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llvm-mirror/test/CodeGen/Mips/o32_cc_byval.ll
Matt Arsenault 4bf7d5872e OpaquePtr: Bulk update tests to use typed byval
Upgrade of the IR text tests should be the only thing blocking making
typed byval mandatory. Partially done through regex and partially
manual.
2020-11-20 14:00:46 -05:00

260 lines
9.9 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=mipsel-unknown-linux-gnu -relocation-model=pic \
; RUN: -mips-jalr-reloc=false < %s | FileCheck %s
%0 = type { i8, i16, i32, i64, double, i32, [4 x i8] }
%struct.S1 = type { i8, i16, i32, i64, double, i32 }
%struct.S2 = type { [4 x i32] }
%struct.S3 = type { i8 }
@f1.s1 = internal unnamed_addr constant %0 { i8 1, i16 2, i32 3, i64 4, double 5.000000e+00, i32 6, [4 x i8] undef }, align 8
@f1.s2 = internal unnamed_addr constant %struct.S2 { [4 x i32] [i32 7, i32 8, i32 9, i32 10] }, align 4
define void @f1() nounwind {
; CHECK-LABEL: f1:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lui $2, %hi(_gp_disp)
; CHECK-NEXT: addiu $2, $2, %lo(_gp_disp)
; CHECK-NEXT: addiu $sp, $sp, -64
; CHECK-NEXT: sw $ra, 60($sp) # 4-byte Folded Spill
; CHECK-NEXT: sw $18, 56($sp) # 4-byte Folded Spill
; CHECK-NEXT: sw $17, 52($sp) # 4-byte Folded Spill
; CHECK-NEXT: sw $16, 48($sp) # 4-byte Folded Spill
; CHECK-NEXT: addu $16, $2, $25
; CHECK-NEXT: lw $17, %got(f1.s1)($16)
; CHECK-NEXT: addiu $18, $17, %lo(f1.s1)
; CHECK-NEXT: lw $1, 12($18)
; CHECK-NEXT: lw $2, 16($18)
; CHECK-NEXT: lw $3, 20($18)
; CHECK-NEXT: lw $4, 24($18)
; CHECK-NEXT: lw $5, 28($18)
; CHECK-NEXT: sw $5, 36($sp)
; CHECK-NEXT: sw $4, 32($sp)
; CHECK-NEXT: sw $3, 28($sp)
; CHECK-NEXT: sw $2, 24($sp)
; CHECK-NEXT: sw $1, 20($sp)
; CHECK-NEXT: lw $1, 8($18)
; CHECK-NEXT: sw $1, 16($sp)
; CHECK-NEXT: lw $6, %lo(f1.s1)($17)
; CHECK-NEXT: lw $7, 4($18)
; CHECK-NEXT: lw $1, %got($CPI0_0)($16)
; CHECK-NEXT: lwc1 $f12, %lo($CPI0_0)($1)
; CHECK-NEXT: lw $25, %call16(callee1)($16)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: move $gp, $16
; CHECK-NEXT: lw $1, %got(f1.s2)($16)
; CHECK-NEXT: addiu $2, $1, %lo(f1.s2)
; CHECK-NEXT: lw $7, 12($2)
; CHECK-NEXT: lw $6, 8($2)
; CHECK-NEXT: lw $5, 4($2)
; CHECK-NEXT: lw $4, %lo(f1.s2)($1)
; CHECK-NEXT: lw $25, %call16(callee2)($16)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: move $gp, $16
; CHECK-NEXT: addiu $1, $zero, 11
; CHECK-NEXT: lw $2, %got($CPI0_1)($16)
; CHECK-NEXT: lwc1 $f12, %lo($CPI0_1)($2)
; CHECK-NEXT: sb $1, 40($sp)
; CHECK-NEXT: lw $1, 16($18)
; CHECK-NEXT: lw $2, 20($18)
; CHECK-NEXT: lw $3, 24($18)
; CHECK-NEXT: lw $4, 28($18)
; CHECK-NEXT: sw $4, 36($sp)
; CHECK-NEXT: sw $3, 32($sp)
; CHECK-NEXT: sw $2, 28($sp)
; CHECK-NEXT: sw $1, 24($sp)
; CHECK-NEXT: lw $1, 12($18)
; CHECK-NEXT: sw $1, 20($sp)
; CHECK-NEXT: lw $1, 8($18)
; CHECK-NEXT: sw $1, 16($sp)
; CHECK-NEXT: lw $7, 4($18)
; CHECK-NEXT: lw $6, %lo(f1.s1)($17)
; CHECK-NEXT: lbu $5, 40($sp)
; CHECK-NEXT: lw $25, %call16(callee3)($16)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: move $gp, $16
; CHECK-NEXT: lw $16, 48($sp) # 4-byte Folded Reload
; CHECK-NEXT: lw $17, 52($sp) # 4-byte Folded Reload
; CHECK-NEXT: lw $18, 56($sp) # 4-byte Folded Reload
; CHECK-NEXT: lw $ra, 60($sp) # 4-byte Folded Reload
; CHECK-NEXT: jr $ra
; CHECK-NEXT: addiu $sp, $sp, 64
