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Commit Graph

17108 Commits

Author SHA1 Message Date
DH
c7ca4b996a Fixed compilation errors
Minor improvements
2013-11-24 02:01:57 +02:00
DHrpcs3
0ff38bc8ce Merge pull request #24 from FGRE/master
Fix compilation with GNU compiler
2013-11-23 14:50:13 -08:00
Mislav Blažević
2926d3805c Cleanup OpenGL hacks 2013-11-23 23:31:05 +01:00
Mislav Blažević
d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH
f91bd80bc2 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-23 20:51:32 +02:00
DH
da9c778a4c Improved RAW SPU
Fixed sc binder_func_10
2013-11-23 20:50:54 +02:00
Alexandro Sánchez Bach
268a654fec Implemented Raw Image Preview tool 2013-11-23 18:56:03 +01:00
DH
8463694d4f - Improved call stack. 2013-11-23 17:20:31 +02:00
DH
cbe4ab253c Improved Memory Viewer 2013-11-23 07:38:19 +02:00
Alexandro Sánchez Bach
5e1a958ee6 New debugging features, cellGame & minor changes
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString

New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)

Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna

Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.

NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
DH
62c1980cac Improved PPU Interpreter
- Fixed MULHW & MULHWU.
- Improved MULHD & MULHDU.
2013-11-23 04:55:26 +02:00
DH
aab69513aa Fixed SLD.
Thanks to elisha464.
2013-11-22 17:15:04 +02:00
DHrpcs3
ead70f5c00 Merge pull request #19 from osvcos/master
Change the GUI a little bit
2013-11-19 13:20:29 -08:00
DH
9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Osvaldo Costa
19fea00432 Change the GUI a little bit
Removed the launch of the ELF Compiler window at startup. Instead of it,
I added a menubar item called "Compiler", and within it a menu item
called "ELF Compiler", wich will launch the window.
2013-11-17 23:10:59 -03:00
DH
5373747210 - Improved sc function binder.
- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
DH
baea02901b - Implemented cellRescResetFlipStatus & cellRescGetFlipStatus.
- Renamed gs homebrews.
- Updated AboutDialog.
2013-11-16 03:44:08 +02:00
Alexandro Sánchez Bach
382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
Alexandro Sánchez Bach
2a5f353e1e Fixed remaining conflicts
Fixed remaining conflicts from O1L/rpcs3 (master):
* Removed cellPhotoDecodeUtil.cpp, cellPhotoImportUtil.cpp and
cellScreenShotUtility.cpp which are already present.
* Updated cellSaveData.cpp to fix the conflicts.
2013-11-14 12:54:37 +01:00
Alexandro Sánchez Bach
45e58d882e Merge pull request #17 from O1L/master
PKG Installer
2013-11-14 03:34:28 -08:00
O1L
b1caa5f9c4 Fixed errors from previous commit. Sorry. 2013-11-13 23:43:44 +04:00
O1L
6d56f1ae86 Implemented PKG Installer, improved Boot game. 2013-11-13 22:35:25 +04:00
O1L
584d4eb9d4 Updated 2013-11-13 22:24:24 +04:00
DH
3dd9683b47 Fixed clear mask. 2013-11-09 23:49:01 +02:00
DH
842559804f Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-09 23:30:41 +02:00
DH
521244b0e0 Improved GS Renderer. 2013-11-09 23:29:49 +02:00
Alexandro Sánchez Bach
a55f76879e Merge pull request #16 from Magn3s1um/master
Floating-Point Status and Control Register (FPSCR) and code fixes
2013-11-09 08:07:17 -08:00
Magn3s1um
63482dcfdc -Fixed MPYU and special registers based on comments 2013-11-09 07:51:26 -08:00
Magn3s1um
1192d20295 -Partial Implementation of Floating-Point Status and Control Register (FPSCR) 2013-11-09 07:41:56 -08:00
DH
6ea2c7d6a8 - Fixed memory leaks in cellRtc module.
- Fixed CPUThread crash.
- Improved ARMv7 Interpreter.
2013-11-09 14:25:12 +02:00
Alexandro Sánchez Bach
3b15f35432 Merge pull request #15 from Hykem/master
Fix for OpenGL error and implementation of cellRtc
2013-11-08 18:55:34 -08:00
Alexandro Sánchez Bach
620b8d0369 Fixed errors of last commit
I forgot to modify one line of code that broke the entire solution. Now
this is fixed. I also disabled the logging of sys_timer_usleep calls.
2013-11-09 03:48:43 +01:00
Hykem
3076571b6f Fixed OpenGL error 0x0502.
Implemented cellRtc module.

