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Commit Graph

8830 Commits

Author SHA1 Message Date
Nekotekina
86fb2993ad Minor fixup for se_t operators &= |= ^= 2019-10-06 13:33:50 +03:00
Silent
f5d8110ead Create emulator directories after changing dev_*** directories (#6707)
* Make pkg_install create path to the game recursively

* Create emulator directories after changing dev_*** dir paths
2019-10-05 16:23:12 +03:00
Eladash
9e929a25d4 rsx: Default initailize zcull reports padding 2019-10-05 15:00:50 +03:00
Rajko Stojadinovic
297e3c5996 Make windows_file::stat return the same mtime as fs::stat 2019-10-05 14:25:34 +03:00
kd-11
305a5bd717 typo fix 2019-10-05 12:01:46 +03:00
Megamouse
04a6b065b4 Qt: use Qt standard button layout in vfs_dialog 2019-10-04 23:06:05 +02:00
Megamouse
f97ed7738d Qt: use Qt standard button layout in settings_dialog 2019-10-04 23:06:05 +02:00
Megamouse
91f53a366b Qt: fix high dpi setting 2019-10-04 23:05:07 +02:00
Megamouse
f7ec679242 mmjoy: fix connection update spam 2019-10-04 20:22:32 +02:00
Megamouse
df5af50866 evdev: add missing override
removes a warning
2019-10-04 20:22:32 +02:00
kd-11
4a19a2dd24 rsx: Explicity describe transfer regions for both source and destination blocks 2019-10-04 18:10:46 +03:00
Eladash
08e674aa28 sys_cond fixes (#6584)
* sys_cond fixes

sys_cond_wait is now signaled atomically (regression fix)
Fix a corner case with sys_cond_wait and sys_cond_destroy EBSUY check (waiter count was inaccurate if thread is not the owner of mutex)
Add not about EBUSY corner case (TODO)

* Fix inconcistency in sys_cond_destroy and ETIMEDOUT

 .. event at sys_cond_wait regarding waiters count.

