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llvm-mirror/lib/CodeGen
2009-09-24 20:22:50 +00:00
..
AsmPrinter unconditionally compute MMI even if the target doesn't support EH or Debug info, because the target may use it for other things, this fixes PR5036 2009-09-24 05:44:53 +00:00
PBQP Mark more constants unsigned, as warned about by icc (#68). 2009-09-06 12:56:52 +00:00
SelectionDAG Use getStoreSize() instead of getStoreSizeInBits()/8. 2009-09-23 21:07:02 +00:00
BranchFolding.cpp Run branch folding if if-converter make some transformations. 2009-09-04 07:47:40 +00:00
BranchFolding.h Run branch folding if if-converter make some transformations. 2009-09-04 07:47:40 +00:00
CMakeLists.txt Remove simple regalloc. It has bit rotted. 2009-09-17 05:48:07 +00:00
CodePlacementOpt.cpp
DeadMachineInstructionElim.cpp Convert DOUT to DEBUG(errs()...). 2009-08-22 20:04:03 +00:00
DwarfEHPrepare.cpp Tabs -> spaces, and remove trailing whitespace. 2009-09-20 02:20:51 +00:00
ELF.h Remove hack used to strip unwanted chars from section name 2009-08-13 21:25:27 +00:00
ELFCodeEmitter.cpp Rename TargetAsmInfo (and its subclasses) to MCAsmInfo. 2009-08-22 20:48:53 +00:00
ELFCodeEmitter.h Change ELFCodeEmitter logic to emit the constant pool and jump tables to 2009-07-21 23:13:26 +00:00
ELFWriter.cpp Fix ELF Writter related memory leaks 2009-09-01 19:25:52 +00:00
ELFWriter.h Implement the JIT side of the GDB JIT debugging interface. To enable this 2009-09-20 23:52:43 +00:00
ExactHazardRecognizer.cpp Make the end-of-itinerary mark explicit. Some cleanup. 2009-09-24 20:22:50 +00:00
ExactHazardRecognizer.h Post RA scheduler changes. Introduce a hazard recognizer that uses the target schedule information to accurately model the pipeline. Update the scheduler to correctly handle multi-issue targets. 2009-08-10 15:55:25 +00:00
GCMetadata.cpp Change Pass::print to take a raw ostream instead of std::ostream, 2009-08-23 06:03:38 +00:00
GCMetadataPrinter.cpp rename TAI -> MAI, being careful not to make MAILJMP instructions :) 2009-08-22 21:43:10 +00:00
GCStrategy.cpp When emitting a label for a PostCall safe point, the machine 2009-09-08 07:39:27 +00:00
IfConversion.cpp Run branch folding if if-converter make some transformations. 2009-09-04 07:47:40 +00:00
IntrinsicLowering.cpp Change Pass::print to take a raw ostream instead of std::ostream, 2009-08-23 06:03:38 +00:00
LatencyPriorityQueue.cpp
LazyLiveness.cpp Add missing includes. 2009-08-19 22:05:21 +00:00
LiveInterval.cpp Moved some more index operations over to LiveIntervals. 2009-09-12 03:34:03 +00:00
LiveIntervalAnalysis.cpp Fix PR5024. LiveVariables physical register defs should *commit* only after all 2009-09-23 06:28:31 +00:00
LiveStackAnalysis.cpp Change Pass::print to take a raw ostream instead of std::ostream, 2009-08-23 06:03:38 +00:00
LiveVariables.cpp Clean up LiveVariables and change how it deals with partial updates and kills. This also eliminate the horrible check which scan forward to the end of the basic block. It should be faster and more accurate. 2009-09-24 02:15:22 +00:00
LLVMTargetMachine.cpp Add a new pass for doing late hoisting of floating-point and vector 2009-09-16 20:25:11 +00:00
LowerSubregs.cpp Minor bug fix. LowerSubregs should translate 2009-09-22 00:29:40 +00:00
MachineBasicBlock.cpp remove std::ostream versions of printing stuff for MBB and MF, 2009-08-23 03:13:20 +00:00
MachineDominators.cpp Change Pass::print to take a raw ostream instead of std::ostream, 2009-08-23 06:03:38 +00:00
MachineFunction.cpp add hooks to hang target-specific goop off MachineModuleInfo, 2009-09-15 22:44:26 +00:00
MachineFunctionAnalysis.cpp Give MachineFunctionAnalysis a destructor so it can verify that 2009-08-01 04:19:43 +00:00
MachineFunctionPass.cpp Reapply r77654 with a fix: MachineFunctionPass's getAnalysisUsage 2009-07-31 18:16:33 +00:00
MachineInstr.cpp Give MachineMemOperand an operator<<, factoring out code from 2009-09-23 01:33:16 +00:00
MachineLICM.cpp Convert DOUT to DEBUG(errs()...). 2009-08-22 20:25:44 +00:00
MachineLoopInfo.cpp Reapply r77654 with a fix: MachineFunctionPass's getAnalysisUsage 2009-07-31 18:16:33 +00:00
MachineModuleInfo.cpp the pointer MMI keeps will start out with object-file format specific stuff 2009-09-16 05:26:00 +00:00
MachineModuleInfoImpls.cpp Don't sort the vector when it is empty. This should fix some expensive checking 2009-09-16 11:43:12 +00:00
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineSink.cpp remove std::ostream versions of printing stuff for MBB and MF, 2009-08-23 03:13:20 +00:00
MachineVerifier.cpp Fix verification of explicit operands. 2009-09-23 20:57:55 +00:00
MachO.h rename TAI -> MAI, being careful not to make MAILJMP instructions :) 2009-08-22 21:43:10 +00:00
