Vincent Lejeune
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5a3cf5d9ac
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rsx/common: Remove extra "-2" in get_exact_mipmap_count non compressed format.
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2016-03-31 20:40:19 +02:00 |
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vlj
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7542d38681
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Merge pull request #1642 from vlj/d3d12
d3d12: Move sampler DescriptorHeap selection in D3D12GSRender
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2016-03-31 20:06:41 +02:00 |
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Vincent Lejeune
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ce072f25e2
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d3d12: Move sampler DescriptorHeap selection in D3D12GSRender
Avoid sampler descriptor being stored on 2 heaps inside a single draw
call. Fix somes crashes.
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2016-03-31 17:56:30 +02:00 |
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vlj
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d5bb951237
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Merge pull request #1644 from vlj/gl
Gl: Fix for cubemap and R5G6B5 rtt format.
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2016-03-31 02:17:06 +02:00 |
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Vincent Lejeune
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4c0b5bbc62
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gl: Correctly upload cubemap texture.
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2016-03-31 00:15:19 +02:00 |
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Vincent Lejeune
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51a6862bf4
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gl: Use right texture target.
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2016-03-31 00:15:17 +02:00 |
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Vincent Lejeune
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b6c827b17a
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gl: Fix r5g6b5 format.
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2016-03-31 00:12:41 +02:00 |
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Vincent Lejeune
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17c4b2387e
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gl: Fix unnormalized coord sampling.
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2016-03-31 00:12:41 +02:00 |
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vlj
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f712b8aca4
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Merge pull request #1643 from vlj/rsx
Rsx: Fix get_exact_mipmap_count and add a more convenient way to get tex dim.
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2016-03-31 00:11:18 +02:00 |
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Vincent Lejeune
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91d0229bc5
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rsx/common: Use an help texture_dimension_extended to handle cubemap more cleanly.
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2016-03-30 22:19:29 +02:00 |
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Vincent Lejeune
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b7c539ad7a
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rsx/common: Make get_exact_mipmap_count take compressed format into account
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2016-03-30 22:19:29 +02:00 |
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vlj
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0c231e6578
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Merge pull request #1639 from vlj/vulkan
Vulkan: Some fixes
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2016-03-30 22:18:53 +02:00 |
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Vincent Lejeune
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77674be1c1
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vulkan: Fix all warnings in VKGSRender project.
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2016-03-30 21:16:53 +02:00 |
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Vincent Lejeune
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70903d46e6
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vulkan: Reset command buffer after framebuffer flushing.
Fix a (false positive ?) layer error report about comand being called
before vkBeginCommandBuffer has been called.
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2016-03-30 21:16:53 +02:00 |
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Vincent Lejeune
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f86c079acf
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vulkan: Do not acquireNextImage twice when no rtt is present.
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2016-03-30 21:16:53 +02:00 |
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Vincent Lejeune
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38d57eb02c
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vulkan: Remove unneeded dirty_frame boolean.
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2016-03-30 21:16:53 +02:00 |
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Vincent Lejeune
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d5e44f6224
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vulkan: Fix stencil aspect mask sometimes missing.
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2016-03-30 21:16:53 +02:00 |
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Zangetsu38
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3fbc3a3f00
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vulkan: Add instruction for Persona 4 : Arena
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2016-03-30 21:16:53 +02:00 |
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vlj
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427270884c
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Merge pull request #1641 from vlj/rsx
Rsx: Use typed class for texture parameters
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2016-03-30 21:16:35 +02:00 |
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Vincent Lejeune
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73233fd347
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rsx/common: Use typed class for texture filters.
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2016-03-30 20:03:50 +02:00 |
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Vincent Lejeune
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d971c4e0f6
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rsx/common: Use typed enum for max anisotropy.
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2016-03-30 20:03:50 +02:00 |
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Vincent Lejeune
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7f25720bd3
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rsx/common: Use a typed enum for texture wrap mode.
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2016-03-30 20:03:50 +02:00 |
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Vincent Lejeune
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f2c82d3cf4
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rsx/common: Use a typed class for texture dimension.
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2016-03-30 20:03:50 +02:00 |
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vlj
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d53a1d10ab
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Merge pull request #1634 from danilaml/patch-2
Don't build rsx_program_decompiler
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2016-03-30 20:02:35 +02:00 |
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Danila Malyutin
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5b181ed28c
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Don't build rsx_program_decompiler
To cut down on warning noise. We don't use it anywhere afaik (and newer sha with fixed warnings has conflicts with rpcs3).