Added module name list in cellSysmodule to aid debugging.
2013-11-09 01:27:37 +00:00
Magn3s1um
3c762750a0 -Added SPR registers
-Implemented MTSPR
2013-11-08 17:17:44 -08:00
Alexandro Sánchez Bach
60261408c2 Merge branch 'master' of https://github.com/AlexAltea/rpcs3
NOTE: I included some changes of the forks of O1L and Dante38490 to my
fork. However, a conflict appeared while merging their sources with the
ones of DH. I had to resolve this conflict manually and push all the
changes like a new commit, that's why there changes weren't recorded
individually and (probably) won't appear at in the commits list. I am
very sorry for this, I'll try to avoid this in the future.

In order to preserve the authors of those commits, I write this list
here:
O1L: Dummy Modules (cellAudio, cellSaveData, and more)

23ece01a0b

784fc571b3

Dante38490: Spotted and fixed an issue in git-version-gen.cmd

44e8867125

Regarding my changes:
* New lv2 SysCalls implemented (and others improved)
* SDATA unpacker implemented
* Changed layout of sc_table
2013-11-09 02:05:58 +01:00
DH
099333c992 - Implemented some ARMv7 instructions. 2013-11-06 03:01:15 +02:00
DH
f18fff08c7 - Fixed compilation errors. 2013-11-05 22:04:55 +02:00
DH
b263c3ebaf - Renamed ARM9 to ARMv7.
- Improved ELF32 loader.
2013-11-05 21:22:58 +02:00
DH
6b22e7d90a - Implemented ARM9Interpreter & ARM9DisAsm.
- Implemented MemoryBlockLE & DynamicMemoryBlockLE.
- Implemented CPUDecoder.
2013-11-05 20:12:18 +02:00
DH
0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
DHrpcs3
6622dc42b5 Merge pull request #9 from Hykem/master
Add SELF decryption and ELF32 little endian support
2013-10-28 15:50:36 -07:00
Hykem
198d0a2fc0 Added ELF32 little endian support for PSP ELF files. 2013-10-28 21:58:03 +00:00
Alexandro Sánchez Bach
f1b420eb3b SELF decrypter improves & About... dialog added
SELF decrypter improved:
The files 'scetool.exe' and 'zlib1.dll' are no longer needed. Everything
needed is now included in the rpsc3 project. So the only thing you need
in order to load SELF files are the keys. More information about this
matter in my last commit: c1565e55

Warning for devs! There is a lot of spaghetti code in /scetool/. I
fucked up things a bit while trying to include scetool in rpcs3. There
is a lot of unused code there and I need to make sure that everything is
working properly. In any case, the code seems to work stable so
end-users shouldn't be worried about this warning. ;-)

'About...' dialog added:
Well, I have nothing more to say here. I wish you all a nice day!
2013-10-21 23:02:43 +02:00
Alexandro Sánchez Bach
c1565e55e5 Experimental SELF decryption support
This SELF decryption feature is not portable and its code looks really
ugly. It is experimental and is meant to save time to developers when
doing tests with SELF files. Besides that, it works (under Windows). :-)

How to use it:
1. Place "scetool.exe" (and "zlib1.dll") into the main rpcs3 folder.

2. Obtain a LEGAL copy of the SELF decryption keys and place them in a
folder named "data" next to the main executable in a format that is
readable for "scetool.exe". That is, following files should be present:
data/keys
data/ldr_curves
data/vsh_curves

(See screenshot in the comments)

NOTE: These are the steps to enable SELF decryption and it applies to
future commits regarding this matter. We do NOT take any responsibility
about the way you obtain the keys or (until we include SELF decryption
into our code) the actions "scetool.exe" (or "zlib1.dll") perform.
2013-10-14 21:40:44 +02:00
DH
5874a5683e Fixed small error. 2013-10-06 18:41:19 +03:00
DH
64cd9746b8 Fixed minor Debugger errors. 2013-10-06 18:05:58 +03:00
DH
8259006bc3 Improved OpenGL renderer.
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.

- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH
dd48f827c3 - Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
O1L
f8193fd784 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-10-01 15:05:44 +04:00
O1L
23ece01a0b Minor improved cellAudio module. More dummy modules created. Some modules are not included to the project. If you want to implement a function of any of these modules, add the corresponding file to the project first. 2013-09-30 20:35:28 +04:00