dio-gh
5dfe3f414d
fix colors for skyline (dark)
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Fixes debugger colors in the dark Skyline stylesheet.
2021-03-09 01:07:32 +01:00
dio-gh
324fa10918
fix colors for skyline (bright)
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Fixes debugger colors and the notice-level log message colors, the latter to the gray that is noted in the color palette.
2021-03-09 01:07:32 +01:00
dio-gh
aad06faf1f
fix debugger instr coloring
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Fixes the missing color highlights from the currently executing instruction and the breakpoints.
2021-03-09 01:07:32 +01:00
Megamouse
1a3c01154a
make from_hdd0_game check lowercase
2021-03-08 22:58:19 +03:00
xddxd
df338f0552
Move sys_crashdump to it's own file and make it a module itself
2021-03-08 22:57:35 +03:00
Malcolm Jestadt
e5d0e035d0
SPU LLVM: Rearange FM instruction for better performance
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- Doesn't eliminate any instructions, but allows for better out of order execution.
2021-03-08 15:48:36 +03:00
xddxd
6d91a9fe6f
Possible workaround for mobile Kepler chips
2021-03-08 15:46:03 +03:00
Megamouse
935e398930
patch_manager: expand first search results
2021-03-08 12:05:00 +01:00
Eladash
2afc7cbaaa
GUI: Implement MSELF extraction tool ( #9909 )
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* MSELF: fix overflow
* GUI: Implement MSELF extraction tool
* VS: fix mself files in vcxproj
* fix
* Update mself.cpp
* fixed
2021-03-07 17:59:37 +01:00
Megamouse
1b5cf118e7
Input/Qt: implement XInput battery level
2021-03-07 11:48:19 +01:00
Megamouse
a3a4c0a906
overlays: don't count initial garbage values.
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This might also shave off some microseconds.
2021-03-07 00:52:11 +01:00
Megamouse
3ae7debc17
Qt: Do not allow updates during emulation
2021-03-07 01:56:25 +03:00
Megamouse
dab53f4e41
Cleanup Emu before the update reboot
2021-03-07 01:56:25 +03:00
Megamouse
9da7910fc9
Fix auto updates. Don't pass exe as arg0 to execl
2021-03-07 01:56:25 +03:00
Nekotekina
3609eb25c9
Implement thread_ctrl::is_main()
2021-03-06 23:10:31 +03:00
Nekotekina
55c75d2c87
Implement thread_ctrl::get_tid()
2021-03-06 23:10:31 +03:00
Nekotekina
ded828dfc9
sysinfo.cpp: Implement utils::main_tid (main thread id)
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Careful.
2021-03-06 23:10:31 +03:00
Nekotekina
c69c70cf5f
Another minor fix for fmt::split
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Doesn't affect existing code.
If there are 2 or more separator, choose closest.
2021-03-06 19:30:09 +03:00
Nekotekina
7cd79714fa
Minor fix for fmt::split with empty string
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Doesn't affect existing code, I believe.
Return at least 1 empty string if is_skip_empty=false.
2021-03-06 19:26:41 +03:00
Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
Megamouse
7205a93751
add some log messages for debugging
2021-03-06 18:06:21 +03:00
GitArUs
f8097a428c
Allow games to list all savedata ( #9547 )
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* cellSaveData - allow games to list all savedata, not only those they own.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-06 16:01:04 +03:00
Eladash
228988ca2b
Fix utils::get_firmware_version()
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* Do not crash on invalid file contents.
* Do not crash on unexpected file.open() error.
2021-03-06 14:53:40 +03:00
Megamouse
d2b0b019ec
DualSense: Fix initial ingame LED update
2021-03-06 11:15:54 +01:00
Eladash
a5d74c5e96
GUI: Improve missing firmware handling
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* Install PS3UPDAT.PUP at the spot when booting games whenever firmware is missing. The option to boot games without firmware is still supported when all firmware SPRX are HLEd in firmware settings.
* Pop-up a confirmation dialog in firmware installation if firmware is already installed.
2021-03-06 10:34:49 +01:00
Megamouse
3e7e077fad
DS3/DS4: fix battery LED update
2021-03-06 02:07:02 +01:00
Megamouse
dbb03ae2d7
dualsense: implement lightbar pulse (low battery)
2021-03-06 02:07:02 +01:00
Megamouse
06d2c5357b
dualsense: fix LED updates
2021-03-06 02:07:02 +01:00
Megamouse
c8e7530e37
dualsense: get hardware and firmware version
2021-03-06 02:07:02 +01:00
Megamouse
cdffaa1598
dualsense: implement battery level
2021-03-06 02:07:02 +01:00
Megamouse
b836d2497d
dualsense: minor cleanup
2021-03-06 02:07:02 +01:00
Megamouse
bdd94f053c
Qt: reset battery progress bar when not supported.
2021-03-06 02:07:02 +01:00
Megamouse
f88c3ae417
Qt: fix settings_dialog layout. Add stretches.
2021-03-05 14:46:52 +03:00
Megamouse
b09ac19e61
VS 16.9.0 compilation workaround
2021-03-05 14:46:52 +03:00
Timothy Redaelli
826dc7d5a6
Fix linking with system curl
2021-03-04 12:22:19 +03:00
Timothy Redaelli
fa5a2b6a85
SPUThread.cpp: remove "__attribute__((always_inline))"
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cmp_rdata and mov_rdata are using __attribute__((always_inline)),
without inline, that is not supported on current g++ (see RPCS3#1546).
Moreover __attribute__((always_inline)) is a noop if used without inline so
just remove it.
A proper fix is to move the 2 functions in an header file as static
(with FORCE_INLINE) so it can be correctly inlined by the compiler.
2021-03-04 12:17:27 +03:00
Nekotekina
8b8120cfb7
Add commits
2021-03-03 17:38:36 +03:00
Nekotekina
e6a3b59229
endian.hpp: simplify be_t/le_t constructors
2021-03-03 17:37:51 +03:00
RipleyTom
0eb0b1e1c9
Add some GT6 devices to whitelist
2021-03-03 17:30:16 +03:00
kd-11
1becd2f788
vk: Remove redundant double barrier
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- Luckily it was not too harmful in single queue submissions
2021-03-03 13:17:04 +03:00
Megamouse
7c0b93f815
perf overlay: Don't allow 0 or 1 datapoint count
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Doesn't render anyway
2021-03-03 00:33:46 +01:00
Megamouse
fa852c7dbe
perf overlay: add missing graph vertex
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And fix potential division by 0
2021-03-03 00:33:46 +01:00
Megamouse
73ca2119ed
perf overlay: add datapoint settings to GUI
2021-03-03 00:33:46 +01:00
Megamouse
86dbb859b7
perf overlay: add datapoint count config settings
2021-03-03 00:33:46 +01:00
Megamouse
e1e370999e
perf overlays: fix dynamic font resize of graphs
2021-03-03 00:33:46 +01:00
Megamouse
038c708a0a
perf overlays: add detail level none (hides FPS)
2021-03-03 00:33:46 +01:00
Nekotekina
c71bc25090
PPU: remove artificial 0x20000000 barrier for debug stats
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Change it to 0xE0000000 (SPU demarcation line)
2021-03-02 21:58:49 +03:00
Nekotekina
52fe86b56c
fixed_typemap.hpp: make it a bit fool-proof
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Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Eladash
004ebfdaee
SPU debugger: Implement MFC journal
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* Allow to dump up to 1820 commands with up 128 bytes of data each, using key D with the debugger.
2021-03-02 21:57:51 +03:00
Eladash
d0edd44a69
Atomic trophy status updates
2021-03-02 19:19:27 +03:00