U-GUILLAUME-LAPTO\rameg
6f086fd5af
Added ignore = dirty to all submodules to make git operations faster
2018-12-03 22:20:42 +03:00
kd-11
a56ba737b5
vk: Silence log spam
2018-12-03 20:01:23 +03:00
kd-11
504ab5a6d4
rsx: Minor cleanup to silence stupid compiler warnings
2018-12-03 20:01:23 +03:00
kd-11
f4c28eceef
rsx: Fix null renderer
2018-12-03 20:01:23 +03:00
kd-11
9d0042f509
rsx: Fixup for the flattener
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- Reset the flattener before use
- Better detection of FIFO misalignment
2018-12-03 20:01:23 +03:00
scribam
24a8d0aeef
sceNp: add SCE_NP_ERROR_ID_NOT_FOUND for sceNpBasic*Entry* functions
2018-12-03 15:26:29 +03:00
RipleyTom
7f3eaed435
Fullscreen fix
2018-12-03 14:16:47 +03:00
Michał Janiszewski
1001831c8e
Update hidapi to address mingw compilation issues
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Includes https://github.com/RPCS3/hidapi/pull/5 to fix
https://github.com/RPCS3/rpcs3/issues/5375
2018-12-02 23:59:41 +03:00
RipleyTom
25414953e0
Fixes maximize window to properly update the render surface in Vulkan
2018-12-01 22:20:59 +03:00
msuih
8afc035aac
Category filter for PS1/PS2/PSP games
2018-12-01 16:56:56 +01:00
Michał Janiszewski
62c9920f2e
Improve path to discord-rpc with non-MSVC
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The path is set in 96cabeadff/3rdparty/CMakeLists.txt (L159)
2018-12-01 14:17:19 +03:00
kd-11
ec768afbd9
rsx: Flip workarounds for applications that flip via syscall
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- Do not assume flip marks end-of-frame if executed via syscall
- Also disables skip_frame for these applications as there is no frame boundary
- NOTE: QUEUE_HEAD cannot be relied on as it is seemingly possible to flip the same head and not need to queue it
2018-11-30 23:51:25 +03:00
kd-11
2168159d03
gl: Fix flip regression
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- Restore graphics state after flip (including active fbo) because flip can be made through a syscall
2018-11-30 23:51:25 +03:00
kd-11
b96ed5cd4e
gl: Do not rely on driver statistics for s3TC textures; they are inconsistent.
2018-11-30 23:51:25 +03:00
kd-11
f1c3b46d60
rsx: Fixup - undo vertex cache 'improvements'
2018-11-30 23:51:25 +03:00
kd-11
5b6e1420f3
rsx: Pipeline barriers fixed up
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- Ensure barriers are invoked even if no draw occurs!
-- Ensures that deferred commands are executed eventually
2018-11-30 23:51:25 +03:00
kd-11
8a186bb97e
rsx: Fix insertion of execution barriers
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- Ignore barriers inserted after BEGIN but before any draw commands are emitted
- Properly process tail barriers inserted before END but after draw commands are submitted
- Ignore execution barriers with no effect (same register value written)
2018-11-30 23:51:25 +03:00
kd-11
1d19f71a46
rsx: Re-enable fifo error reset
2018-11-30 23:51:25 +03:00
kd-11
718a04c84f
fixup: Clear disabled attrib entries
2018-11-30 23:51:25 +03:00
kd-11
833c25894f
[WIP] rsx: Rebase cleanup
2018-11-30 23:51:25 +03:00
kd-11
5193c99973
rsx: Enable dynamic FIFO preprocessing
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- Tries to detect when FIFO preprocessing is beneficial and only enables optimizations if the benefit outweighs the cost
- Current threshold is at least 500 draw calls saved at over 2000 draw calls to justify the overhead
- TODO: More tuning for other CPUs
2018-11-30 23:51:25 +03:00
kd-11
7b065d7781
rsx: Fixup; input attributes blob decoding
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- Use an unstructured blob and index into the vec4 structures to extract the real data
2018-11-30 23:51:25 +03:00
kd-11
846daadd5d
rsx: Fixups
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- Improve vertex attribute layout format. Allows for full 16-bit attribute divisor
- Use actual pitch when declaring framebuffer rsx pitch instead of register value in case of swizzle? rendering
2018-11-30 23:51:25 +03:00
kd-11
2e32777375
rsx: Scrap the prebuffered queue approach
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- Basically starting over
- The cost of making command copies into the queue has a measurable impact
2018-11-30 23:51:25 +03:00
kd-11
9deecd506a
fixup: It is possible for NOP commands to contain other garbage
2018-11-30 23:51:25 +03:00
kd-11
26a56ef1f1
vk: Spec compliance.
