The tSpill and tRestore instructions are just copies of the tSTRspi and
tLDRspi instructions, respectively. Just use those directly instead.
llvm-svn: 134092
For example, ".byte 256" would previously assert() when emitting an object
file. Now it generates a diagnostic that the literal value is out of range.
rdar://9686950
llvm-svn: 134069
This function has to deal with a lot of special cases, and the old
version got it wrong sometimes. In particular, it would sometimes leave
multiple uses in the stack interval in a single block. That causes bad
code with multiple reloads in the same basic block.
The new version handles block entry and exit in a single pass. It first
eliminates all the easy cases, and then goes on to create a local
interval for the blocks with difficult interference. Previously, we
would only create the local interval for completely isolated blocks.
It can happen that the stack interval becomes completely empty because
we could allocate a register in all edge bundles, and the new local
intervals deal with the interference. The empty stack interval is
harmless, but we need to remove a SplitKit assertion that checks for
empty intervals.
llvm-svn: 134047
sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
llvm-svn: 134021
Drop the FpMov instructions, use plain COPY instead.
Drop the FpSET/GET instruction for accessing fixed stack positions.
Instead use normal COPY to/from ST registers around inline assembly, and
provide a single new FpPOP_RETVAL instruction that can access the return
value(s) from a call. This is still necessary since you cannot tell from
the CALL instruction alone if it returns anything on the FP stack. Teach
fast isel to use this.
This provides a much more robust way of handling fixed stack registers -
we can tolerate arbitrary FP stack instructions inserted around calls
and inline assembly. Live range splitting could sometimes break x87 code
by inserting spill code in unfortunate places.
As a bonus we handle floating point inline assembly correctly now.
llvm-svn: 134018
character in std::string was causing failures for a few ObjC and Obj-C++ tests
when -flto was enabled. Revision 133999 resolved this issue. Thanks Jay!
rdar://9685235
PR10210
llvm-svn: 134017