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Commit Graph

3836 Commits

Author SHA1 Message Date
Vincent Lejeune
a63fdf6c45 Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
2015-10-13 14:27:17 +02:00
Vincent Lejeune
4154a1026f Rename RSXThread 2015-10-13 00:04:19 +02:00
Vincent Lejeune
b5127e68de Remove m_ prefix 2015-10-13 00:04:18 +02:00
Vincent Lejeune
dd000caad7 Remove context_dma* 2015-10-13 00:04:18 +02:00
Vincent Lejeune
86fff9800f Remove base offset 2015-10-13 00:04:16 +02:00
Vincent Lejeune
2679e4f526 remove rsxtransformconstant 2015-10-13 00:04:16 +02:00
Vincent Lejeune
1e431edf09 Remove fragment program 2015-10-13 00:04:15 +02:00
Vincent Lejeune
67f1f0fea3 Remove fragment constants 2015-10-13 00:04:15 +02:00
Vincent Lejeune
beabc88f79 Remove transform constants 2015-10-13 00:04:14 +02:00
Vincent Lejeune
e086b7a522 Remove cull/front face 2015-10-13 00:04:13 +02:00
Vincent Lejeune
dd1afe85ae Remove alpha func 2015-10-13 00:04:13 +02:00
Vincent Lejeune
60bccf0f10 Remove RSXVertexArray 2015-10-13 00:04:12 +02:00
Vincent Lejeune
73535e0c04 remove m_surface* 2015-10-13 00:04:12 +02:00
Vincent Lejeune
16311b36b0 Remove viewport clip 2015-10-13 00:04:11 +02:00
Vincent Lejeune
537187687d Remove blend 2015-10-13 00:04:10 +02:00
Vincent Lejeune
403f585a19 Remove color mask 2015-10-13 00:04:10 +02:00
Vincent Lejeune
8dd19d1446 Remove color target 2015-10-13 00:04:09 +02:00
Vincent Lejeune
71552f7ffe Remove logic Op 2015-10-13 00:04:09 +02:00
Vincent Lejeune
b2a7f0fd11 Remove stencil 2015-10-13 00:04:08 +02:00
Vincent Lejeune
529efd6ac8 Remove depth 2015-10-13 00:04:07 +02:00
Vincent Lejeune
ed61023dd3 Remove clear_surface_color 2015-10-13 00:04:07 +02:00
Vincent Lejeune
28cdfa9feb Rename some methods. 2015-10-13 00:04:06 +02:00
Vincent Lejeune
bf474f0cdb remove m_ for textures 2015-10-13 00:04:06 +02:00
Vincent Lejeune
d27f6c8fa7 Use rsx::limits values 2015-10-13 00:04:05 +02:00
Vincent Lejeune
6f71d04aa4 move linear to swizzle and get_size_type
symbol undef though
2015-10-13 00:04:04 +02:00
Vincent Lejeune
3de47c201c RSX: Create a rsx namespace.
Put get_address inside.
2015-10-13 00:04:04 +02:00
Vincent Lejeune
e3e5b46cbf Remove m_ prefix on some members of RSXThread 2015-10-13 00:04:03 +02:00
Vincent Lejeune
4cd9e5754e d3d12: Fix build in debug 2015-10-13 00:04:03 +02:00
Vincent Lejeune
ceab44b9ab d3d12: Remove D3DGSFrame 2015-10-13 00:04:02 +02:00
Vincent Lejeune
0138a95567 RSX: Remove using namespace ps3 in header 2015-10-13 00:04:02 +02:00
Vincent Lejeune
d86469c2f5 Add Utilities/types.h 2015-10-13 00:04:01 +02:00
Zangetsu38
97a67746f1 Fix Compilation error with Release/Debug on LLVM 2015-10-12 12:10:22 +02:00
DH
fd6295c2f5 Added glm library 2015-10-09 20:06:28 +02:00
Vincent Lejeune
f483c3b9ca Revert "Merge pull request #1245 from DHrpcs3/master"
This reverts commit 5feba39ff7, reversing
changes made to ebf28f8da0.
2015-10-09 20:04:20 +02:00
DH
98943fc9e8 Added @vlj to developers list (AboutDialog) 2015-10-09 12:29:24 +03:00
DH
2bd6265a17 Merge branch 'master' of https://github.com/RPCS3/rpcs3 2015-10-08 12:28:15 +03:00
DHrpcs3
5feba39ff7 Merge pull request #1245 from DHrpcs3/master
Rewritten RSXThread, broken DX12 Renderer and another improvements
2015-10-08 02:11:32 +03:00
DH
e11e67df28 Try to avoid internal gcc error 2015-10-08 01:30:03 +03:00
DH
c15027b95e Merge branch 'DHrpcs3-master' 2015-10-08 01:18:59 +03:00
DH
6cb036d35f Fix for gcc/clang build 2015-10-08 00:05:04 +03:00
DH
cc0c3fc98d Implemented fragment constants loading (OpenGL renderer)
Fixed nv308a::color
Minor improvements
2015-10-07 17:36:26 +03:00
DH
86720f90cd rsx:🧵 initialize flip_status
Fixed clear_surface (OpenGL)
Enabled some RSXDebugger features (disasm and textures/buffers view)
Minor improvements
2015-10-06 01:22:21 +03:00
DH
3721941ffb Fixed OpenGL renderer crash
Temporary downgraded OpenGL requirements to OpenGL 3.1 (GLSL 1.40)
Fixed some D3D12 Renderer compilation errors
2015-10-05 18:40:22 +03:00
DH
4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00
DH
1c890f85c5 OpenGL: do not align buffers 2015-10-05 12:56:05 +03:00
DH
6cd62a9fd0 OpenGL: fixed nv4097_clear_surface implementation
minor improvements
2015-10-05 12:56:05 +03:00
DH
1e7ded2163 rsx::thread moved from rsx2 branch
TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
DH
a7262d34f0 Added glm library 2015-10-05 12:56:05 +03:00
Raul Tambre
ebf28f8da0 Merge pull request #1243 from vlj/d3d12
D3d12: Small code and performance improvements.
2015-10-05 07:53:01 +03:00
Vincent Lejeune
d511153836 Common: Fix element count computation if addr is null (RSXVertexData) 2015-10-05 01:57:57 +02:00