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Commit Graph

3660 Commits

Author SHA1 Message Date
Vincent Lejeune
8ba74a7f7d d3d12: Add some more counter to debug overlay 2015-09-25 22:35:21 +02:00
Vincent Lejeune
506fdec6df d3d12: Copy vertexbuffer in vram for output scaling pass. 2015-09-25 22:35:21 +02:00
Vincent Lejeune
de5a3451cd d3d12: Force command queue completion 2015-09-25 22:35:20 +02:00
Vincent Lejeune
23bd197bd4 d3d12: clean code 2015-09-25 22:35:19 +02:00
Vincent Lejeune
f10c812301 d3d12: Use d3dx12.h defined struct. 2015-09-25 22:34:34 +02:00
Vincent Lejeune
ae51ce2349 d3d12: Fix a comment 2015-09-25 16:24:45 +02:00
Vincent Lejeune
fa6e2bfe02 d3d12: Add d3dx12.h from DX sample on github 2015-09-25 16:23:03 +02:00
Hykem
faf0a0d851 Merge pull request #1219 from Nekotekina/master
Terrifying PKG installer fix
2015-09-22 15:18:13 +01:00
Nekotekina
8ae3401ffa Some things improved
shared_mutex_t implemented
GUI Emu Callbacks rewritten
fxm::import, fxm::import_always implemented
cellMsgDialog rewritten
Emu.CallAfter improved (returns std::future)
2015-09-22 16:48:21 +03:00
Nekotekina
9d68c16c62 be_t (se_t) optimizations 2015-09-22 13:28:35 +03:00
Nekotekina
59f1077a36 Cleanup, be_t fixed
Some functions renamed:
get_ps3_function_name
execute_syscall_by_index
2015-09-22 13:28:34 +03:00
Nekotekina
4e62ec7458 PKG Installer fixed, u128 improved 2015-09-22 13:28:32 +03:00
Nekotekina
12f36cf31f Experimental class template Module<T>
Allocates ps3 memory for specific instance T
2015-09-22 13:28:31 +03:00
Nekotekina
093ecc0a02 CALL_FUNC macro fixed
Now it can call any HLE function, possibly using LLE if available.
2015-09-22 13:28:29 +03:00
Zangetsu38
da4bf43fb2 Update submodule ffmpeg and wxWidgets. 2015-09-20 23:08:24 +02:00
Danila Malyutin
11eeab0a1a PPU/LLVM: Added noexcept and some fixes 2015-09-19 17:09:50 +03:00
Danila Malyutin
3208a7713f PPU/LLVM: Fix for crashes on exit with jit 2015-09-19 17:09:49 +03:00
Vincent Lejeune
97f62571ff d3d12: Properly clean protected page in dtor 2015-09-18 22:36:22 +02:00
Vincent Lejeune
c31c0c40a4 d3d12: Fix ARGB8 swizzle and support swizzling of rtts
Fix harem tengoku colors.
2015-09-18 22:36:21 +02:00
Vincent Lejeune
12f00a5e16 d3d12: Fix indexed triangle fan emulation. 2015-09-18 22:36:21 +02:00
Vincent Lejeune
0da893695e d3d12: Fix buffer upload with a base vertex. 2015-09-18 22:36:20 +02:00
Vincent Lejeune
5f08cca849 d3d12: Do not init D2DStruct if uneeded 2015-09-18 22:36:19 +02:00
Vincent Lejeune
72e5578595 d3d12: Get rid of extra garbage collection off 2015-09-18 22:36:19 +02:00
Vincent Lejeune
bf04758285 d3d12: Submit command list every draw call in debug mode 2015-09-18 22:36:18 +02:00
Vincent Lejeune
7d15cc0dfd d3d12: Build shader in debug mode if debug output is enabled. 2015-09-18 22:36:18 +02:00
Vincent Lejeune
05c5058dfd PPU/LLVM: Remove useless call to NotifyBlockStart
Likely a rebase error, with this Metal Slug can run at 60 fps again.
