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mirror of https://github.com/RPCS3/ps3autotests.git synced 2024-11-09 12:22:33 +01:00
ps3autotests/tests
Alexandro Sánchez Bach 763d903919 Tests added: rsx/rsx_fp_static
The fragment shader draws something static on a fullscreen quad (two
triangles). The results from a real PS3 are saved in *.expected.png. The
source code of the fragment shader is saved in the *.cg files.
2014-03-30 17:22:42 +02:00
..
cpu Tests updated: cpu/ppu_gpr and cpu/ppu_fpu 2014-03-24 19:56:53 +01:00
rsx/rsx_fp_static Tests added: rsx/rsx_fp_static 2014-03-30 17:22:42 +02:00