MachOCodeEmitter.cpp rename TAI -> MAI, being careful not to make MAILJMP instructions :) 2009-08-22 21:43:10 +00:00
MachOCodeEmitter.h rename TAI -> MAI, being careful not to make MAILJMP instructions :) 2009-08-22 21:43:10 +00:00
MachOWriter.cpp eliminate the "Value" printing methods that print to a std::ostream. 2009-08-23 04:37:46 +00:00
MachOWriter.h rename TAI -> MAI, being careful not to make MAILJMP instructions :) 2009-08-22 21:43:10 +00:00
Makefile
ObjectCodeEmitter.cpp Remove accidental commited comment 2009-08-05 07:00:43 +00:00
OcamlGC.cpp
Passes.cpp
PHIElimination.cpp Use setPreservesAll and setPreservesCFG in CodeGen passes. 2009-07-31 23:37:33 +00:00
PHIElimination.h Fix comment for consistency sake. 2009-09-04 07:46:30 +00:00
PostRASchedulerList.cpp Fix bug in kill flag updating for post-register-allocation scheduling. When the kill flag of a superreg needs to be cleared because there are one or more subregs live, we instead add implicit-defs of those subregs and leave the kill flag on the superreg. This allows us to end the live-range of the superreg without ending the live-ranges of the subregs. 2009-09-23 16:35:25 +00:00
PreAllocSplitting.cpp Removed static qualifier from a few index related methods. These methods may require a LiveIntervals instance in future. 2009-09-09 20:14:17 +00:00
PrologEpilogInserter.cpp Fix a hypothetical problem for targets with StackGrowsUp and a non-zero 2009-09-24 16:42:27 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp Give MachineMemOperand an operator<<, factoring out code from 2009-09-23 01:33:16 +00:00
README.txt
RegAllocLinearScan.cpp Replaces uses of unsigned for indexes in LiveInterval and VNInfo with 2009-09-04 20:41:11 +00:00
RegAllocLocal.cpp Convert DOUT to DEBUG(errs()...). 2009-08-22 20:38:09 +00:00
RegAllocPBQP.cpp Tabs -> spaces, and remove trailing whitespace. 2009-09-20 02:20:51 +00:00
RegisterCoalescer.cpp
RegisterScavenging.cpp Fix PR5024 with a big hammer: disable the double-def assertion in the scavenger. 2009-09-24 02:27:09 +00:00
ScheduleDAG.cpp Convert DOUT to DEBUG(errs()...). 2009-08-22 20:41:06 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp Enhance EmitInstrWithCustomInserter() so target can specify CFG changes that sdisel will use to properly complete phi nodes. 2009-09-18 21:02:19 +00:00
ScheduleDAGInstrs.h Enhance EmitInstrWithCustomInserter() so target can specify CFG changes that sdisel will use to properly complete phi nodes. 2009-09-18 21:02:19 +00:00
ScheduleDAGPrinter.cpp Fix some refactos for iostream changes (in -Asserts mode). 2009-08-23 08:50:52 +00:00
ShadowStackGC.cpp Remove the default value for ConstantStruct::get's isPacked parameter and 2009-09-19 20:30:26 +00:00
ShrinkWrapping.cpp Convert DOUT to DEBUG(errs()...). 2009-08-22 20:46:59 +00:00
SimpleHazardRecognizer.h Post RA scheduler changes. Introduce a hazard recognizer that uses the target schedule information to accurately model the pipeline. Update the scheduler to correctly handle multi-issue targets. 2009-08-10 15:55:25 +00:00
SimpleRegisterCoalescing.cpp Clean up LiveVariables and change how it deals with partial updates and kills. This also eliminate the horrible check which scan forward to the end of the basic block. It should be faster and more accurate. 2009-09-24 02:15:22 +00:00
SimpleRegisterCoalescing.h Clean up spill weight computation. Also some changes to give loop induction 2009-09-21 21:12:25 +00:00
SjLjEHPrepare.cpp PR4747 2009-08-31 01:35:03 +00:00
Spiller.cpp Replaces uses of unsigned for indexes in LiveInterval and VNInfo with 2009-09-04 20:41:11 +00:00
Spiller.h Fix some minor MSVC compiler warnings. 2009-07-19 01:38:38 +00:00
StackProtector.cpp Push LLVMContexts through the IntegerType APIs. 2009-08-13 21:58:54 +00:00
StackSlotColoring.cpp Change MachineMemOperand's alignment value to be the alignment of 2009-09-21 19:47:04 +00:00
StrongPHIElimination.cpp Removed static qualifier from a few index related methods. These methods may require a LiveIntervals instance in future. 2009-09-09 20:14:17 +00:00
TargetInstrInfoImpl.cpp Change MachineMemOperand's alignment value to be the alignment of 2009-09-21 19:47:04 +00:00
TwoAddressInstructionPass.cpp Overhaul the TwoAddressInstructionPass to simplify the logic, especially 2009-09-03 20:58:42 +00:00
UnreachableBlockElim.cpp Preserve ProfileInfo. 2009-09-09 17:53:39 +00:00
VirtRegMap.cpp remove some uses of llvm/Support/Streams.h 2009-08-23 08:43:55 +00:00
VirtRegMap.h Replaces uses of unsigned for indexes in LiveInterval and VNInfo with 2009-09-04 20:41:11 +00:00
VirtRegRewriter.cpp Remove some unused variables and methods warned about by 2009-09-06 08:33:48 +00:00
VirtRegRewriter.h Kill off more cerr/cout uses and prune includes a bit. 2009-08-23 11:37:21 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