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2016-03-30 19:57:03 +03:00 |
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vlj
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c1e2b75a49
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Merge pull request #1640 from vlj/d3d12
d3d12: Fix updated texture state
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2016-03-30 18:56:12 +02:00 |
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Vincent Lejeune
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08b47616b6
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d3d12: Fix updated texture state
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2016-03-30 18:01:54 +02:00 |
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vlj
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13d58ac355
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Merge pull request #1607 from AniLeo/patch-1
Slims down minidx9 to keep XAudio2_7 files only
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2016-03-29 22:45:48 +02:00 |
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AnnieL
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96329a6e29
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Making sure the right file is included
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2016-03-29 18:59:50 +01:00 |
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AnnieL
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9f257ee9f8
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Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
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2016-03-29 18:51:54 +01:00 |
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Nekotekina
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8cd0aab129
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Added yaml-cpp and pugixml submodules
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2016-03-29 12:23:15 +03:00 |
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vlj
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ccb2d89744
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Merge pull request #1630 from vlj/vulkan
Vulkan: Avoid extra sync
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2016-03-28 20:27:48 +02:00 |
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Vincent Lejeune
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aa3c97f918
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vulkan: Only submit command buffer at flip and avoid extra sync.
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2016-03-28 19:54:50 +02:00 |
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Vincent Lejeune
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7a988c73a6
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Vulkan: Alloc a descriptor set at every draw call.
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2016-03-28 19:54:50 +02:00 |
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vlj
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9b18bd4cd7
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Merge pull request #1627 from danilaml/compilation-fix
Fixed build for MSVC (DH)
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2016-03-28 03:08:36 +02:00 |
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DHrpcs3
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b81cf01456
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Fixed build for MSVC
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2016-03-28 03:10:33 +03:00 |
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vlj
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daabbba5fc
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Merge pull request #1629 from AniLeo/patch-3
Adds missing lib (libedit-dev) - Solves #1570
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2016-03-28 00:52:48 +02:00 |
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AnnieL
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bbf7a070e7
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Adds missing lib (libedit-dev) - Solves #1570
Fixes building on Ubuntu (tested on 15.10)
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2016-03-27 20:25:07 +01:00 |
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vlj
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27a8c074fa
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Merge pull request #1618 from vlj/gl
gl: Enable core context and debug output.
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2016-03-27 04:17:30 +02:00 |
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Vincent Lejeune
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855d6935d9
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gl: Enable core context and debug output.
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2016-03-27 03:45:30 +02:00 |
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vlj
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35570a5ebf
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Merge pull request #1626 from vlj/vulkan
Vulkan: Fix some cleaning behavior.
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2016-03-26 18:20:47 +01:00 |
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Vincent Lejeune
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21e7206f7a
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vulkan: Do not purge texture before flip
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2016-03-26 17:46:43 +01:00 |
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Vincent Lejeune
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1b33abf287
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vulkan: Clear framebuffer after flip.
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2016-03-26 17:45:00 +01:00 |
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vlj
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0838e3209e
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Merge pull request #1625 from vlj/rsx
rsx/common/gl/d3d12/vulkan: Use exact mipmap counts.
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2016-03-26 02:51:11 +01:00 |
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Vincent Lejeune
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9485fe2693
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rsx/common/gl/d3d12/vulkan: Use exact mimap counts.
Fix invalid textures in gl backend.
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2016-03-25 21:37:53 +01:00 |
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B1ackDaemon
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cf402c8954
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Merge pull request #1619 from kd-11/gl_shadowmap_clamp
gl: Fix RTT clamp mode; Fix vertex winding for emulated QUAD_STRIP triangles
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2016-03-24 13:25:14 +02:00 |
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kd-11
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0327e76320
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Fix quad strip triangle winding
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2016-03-24 10:52:35 +03:00 |
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kd-11
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a120414d32
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Set render target textures to clamp to border by default
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2016-03-24 10:52:35 +03:00 |
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vlj
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d995bfbdfb
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Merge pull request #1612 from vlj/vulkan
vulkan: Use simpler image object
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2016-03-23 23:04:54 +01:00 |
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Vincent Lejeune
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36aace57ca
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vulkan: Use simpler texture object
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2016-03-23 21:09:30 +01:00 |
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