1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00
Commit Graph

8178 Commits

Author SHA1 Message Date
scribam
141d78344a cmake: do not build glslang SPVRemapper 2019-06-01 00:01:32 +03:00
scribam
d9d7634f8b vk: remove duplicate condition in pipeline_props struct equal operator 2019-06-01 00:01:32 +03:00
msuih
32776db8a6 Remove SPU verification from settings 2019-05-31 19:49:32 +03:00
msuih
ef587d4cdc Limit shaderlog writing behind log_programs setting 2019-05-31 19:49:32 +03:00
kd-11
f2cac26154 rsx: Refactor out GLSLTypes from GLSLCommon to avoid warning spam due to unused functions when included in settings dialog code 2019-05-31 13:27:43 +03:00
kd-11
6e92516070 vk: Do not reset descriptors from the aux buffer when things are running slow
- The aux buffer borrows its descriptors from the lagging frame, so they are still in use until the frame completes.
2019-05-31 13:27:43 +03:00
kd-11
e118c9e5da update glslang 2019-05-30 11:48:38 +03:00
Megamouse
c638e82678 Qt: fix a crash when closing rpcs3 after downloading the compat database 2019-05-28 21:47:49 +02:00
Megamouse
fb1d8cb548 Qt/Input: keep LED colors when setting vibration and merge pad functions 2019-05-28 21:47:49 +02:00
Megamouse
5760aa2e57 Qt: Use correct LED color in pad settings dialog 2019-05-28 21:47:49 +02:00
Megamouse
e4fca8274e PSF: Don't attempt to load files with size 0 2019-05-28 21:47:49 +02:00
Megamouse
f48589005d handle some more warnings 2019-05-28 21:47:49 +02:00
Megamouse
8ebe02ce32 Qt: properly disable the "Filter Noise" button in pad_settings_dialog 2019-05-28 21:47:49 +02:00
Megamouse
3a5d1c6b15 Input: Add simple stick multipliers 2019-05-28 21:47:49 +02:00
Megamouse
34964e0e4f handle some warnings 2019-05-28 21:47:49 +02:00
kd-11
d9ab2c7104 vk: Bump shaders cache version
- Pipeline properties changed with the renderpass update
2019-05-28 15:28:30 +03:00
kd-11
57eb892153 vk: Refactor framebuffers
- Refactor out framebuffers from the renderer core
- Use a proper cache with sorted queues for faster searching
2019-05-28 15:28:30 +03:00
Nekotekina
71b71537a0 SPU TSX: implement Accurate PUTLLC option
Allow spurious PUTLLC failure if disabled (default).
2019-05-25 22:23:23 +03:00
Nekotekina
b839cc9d5b SPU TSX: restore busy_wait in GETLLAR 2019-05-25 21:41:11 +03:00
kd-11
507ec8252b vk: Refactor renderpass management
- Ensures the current renderpass matches the image properties even when a cyclic reference is detected
- Solves SDK debug output error spam due to mismatching layouts and renderpasses
2019-05-25 14:07:29 +03:00
Malcolm Jestadt
c348fec84b Warn AMD linux users about potential performance loss if not using RADV 2019-05-24 17:16:29 +03:00
Malcolm Jestadt
6ab3011eef vk: Check_window_status fixups
Intel ANV has been tested and verified to work without workaround
AMDVLK and the proprietary AMD driver have been confirmed to require workaround for window resizing
2019-05-24 17:16:29 +03:00
RipleyTom
d616ce223c Official ds3 driver support 2019-05-22 16:56:40 +03:00
kd-11
370b9e196d vk: Improve descriptor pool management
- Add double-buffered descriptor pools to avoid use-after-free situations
- Make descriptor pools more configurable
- Also adds in a hack to allow renderdoc to capture properly
2019-05-22 01:18:46 +03:00
kd-11
46ba53f122 vk: Propagate more information to the driver
- Pass "correct" layout to descriptors
- TODO: Fix renderpass attachment descriptors which are inadvertently doing silent transitions
2019-05-22 01:18:46 +03:00
kd-11
c3b234f972 gl: Fix staging buffer size calculation 2019-05-22 01:18:46 +03:00
Malcolm
9a26c0abda Overlays: Fix timing 2019-05-21 13:01:38 +03:00
Nekotekina
7de3c410cf SPU/PPU: update reservation logic on TSX path transactions
Make use of lock bits in reservation counters.