entry:
%agg.tmp10 = alloca %struct.S3, align 4
call void @callee1(float 2.000000e+01, %struct.S1* byval(%struct.S1) bitcast (%0* @f1.s1 to %struct.S1*)) nounwind
call void @callee2(%struct.S2* byval(%struct.S2) @f1.s2) nounwind
%tmp11 = getelementptr inbounds %struct.S3, %struct.S3* %agg.tmp10, i32 0, i32 0
store i8 11, i8* %tmp11, align 4
call void @callee3(float 2.100000e+01, %struct.S3* byval(%struct.S3) %agg.tmp10, %struct.S1* byval(%struct.S1) bitcast (%0* @f1.s1 to %struct.S1*)) nounwind
ret void
}
declare void @callee1(float, %struct.S1* byval(%struct.S1))
declare void @callee2(%struct.S2* byval(%struct.S2))
declare void @callee3(float, %struct.S3* byval(%struct.S3), %struct.S1* byval(%struct.S1))
define void @f2(float %f, %struct.S1* nocapture byval(%struct.S1) %s1) nounwind {
; CHECK-LABEL: f2:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lui $2, %hi(_gp_disp)
; CHECK-NEXT: addiu $2, $2, %lo(_gp_disp)
; CHECK-NEXT: addiu $sp, $sp, -48
; CHECK-NEXT: sw $ra, 44($sp) # 4-byte Folded Spill
; CHECK-NEXT: addu $gp, $2, $25
; CHECK-NEXT: sw $6, 56($sp)
; CHECK-NEXT: sw $7, 60($sp)
; CHECK-NEXT: lw $4, 80($sp)
; CHECK-NEXT: ldc1 $f0, 72($sp)
; CHECK-NEXT: lw $1, 64($sp)
; CHECK-NEXT: lw $2, 68($sp)
; CHECK-NEXT: lh $3, 58($sp)
; CHECK-NEXT: sll $5, $6, 24
; CHECK-NEXT: sra $5, $5, 24
; CHECK-NEXT: swc1 $f12, 36($sp)
; CHECK-NEXT: sw $5, 32($sp)
; CHECK-NEXT: sw $3, 28($sp)
; CHECK-NEXT: sw $2, 20($sp)
; CHECK-NEXT: sw $1, 16($sp)
; CHECK-NEXT: sw $7, 24($sp)
; CHECK-NEXT: mfc1 $6, $f0
; CHECK-NEXT: lw $25, %call16(callee4)($gp)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: mfc1 $7, $f1
; CHECK-NEXT: lw $ra, 44($sp) # 4-byte Folded Reload
; CHECK-NEXT: jr $ra
; CHECK-NEXT: addiu $sp, $sp, 48
entry:
%i2 = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 5
%tmp = load i32, i32* %i2, align 4
%d = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 4
%tmp1 = load double, double* %d, align 8
%ll = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 3
%tmp2 = load i64, i64* %ll, align 8
%i = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 2
%tmp3 = load i32, i32* %i, align 4
%s = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 1
%tmp4 = load i16, i16* %s, align 2
%c = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 0
%tmp5 = load i8, i8* %c, align 1
tail call void @callee4(i32 %tmp, double %tmp1, i64 %tmp2, i32 %tmp3, i16 signext %tmp4, i8 signext %tmp5, float %f) nounwind
ret void
}
declare void @callee4(i32, double, i64, i32, i16 signext, i8 signext, float)
define void @f3(%struct.S2* nocapture byval(%struct.S2) %s2) nounwind {
; CHECK-LABEL: f3:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lui $2, %hi(_gp_disp)
; CHECK-NEXT: addiu $2, $2, %lo(_gp_disp)
; CHECK-NEXT: addiu $sp, $sp, -48
; CHECK-NEXT: sw $ra, 44($sp) # 4-byte Folded Spill
; CHECK-NEXT: addu $gp, $2, $25
; CHECK-NEXT: sw $7, 60($sp)
; CHECK-NEXT: sw $6, 56($sp)
; CHECK-NEXT: sw $5, 52($sp)
; CHECK-NEXT: sw $4, 48($sp)
; CHECK-NEXT: addiu $1, $zero, 3
; CHECK-NEXT: addiu $2, $zero, 4
; CHECK-NEXT: addiu $3, $zero, 5
; CHECK-NEXT: lui $5, 16576
; CHECK-NEXT: sw $5, 36($sp)
; CHECK-NEXT: sw $3, 32($sp)
; CHECK-NEXT: sw $2, 28($sp)
; CHECK-NEXT: sw $1, 16($sp)
; CHECK-NEXT: sw $7, 24($sp)
; CHECK-NEXT: sw $zero, 20($sp)
