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dd9ab77318
Currently the default C calling convention functions are treated the same as compute kernels. Make this explicit so the default calling convention can be changed to a non-kernel. Converted with perl -pi -e 's/define void/define amdgpu_kernel void/' on the relevant test directories (and undoing in one place that actually wanted a non-kernel). llvm-svn: 298444
66 lines
5.3 KiB
LLVM
66 lines
5.3 KiB
LLVM
;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:UUNN
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;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:UUNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYYW}} RID:0 SID:0 CT:NNUN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN
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;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYYZ}} RID:0 SID:0 CT:NNUN
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;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN
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;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
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;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN
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define amdgpu_kernel void @test(<4 x float> addrspace(1)* %out, <4 x float> addrspace(1)* %in) {
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bb:
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%addr = load <4 x float>, <4 x float> addrspace(1)* %in
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%tmp = shufflevector <4 x float> %addr, <4 x float> %addr, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp1 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp3 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp2, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp4 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp5 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp4, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp6 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp7 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp6, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp8 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp9 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1)
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%tmp10 = shufflevector <4 x float> %tmp9, <4 x float> %tmp9, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
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%tmp11 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp12 = shufflevector <4 x float> %tmp11, <4 x float> %tmp11, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
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%tmp13 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp14 = shufflevector <4 x float> %tmp13, <4 x float> %tmp13, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
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%tmp15 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp14, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1)
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%tmp16 = shufflevector <4 x float> %tmp15, <4 x float> %tmp15, <4 x i32> <i32 0, i32 1, i32 1, i32 3>
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%tmp17 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp16, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
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%tmp18 = shufflevector <4 x float> %tmp17, <4 x float> %tmp17, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp19 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp18, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
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%tmp20 = shufflevector <4 x float> %tmp19, <4 x float> %tmp19, <4 x i32> <i32 0, i32 1, i32 1, i32 2>
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%tmp21 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp20, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
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%tmp22 = shufflevector <4 x float> %tmp21, <4 x float> %tmp21, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp23 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp22, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
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%tmp24 = shufflevector <4 x float> %tmp23, <4 x float> %tmp23, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp25 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp24, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp26 = shufflevector <4 x float> %tmp25, <4 x float> %tmp25, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp27 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp26, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp28 = shufflevector <4 x float> %tmp27, <4 x float> %tmp27, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp29 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp28, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
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%tmp30 = shufflevector <4 x float> %tmp29, <4 x float> %tmp29, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%tmp31 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp30, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
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store <4 x float> %tmp31, <4 x float> addrspace(1)* %out
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ret void
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}
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; Function Attrs: readnone
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declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
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; Function Attrs: readnone
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declare <4 x float> @llvm.r600.texc(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
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attributes #0 = { nounwind readnone }
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