On PPU, fallback to compare_and_swap instead of desperate retry.
On SPU, lighten write set on retry by 'locking' outside of the transaction.
2019-05-20 14:32:50 +03:00
Nekotekina
9abb303569 vm: expand reservation lock bit area to 7 bit
This is minor change.
2019-05-19 17:46:55 +03:00
Nekotekina
ceaa669494 LLVM DSL: change array syntax again
I probably misunderstand something.
2019-05-19 17:46:55 +03:00
Nekotekina
a6cde36dc4 Link LLVMAsmParser library 2019-05-19 17:46:55 +03:00
kd-11
8009e53642 rsx: Fix upload block range optimization
- The 'max' index should take the first assigned ID; fixes problems with divisors
2019-05-19 17:33:21 +03:00
kd-11
a245d9fb24 vk: DOuble general-purpose heap allocation to 128M and add a better diagnostic message for OOM 2019-05-19 17:33:21 +03:00
kd-11
0ef7b2aaff rsx: Use a saner model for swap queue handling
- Use a simple queue to avoid redundant checks over all the contexts
- Poll queue if RSX pipe is idle
- Only check the queue when the frame context is dirty (after a queue operation)
- Reset descriptors at the start of the frame context to avoid having to synchronize mid-frame
- Fully synchronize if a descriptor reset is required mid-frame (spec compliance; also fixes flickering verts on some hardware)
2019-05-19 17:33:21 +03:00
kd-11
dc749d3975 vk: Bump max number of allocated draw calls from 4k to 16k 2019-05-19 17:33:21 +03:00
Nekotekina
85920253b3 SPU ASMJIT: fix BISLED
Properly prevent losing branch target (addr) vs get_events result (flags).
Move get_events() to the beginning.
Match BISL indirect_branch() args.
2019-05-17 23:44:19 +03:00
Nekotekina
6416fee986 SPU ASMJIT: fix indirect branch target order
Check stack mirror first, as in SPU LLVM.
2019-05-17 23:44:19 +03:00
Nekotekina
bf7ee2de4c SPU: fix spu_runtime::g_tail_escape (unused yet) 2019-05-17 23:44:19 +03:00
Nekotekina
2cf139c7a8 SPU analyser: minor Safe fix
Properly handle known indirect branch target as a function call target.
2019-05-17 23:44:19 +03:00
msuih
164a7636bf Add max SPURS threads to settings 2019-05-17 23:43:00 +03:00
kd-11
e3f68c66d8 rsx: Use a shared sampler pool instead of relying on the drivers 2019-05-17 22:51:40 +03:00
Megamouse
edb1a32bb1 overlays: use L1 and R1 to step by 10 in the save data list 2019-05-17 20:21:23 +02:00
Megamouse
32bdd8ef7b overlays: move some code to cpp files 2019-05-17 20:21:23 +02:00
kd-11
4037225e98 vk: Workaround for cyclic feedback loops
- Transition attachments to LAYOUT_GENERAL in case of a feedback loop
  - Fixes appearance of garbage along polygon edges in some
post-processing passes.
  - Also reverse this transition when rendering goes back to normal
2019-05-17 16:41:17 +03:00
gidan80
9aa08313e3 Qt: Add custom pad configs
Add a custom pad config for every game.
2019-05-16 20:37:41 +02:00
kd-11
cb78522620 rsx: Fixup for uninitialized surface antialiasing mode 2019-05-16 19:25:26 +03:00
kd-11
45a13d0319 rsx: Fixup for lost aliased surfaces
- Intersection routines were changed and require explicit identification of the "old surface"
2019-05-16 19:25:26 +03:00
kd-11
05eb1e9193 rsx: Fix zombie image references from inside the texture cache
- Do not add locked orphans to the flush_always cache! They will not remove their cache entries as they are not bound
2019-05-16 19:25:26 +03:00
kd-11
214bb3ec87 rsx: Always initialize memory unless it is guaranteed to be wiped 2019-05-16 19:25:26 +03:00
kd-11
88290d9fab rsx: Hack around using data regions as transfer targets 2019-05-16 19:25:26 +03:00