subscribers: jholewinski, llvm-commits
Differential Revision: https://reviews.llvm.org/D53657
llvm-svn: 345269
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
This header already includes a CodeGen header and is implemented in
lib/CodeGen, so move the header there to match.
This fixes a link error with modular codegeneration builds - where a
header and its implementation are circularly dependent and so need to be
in the same library, not split between two like this.
llvm-svn: 317379
Avoid implicit conversions from MachineInstrBundleIterator to
MachineInstr* in the NVPTX backend, mainly by preferring MachineInstr&
over MachineInstr* when a pointer isn't nullable and using range-based
for loops.
There was one piece of questionable code in
NVPTXInstrInfo::AnalyzeBranch, where a condition checked a pointer
converted from an iterator for nullptr. Since this case is impossible
(moreover, the code above guarantees that the iterator is valid), I
removed the check when I changed the pointer to a reference.
Despite that case, there should be no functionality change here.
llvm-svn: 274931
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137
This patch introduces a new pass that computes the safe point to insert the
prologue and epilogue of the function.
The interest is to find safe points that are cheaper than the entry and exits
blocks.
As an example and to avoid regressions to be introduce, this patch also
implements the required bits to enable the shrink-wrapping pass for AArch64.
** Context **
Currently we insert the prologue and epilogue of the method/function in the
entry and exits blocks. Although this is correct, we can do a better job when
those are not immediately required and insert them at less frequently executed
places.
The job of the shrink-wrapping pass is to identify such places.
** Motivating example **
Let us consider the following function that perform a call only in one branch of
a if:
define i32 @f(i32 %a, i32 %b) {
%tmp = alloca i32, align 4
%tmp2 = icmp slt i32 %a, %b
br i1 %tmp2, label %true, label %false
true:
store i32 %a, i32* %tmp, align 4
%tmp4 = call i32 @doSomething(i32 0, i32* %tmp)
br label %false
false:
%tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ]
ret i32 %tmp.0
}
On AArch64 this code generates (removing the cfi directives to ease
readabilities):
_f: ; @f
; BB#0:
stp x29, x30, [sp, #-16]!
mov x29, sp
sub sp, sp, #16 ; =16
cmp w0, w1
b.ge LBB0_2
; BB#1: ; %true
stur w0, [x29, #-4]
sub x1, x29, #4 ; =4
mov w0, wzr
bl _doSomething
LBB0_2: ; %false
mov sp, x29
ldp x29, x30, [sp], #16
ret
With shrink-wrapping we could generate:
_f: ; @f
; BB#0:
cmp w0, w1
b.ge LBB0_2
; BB#1: ; %true
stp x29, x30, [sp, #-16]!
mov x29, sp
sub sp, sp, #16 ; =16
stur w0, [x29, #-4]
sub x1, x29, #4 ; =4
mov w0, wzr
bl _doSomething
add sp, x29, #16 ; =16
ldp x29, x30, [sp], #16
LBB0_2: ; %false
ret
Therefore, we would pay the overhead of setting up/destroying the frame only if
we actually do the call.
** Proposed Solution **
This patch introduces a new machine pass that perform the shrink-wrapping
analysis (See the comments at the beginning of ShrinkWrap.cpp for more details).
It then stores the safe save and restore point into the MachineFrameInfo
attached to the MachineFunction.
This information is then used by the PrologEpilogInserter (PEI) to place the
related code at the right place. This pass runs right before the PEI.
Unlike the original paper of Chow from PLDI’88, this implementation of
shrink-wrapping does not use expensive data-flow analysis and does not need hack
to properly avoid frequently executed point. Instead, it relies on dominance and
loop properties.
The pass is off by default and each target can opt-in by setting the
EnableShrinkWrap boolean to true in their derived class of TargetPassConfig.
This setting can also be overwritten on the command line by using
-enable-shrink-wrap.
Before you try out the pass for your target, make sure you properly fix your
emitProlog/emitEpilog/adjustForXXX method to cope with basic blocks that are not
necessarily the entry block.
** Design Decisions **
1. ShrinkWrap is its own pass right now. It could frankly be merged into PEI but
for debugging and clarity I thought it was best to have its own file.
2. Right now, we only support one save point and one restore point. At some
point we can expand this to several save point and restore point, the impacted
component would then be:
- The pass itself: New algorithm needed.
- MachineFrameInfo: Hold a list or set of Save/Restore point instead of one
pointer.
- PEI: Should loop over the save point and restore point.
Anyhow, at least for this first iteration, I do not believe this is interesting
to support the complex cases. We should revisit that when we motivating
examples.
Differential Revision: http://reviews.llvm.org/D9210
<rdar://problem/3201744>
llvm-svn: 236507
shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
llvm-svn: 214838
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
llvm-svn: 198685
Now that 3.3 is branched, we are re-enabling virtual registers to help
iron out bugs before the next release. Some of the post-RA passes do
not play well with virtual registers, so we disable them for now. The
needed functionality of the PrologEpilogInserter pass is copied to a
new backend-specific NVPTXPrologEpilog pass.
The test for this commit is not breaking the existing tests.
llvm-svn: 182998