Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
* Small cleanup in cellJpgDec and cellPngDec.
* cellPamf added to the project and a few test lines added to
cellPamfGetHeaderSize(2).
* Improved speed of the Raw Image Preview on the the Memory Viewer.
* Now you can click on the shown buffers / textures in the RSX Debugger
in order to see them in full size. More settings added to the tabs.
* Fixed cellFsStat in order to fix the crash aused by opening
directiories. The solution is really *really* ugly. Once vfsDir is
ready, I will replace it with something better.
RSX Debugger:
*Better way to add name:value pairs to the tabs.
*Added some entries in the Settings/Texture/Lightning tabs.
*Experimental DisAsm.
*Support for previewing RGB textures (buggy!).
*Minor cleanups and improvements
cellFont:
*Added cellFontOpenFontMemory, cellFontOpenFontFile,
cellFontOpenFontset. They still need some modifications (e.g. bind these
functions to stblib/stb_truetype.h).
RSX Debugger:
Currently, it can preview the color buffers while the RSX Thread is
running, view and modify the render flags, and act as a memory viewer in
the RSX command buffers (no disasm yet). You can press F5, to update the
information (buffers, memory, flags, etc.) of the frame. There are *a
lot* of TODO's here that will be done in the future.
Minor changes:
*Added /dev_flash/ to VFS (required for cellFont in the future).
*cellMsgDialogOpenErrorCode implemented using wxMessageBox. The
information for each error code comes from PSDevWiki. There are lots
error codes missing.
*Updated sys_memory_get_page_attribute
Happy new year to everyone! :-)
Update missed WindowsPadHandler.h
_Note:_ O1L explained that there was some issues when trying to fix what I mentioned in my last comment caused by wxWidgets 2.8.12. Therefore I will merge this commit as we can try different approaches to fix this in the future.