2015-09-16 22:39:49 +02:00
Nekotekina
91c98a9533 Fix issue #1223 2015-09-16 21:31:41 +03:00
Hykem
e86e72804b Merge pull request #1218 from Aaahh/patch-1
Update README.md
2015-09-16 17:18:40 +01:00
Aaahh Ahh
34622933f3 Merge branch 'master' into patch-1 2015-09-15 23:50:32 -04:00
Vincent Lejeune
c407c786cc PPU/LLVM: Do not notify already compiled block.
Also flush m_pending_address_start to avoid memory consumption
explosion.
2015-09-15 19:21:40 +02:00
Vincent Lejeune
ecb3d93918 PPU/LLVM: Remove lock in GetCompiledExecutableIfAvailable
This should increase performance a lot in some case.
2015-09-15 19:21:40 +02:00
Vincent Lejeune
667cb64c29 PPU/LLVM: Rename ProcessExecutionTrace to better reflect what it does. 2015-09-15 19:21:40 +02:00
Vincent Lejeune
359258c3d3 PPU/LLVM: Increase recompiler thread responsiveness. 2015-09-15 19:21:39 +02:00
Vincent Lejeune
9d18bba1df PPU/LLVM: Propagate exceptions
It fixes a crash in Retro City Rampage with low (ie 10) llvm threshold.
2015-09-15 19:21:39 +02:00
Raul Tambre
8204737efa Implement GetLicenseArea, category improvements
Also fixed newlines, CellSailEvent, fixed CellMusic changes, fixed
console_write, fixed L10n changes and removed the login dialog for now,
until a more proper implementation.
2015-09-13 10:26:01 +03:00
Aaahh Ahh
4622914610 Update README.md 2015-09-12 19:35:10 -04:00
Raul Tambre
ea376e7751 Implement console_write and GetHomeDataExportPath 2015-09-12 14:11:26 +03:00
Raul Tambre
cd7fbae583 Implement NetStartDialogLoadAsync, L10N additions
Also improved cellPadPeriphGetInfo
2015-09-10 17:13:31 +03:00
Raul Tambre
f9731de777 HddGameCheck fix and Music/Avc2 improvements 2015-09-10 16:09:31 +03:00
Nekotekina
cbe83ad8dd Various fixes 2015-09-08 13:47:00 +03:00
Raul Tambre
4666f190db Fix BRI instruction, fixes #1165 2015-09-07 20:14:00 +03:00
Raul Tambre
de97c8e20f Add RPCS3 version to logging
Also fixed the link pointing to the RPCS3 forum.
2015-09-07 20:13:42 +03:00
Raul Tambre
09673c928c cellVideoOut accuracy improved, logging additions
Now basic settings are logged in the start of every log, to help devs in
determining  possible problems, when users test or try to run certain
games.
2015-09-07 20:00:58 +03:00
Raul Tambre
c923cb54d3 cellGem and cellGameExec improvements 2015-09-07 20:00:33 +03:00
Raul Tambre
218e823fdc More cellSailFuture/Player improvements 2015-09-07 19:54:03 +03:00
Raul Tambre
5a7327492a Various cellSailPlayer improvements
Added default attributes, fixed a Travis error and added currently
broken player booting that I can't figure out.
2015-09-07 19:51:38 +03:00
Raul Tambre
c9f3871c68 cellSail improvements 2015-09-07 19:47:54 +03:00
Raul Tambre
ff3bfa1ca2 Implement cellVideoOutGetGamma/SetGamma
Also fixed settings window being too small and some minor formatting.
2015-09-07 16:33:25 +03:00
Nekotekina
7e01c81154 SPU Recompiler fixed 2015-09-07 00:36:32 +03:00
Hykem
ab1c05aa71 Merge pull request #1199 from Nekotekina/master
SPU Cleanup
2015-09-02 19:04:10 +01:00