; CHECK-NEXT: lw $1, %got($CPI2_0)($gp)
; CHECK-NEXT: ldc1 $f0, %lo($CPI2_0)($1)
; CHECK-NEXT: mfc1 $6, $f0
; CHECK-NEXT: lw $25, %call16(callee4)($gp)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: mfc1 $7, $f1
; CHECK-NEXT: lw $ra, 44($sp) # 4-byte Folded Reload
; CHECK-NEXT: jr $ra
; CHECK-NEXT: addiu $sp, $sp, 48
entry:
%arrayidx = getelementptr inbounds %struct.S2, %struct.S2* %s2, i32 0, i32 0, i32 0
%tmp = load i32, i32* %arrayidx, align 4
%arrayidx2 = getelementptr inbounds %struct.S2, %struct.S2* %s2, i32 0, i32 0, i32 3
%tmp3 = load i32, i32* %arrayidx2, align 4
tail call void @callee4(i32 %tmp, double 2.000000e+00, i64 3, i32 %tmp3, i16 signext 4, i8 signext 5, float 6.000000e+00) nounwind
ret void
}
define void @f4(float %f, %struct.S3* nocapture byval(%struct.S3) %s3, %struct.S1* nocapture byval(%struct.S1) %s1) nounwind {
; CHECK-LABEL: f4:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lui $2, %hi(_gp_disp)
; CHECK-NEXT: addiu $2, $2, %lo(_gp_disp)
; CHECK-NEXT: addiu $sp, $sp, -48
; CHECK-NEXT: sw $ra, 44($sp) # 4-byte Folded Spill
; CHECK-NEXT: addu $gp, $2, $25
; CHECK-NEXT: move $4, $7
; CHECK-NEXT: sw $6, 56($sp)
; CHECK-NEXT: sw $5, 52($sp)
; CHECK-NEXT: sw $7, 60($sp)
; CHECK-NEXT: lw $1, 80($sp)
; CHECK-NEXT: sll $2, $5, 24
; CHECK-NEXT: sra $2, $2, 24
; CHECK-NEXT: addiu $3, $zero, 4
; CHECK-NEXT: lui $5, 16576
; CHECK-NEXT: sw $5, 36($sp)
; CHECK-NEXT: sw $2, 32($sp)
; CHECK-NEXT: sw $3, 28($sp)
; CHECK-NEXT: sw $1, 24($sp)
; CHECK-NEXT: addiu $1, $zero, 3
; CHECK-NEXT: sw $1, 16($sp)
; CHECK-NEXT: sw $zero, 20($sp)
; CHECK-NEXT: lw $1, %got($CPI3_0)($gp)
; CHECK-NEXT: ldc1 $f0, %lo($CPI3_0)($1)
; CHECK-NEXT: mfc1 $6, $f0
; CHECK-NEXT: lw $25, %call16(callee4)($gp)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: mfc1 $7, $f1
; CHECK-NEXT: lw $ra, 44($sp) # 4-byte Folded Reload
; CHECK-NEXT: jr $ra
; CHECK-NEXT: addiu $sp, $sp, 48
entry:
%i = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 2
%tmp = load i32, i32* %i, align 4
%i2 = getelementptr inbounds %struct.S1, %struct.S1* %s1, i32 0, i32 5
%tmp1 = load i32, i32* %i2, align 4
%c = getelementptr inbounds %struct.S3, %struct.S3* %s3, i32 0, i32 0
%tmp2 = load i8, i8* %c, align 1
tail call void @callee4(i32 %tmp, double 2.000000e+00, i64 3, i32 %tmp1, i16 signext 4, i8 signext %tmp2, float 6.000000e+00) nounwind
ret void
}
%struct.S4 = type { [4 x i32] }
define void @f5(i64 %a0, %struct.S4* nocapture byval(%struct.S4) %a1) nounwind {
; CHECK-LABEL: f5:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: lui $2, %hi(_gp_disp)
; CHECK-NEXT: addiu $2, $2, %lo(_gp_disp)
; CHECK-NEXT: addiu $sp, $sp, -32
; CHECK-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill
; CHECK-NEXT: addu $gp, $2, $25
; CHECK-NEXT: sw $7, 44($sp)
; CHECK-NEXT: sw $6, 40($sp)
; CHECK-NEXT: sw $5, 20($sp)
; CHECK-NEXT: sw $4, 16($sp)
; CHECK-NEXT: lw $7, 52($sp)
; CHECK-NEXT: lw $6, 48($sp)
; CHECK-NEXT: lw $5, 44($sp)
; CHECK-NEXT: lw $25, %call16(f6)($gp)
; CHECK-NEXT: jalr $25
; CHECK-NEXT: lw $4, 40($sp)
; CHECK-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload
; CHECK-NEXT: jr $ra
; CHECK-NEXT: addiu $sp, $sp, 32
entry:
tail call void @f6(%struct.S4* byval(%struct.S4) %a1, i64 %a0) nounwind
ret void
}
declare void @f6(%struct.S4* nocapture byval(%struct.S4), i64)