Now waiters count is properly connected to the mutex owner actions after ETIMEDOUT in sys_cond_wait.
2019-10-03 23:05:34 +03:00
Eladash
286d62d09c sceNp2Init: use u32 in poolsize 2019-10-02 01:52:42 +01:00
Nekotekina
f83385926b Implement optimized operators &|^ for se_t 2019-09-30 22:32:39 +03:00
Nekotekina
e56ffc1e69 Implement optimized operator~ for se_t<> 2019-09-30 22:26:34 +03:00
Nekotekina
5f29840348 Fix enum vs integer comparison in se_t::operator==
Need to convert left part to its underlying type.
2019-09-30 22:26:34 +03:00
Nekotekina
0f567abdd8 Restore experimental optimized operators &= |= ^= for se_t
They were removed approximately 3 years ago due to their rarity.
2019-09-30 22:26:34 +03:00
kd-11
7aed9c3f13 gl: Add missing input declarations for 2-sided lighting 2019-09-30 21:52:43 +03:00
kd-11
88229f4716 gl: Remember to unbind attachments from active framebuffer after clear
- If a stale reference is left lying around (e.g the texture bound to
depth has been deleted and we attach a color image) no operations
actually take place. glCheckFramebufferStatus also does not catch this
problem.
2019-09-30 21:52:43 +03:00
Eladash
0b2fa6ffdc rsx: Flush FIFO GET before smeaphore_acquire 2019-09-30 17:30:15 +03:00
Eladash
70b4ae6bd6 rsx: Optimize FIFO PUT masking 2019-09-30 17:30:15 +03:00
kd-11
bcf8799079 rsx: Fix missing point size export
- Sometimes program-point-size is enabled, but the vs does not actually
write to the point size register. In this case, pass the incoming point
size along instead of the default register init.
2019-09-30 01:40:04 +03:00
Megamouse
19e0d099b6 config: dynamically show_fps_in_title 2019-09-29 21:00:17 +02:00
Eladash
319fc8c55d rsx: Mask FIFO PUT on rsx execution 2019-09-29 13:05:24 +03:00
Eladash
822287b418 rsx: Avoid unsigned/signed mismatch with fifo ret addr 2019-09-29 13:05:24 +03:00
kd-11
8cfd3b56d6 vk: Increase wait timeout in case of problematic GPU loads causing heavy stutter
- When compiling LLVM objects, it is possible to starve the driver thread and cause the timeouts to trigger
- Observed in RE6 when using SPU LLVM since the game generates a very large number of objects "infinitely"
2019-09-29 11:39:22 +03:00
kd-11
ef5b56bc48 rsx: Align width properly when normalizing to avoid fractional results being lowered to 0 2019-09-29 11:39:22 +03:00
kd-11
69c090b14a vk: Check frame descriptors before rendering in case of a flip request between begin() and end()
- There is no reason to delay async flip requests since most of the work can be handled during rendering anyway
2019-09-29 11:39:22 +03:00
kd-11
1464069476 rsx: Restructure deferred flip queue handling
- Allows frameskipping to occur naturally if RSX thread is bombarded with flip requests but just jumping to the last one if possible
- See request_emu_flip() for async frame submission and implicit skipping
- Also allows display queue to fill faster than the flip thread can drain the queue
2019-09-28 21:13:56 +03:00
Eladash
b9b879c3d3 Bugfix for sceNpUtilCmpNpId
Fix checking bounds, use memcmp
Fix result store on sceNpUtilCmpNpIdInOrder
2019-09-28 16:02:55 +03:00
Nekotekina
046f8510fa Restore experimental optimized operators == != for se_t<> 2019-09-28 15:39:50 +03:00
Nekotekina
21885264f7 Improve to_se conversion template
Add sizeof check instead of filtering out 1-byte types.
2019-09-28 15:39:50 +03:00
Nekotekina
bd1a24b894 Tidy endianness support (se_t) implementation
Move se_t and se_storage to util/endian.hpp
Use single template instead of two specializations.
Add minor optimization for MSVC.
Remove v128 dependency.
Try to enable intrinsics for unaligned data.
Fix minor bug in u16/u32/u64 specializations.
2019-09-28 15:39:50 +03:00
Nekotekina
c7c12941bc Fix wrong comments in CPUThread.h
It's not an upcast.
2019-09-28 15:39:50 +03:00
kd-11
2275259bf5 rsx: Properly scale overlay passes to match drawable area 2019-09-28 13:24:14 +03:00
kd-11
28534e8833 gl: Remove a debug print 2019-09-28 13:24:14 +03:00
Eladash
feabe71183 SPU: Rewrite BGX 2019-09-28 03:42:22 +03:00
Eladash
e315b39822 SPU: Rewrite CGX 2019-09-28 03:42:22 +03:00
Eladash
d0503dc937 SCE_NP_ERROR_OFFLINE logging disabled 2019-09-28 03:16:01 +03:00
Eladash
7f725e0655 sys_rsx: Format special sys_rsx invalid param error, warning fixes 2019-09-28 03:16:01 +03:00
kd-11
e53e98749f rsx: Add missing initialization 2019-09-27 21:07:56 +03:00
msuih
6979b96225 Log game version 2019-09-27 20:01:55 +03:00
Nekotekina
57f2189b1a cellSaveData: fix VFS escape usage 2019-09-27 19:04:16 +03:00
Nekotekina
465b16e786 Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
Nekotekina
c065a21b74 cellMsgDialog: use g_fxo 2019-09-26 23:26:36 +03:00
Nekotekina
3c72069ae6 cellOskDialog: use g_fxo 2019-09-26 23:26:36 +03:00
Nekotekina
50fc5dfde5 Use g_fxo for rsx::rsx_replay_thread 2019-09-26 23:26:36 +03:00
Nekotekina
a6edcca6e6 Use g_fxo for spu_cache 2019-09-26 23:26:36 +03:00
Nekotekina
5f9c5e8765 Use g_fxo for rsx::thread 2019-09-26 23:26:36 +03:00
Nekotekina
b48cdc2260 Use g_fxo for global ppu_module instance
Also fix autonomous PRX/SPU loading sequence.
2019-09-26 23:26:36 +03:00