Elad Ashkenazi
ec59f4d37e
PPU/LV2: Implement HW threads switching delay when signaling higher priority threads
...
In real PS3 (it seems), when a thread with a higher priority than the caller is signaled and that there is available space on the running queue for the other hardware thread to start It prioritizes signaled thread caller's hardware thread switches instantly to the new thread code while signaling to the other hardware thread to execute the caller's code.
Resulting in a delay to the caller after such thread is signaled
2024-02-11 20:09:01 +02:00
kd-11
2c03878c3b
vk: Don't panic on encountering the exotic mesa drivers
2024-02-11 17:21:56 +03:00
kd-11
c8c845a659
vk: Emit a strong warning if dozen is detected as the currently loaded driver.
...
- In most cases, the user does not intend to actually use dozen and has installed a compatibility pack by mistake.
2024-02-11 17:21:56 +03:00
kd-11
a54f1970f1
vk: Make more features "optional"
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- This allows some non-conformant drivers to at least finish swapchain creation.
2024-02-11 17:21:56 +03:00
kd-11
7f602937a3
vk: Improve driver detection for dozen and lavapipe
2024-02-11 17:21:56 +03:00
kd-11
c2631c914d
rsx: Lower some performance warnings to trace to reduce log spam
2024-02-11 14:24:33 +01:00
kd-11
c17014a055
Buildfiles improvements
2024-02-11 14:24:33 +01:00
kd-11
c572226b0d
Stop including x86 intrinsics in other architectures
2024-02-11 14:24:33 +01:00
kd-11
6718b0683e
Don't include x64 options when building arm64
2024-02-11 14:24:33 +01:00
RipleyTom
3735df4f53
Update CMake requirements in BUILDING.md
2024-02-11 10:09:24 +02:00
kd-11
4746ef09cd
Fix linux build
2024-02-10 15:15:02 +03:00
kd-11
ed93bbd16d
vk: Improve compute->compute barrier before detiling
2024-02-10 15:15:02 +03:00
kd-11
041daab068
vk: Tighten some memory bounds checks
2024-02-10 15:15:02 +03:00
kd-11
e5c831a800
rsx/vk: Fix GPU tile encoding
...
- Decoding also needs some love, but currently WIP
2024-02-10 15:15:02 +03:00
kd-11
b8ed3eb824
rsx: Fix cpu detiler
2024-02-10 15:15:02 +03:00
kd-11
95f9f04612
rsx: Provide tile alignment utility (align to 64 * pitch blocks)
2024-02-10 15:15:02 +03:00
kd-11
823c72bf27
rsx/vk: Redefine the (de)tiler config interface
2024-02-10 15:15:02 +03:00
RipleyTom
9b387485b5
Avoid modifying any memory on SYS_NET_EINTR cases
2024-02-09 18:07:18 +02:00
RipleyTom
56e27bdd49
Restrict file creation in /dev_hdd0
2024-02-09 16:13:46 +02:00
Elad.Ash
30e8c3e951
SPU LLVM: Allow swapped FMA and multiplications args in match context
2024-02-07 13:45:29 +02:00
Megamouse
96b7e4c67f
Update libpng to 1.6.42
2024-02-06 22:13:22 +01:00
RipleyTom
65d93c97ea
Add various SPU patterns
2024-02-06 22:08:44 +02:00
RipleyTom
a92b8acba7
Accurate FI
2024-02-06 22:08:44 +02:00
Megamouse
85f4c38b4e
Update submodules
...
- Updates SDL to 2.30.0
- Updates curl to 8.6.0
- Updates libusb to 1.0.27
- Updates zlib to 1.3.1
- Updates FAudio to 24.02
2024-02-05 23:47:38 +01:00
Eladash
40c51a1f05
Crypto/unedat.cpp: remove extract_all_data
2024-02-05 21:56:04 +02:00
Eladash
a6c2e995af
Crypto/PKG installer: Fix potential RAM shortage when extracing EDAT files
2024-02-05 21:56:04 +02:00
Eladash
596e671973
Crypto/sys_fs: Fix potential RAM shortage in NPDRM decryption
...
Previous code was structured very naively: if 8GB read is requested, it would allocate 8GB of memory. Without considering recycling memory for each block.
2024-02-05 21:56:04 +02:00
Eladash
d38b2eb8ef
Crypto/sys_fs: Remove some seek operations
2024-02-05 21:56:04 +02:00
RipleyTom
bb9444e19a
Add sceNpPlus to registered modules
2024-02-05 15:28:38 +01:00
RipleyTom
26d406fec3
RPCN 1.1
2024-02-05 09:44:29 +01:00
Megamouse
dda0b8af45
cellGem: Allow to use multiple controllers as fake PS-Move
...
- Allows to use the last 4 ports/players as PS Move in fake mode
- Should in theory react to re/disconnected controllers
- Should allow to use player 1-3 as normal controller simultaneously
2024-02-03 21:47:40 +01:00
Megamouse
d5ce4e0f6b
sceNp: fix atomic type
2024-02-03 17:59:19 +01:00
Megamouse
e5cfe710fa
sceNp: correct type for data attachment
2024-02-03 17:59:19 +01:00
Megamouse
2a0e2ce0a2
sceNp: don't preserve messages in sceNpBasicRecvMessageAttachment
2024-02-03 17:59:19 +01:00
Megamouse
ef56433684
overlays: ask for user confirmation before sending an invite
...
This shows subject and body as well
2024-02-03 17:59:19 +01:00
Megamouse
8bc3a39586
sceNp: implement sceNpBasicAbortGui
2024-02-03 17:59:19 +01:00
Megamouse
e13a671f86
sceNp: Implement sceNpBasicRecvMessageAttachment
2024-02-03 17:59:19 +01:00
Megamouse
48f82c75c1
np: fix signed/unsigned warning
...
who the heck thought returning signed on a counter makes sense...
2024-02-03 17:59:19 +01:00
Megamouse
a5955657c5
overlays: add subject and body to recvmessage dialog
2024-02-03 09:45:55 +01:00
RipleyTom
319657e815
Review fixes
2024-02-03 08:45:29 +01:00
RipleyTom
c589001dff
Add player history
2024-02-03 08:45:29 +01:00
Megamouse
c04cd2228e
Qt: Show NP ID in rpcn dialogs
2024-02-02 19:05:56 +01:00
Megamouse
cba51b4a5e
rsx/glsl: use const for left/right
2024-02-02 10:07:23 +01:00
kd-11
8962ddca01
rsx/glsl: Fix typo
2024-02-02 10:07:23 +01:00
kd-11
1808a4373b
rsx: Improvements to the video out passes
...
- Use shared VS for vulkan as well as GL
- Simplify binding model and give control back to the cpp side
2024-02-02 10:07:23 +01:00
kd-11
bb22afb7f1
gl: Vectorize GL_TEMP_IMAGE_SLOT expression
2024-02-02 10:07:23 +01:00
kd-11
ce571cb6ca
vk: Allow indexed lookup for sampler and IA binding points in overlay passes
2024-02-02 10:07:23 +01:00
Megamouse
ac9afbfede
glsl: use fragCoord to decide interlacing
2024-02-02 10:07:23 +01:00
Megamouse
4e8130bd99
glsl: use textureSize instead of height
2024-02-02 10:07:23 +01:00
Megamouse
00c9321b1d
glsl: use const in for params
2024-02-02 10:07:23 +01:00