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- TODO: Implement push_constants path instead of copy + bind descriptor sets
2018-11-30 23:51:25 +03:00
kd-11
d6b4440ef9
gl: Separate vertex env from program env
2018-11-30 23:51:25 +03:00
kd-11
435afcb865
rsx: Fix fifo draw barriers
2018-11-30 23:51:25 +03:00
kd-11
2d88e41583
rsx: Fix some checks when using inlined array rendering
2018-11-30 23:51:25 +03:00
kd-11
54ec363e88
rsx: Critical pipeline fixes
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- Fix scissor and viewport binding behavior
- Fixes recovery if empty scissor is specified and then 'fixed' later
- Optimizes state binding a bit
2018-11-30 23:51:25 +03:00
kd-11
1ad76ad331
rsx: Restructure programs
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- Also re-enable pipeline optimizations
2018-11-30 23:51:25 +03:00
kd-11
b0a6b72ce8
rsx: Optimizations
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- Replace a few more vectors with simple_array<T>
- Avoid unnecessary string comparisons in backends. We already know referenced textures from the program analysers!
2018-11-30 23:51:25 +03:00
kd-11
677b16f5c6
rsx: Fixups
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- Also fix visual corruption when using disjoint indexed draws
- Refactor draw call emit again (vk)
- Improve execution barrier resolve
- Allow vertex/index rebase inside begin/end pair
- Add ALPHA_TEST to list of excluded methods [TODO: defer raster state]
- gl bringup
- Simplify
- using the simple_array gets back a few more fps :)
2018-11-30 23:51:25 +03:00
kd-11
e01d2f08c9
rsx: Refactor FIFO
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- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
Nekotekina
96cabeadff
Rewrite condition variables
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Implement helper functions balanced_wait_until and balanced_awaken
They include new path for Windows 8.1+ (WaitOnAddress)
shared_mutex, cond_variable, cond_one, cond_x16 modified to use it
Added helper function utils::popcnt16
Replace most semaphore<> with shared_mutex
2018-11-29 01:30:05 +03:00
Nekotekina
f442a8a84c
SPU TG: add thread group stop counter
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Fix possible race condition introduced by waiting on `running` value
2018-11-27 23:37:26 +03:00
Nekotekina
febe4d4a10
Implement class cond_x16
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Use as reservation notifier
Limited to 16 threads but allows more precise control of contention
2018-11-26 00:23:29 +03:00
Nekotekina
7f1cbb1136
Fix 16 bit audio mode
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Pointed by @ruipin, some backends may be affected
Reuse float buffer for conversion result
2018-11-24 02:55:29 +03:00
eladash
4baa159523
cellFsOpen flag fix
2018-11-24 02:54:48 +03:00
Megamouse
0526bfd7de
Support trophy manager moc'ing in vcxproj
2018-11-23 20:29:43 +01:00
msuih
bf0e6ca174
Load trophies in another thread
2018-11-23 20:29:43 +01:00
kd-11
f505ac7b63
qt/gs_frame: Hotfix
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- Dynamically check the loaded QT library version in case of mismatch
- Fixes using 5.11.1 builds with non-buggy libraries and vice versa
2018-11-22 10:21:13 +03:00
eladash
3c7f02d99d
Fix libcamera regression
2018-11-19 19:05:39 +03:00
vit9696
634a5fa31c
Fix macOS compilation
2018-11-19 14:39:33 +03:00
Nekotekina
65ca934452
cellSaveData: fix truncation size (regression)
2018-11-17 14:40:11 +03:00
Nekotekina
12ceceff19
cellSaveData: restore atime/mtime for unmodified files
2018-11-17 14:40:11 +03:00
Nekotekina
1fdd013e4b
fs: normalize atime (ensure atime >= mtime)
2018-11-17 14:40:11 +03:00
Nekotekina
c719ae360d
fs: disable ctime (return mtime instead)
2018-11-17 14:40:11 +03:00
isJuhn
225310e04b
Add null alloc_addr checks to sys_memory_allocate and sys_memory_allocate_from_container
2018-11-16 18:37:07 +00:00
RipleyTom
f4fb5200a0
cellVdecGetPicture accurate error checking
2018-11-15 20:06:49 +03:00