I think we should have a "hasSideEffects" flag (which is automatically set for
stuff that "isLoad" "isCall" etc), and the remat pass should eventually be able
to remat any instruction that has no side effects, if it can handle it and if
profitable.

For now, I'd suggest having the remat stuff work like this:

1. I need to spill/reload this thing.
2. Check to see if it has side effects.
3. Check to see if it is simple enough: e.g. it only has one register
destination and no register input.
4. If so, clone the instruction, do the xform, etc.

Advantages of this are:

1. the .td file describes the behavior of the instructions, not the way the
   algorithm should work.
2. as remat gets smarter in the future, we shouldn't have to be changing the .td
   files.
3. it is easier to explain what the flag means in the .td file, because you
   don't have to pull in the explanation of how the current remat algo works.

Some potential added complexities:

1. Some instructions have to be glued to it's predecessor or successor. All of
   the PC relative instructions and condition code setting instruction. We could
   mark them as hasSideEffects, but that's not quite right. PC relative loads
   from constantpools can be remat'ed, for example. But it requires more than
   just cloning the instruction. Some instructions can be remat'ed but it
   expands to more than one instruction. But allocator will have to make a
   decision.

4. As stated in 3, not as simple as cloning in some cases. The target will have
   to decide how to remat it. For example, an ARM 2-piece constant generation
   instruction is remat'ed as a load from constantpool.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvments:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4