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Commit Graph

14294 Commits

Author SHA1 Message Date
brian218
9a5dbda063 Changed the log level of LV2 Watchdog's being triggered 2022-10-21 17:38:59 +02:00
kd-11
bd9c876e36 gl: Handle clip plane switching using API calls and the state tracker 2022-10-21 13:45:45 +03:00
Eladash
903d847058 cellAudio: Implement setting to disable sampling skip 2022-10-21 09:32:49 +02:00
brian218
789e42e26f sys_sm_shutdown() log minor fixup 2022-10-21 02:09:08 +02:00
brian218
85e11ca341 USIO Input Enhancement 2022-10-20 21:00:38 +02:00
Eladash
0da81d22d3 SPU Profiler: fix CPU usage when emulation is paused
Avoid collecting samples when the thread paused.
2022-10-20 11:22:33 +03:00
Eladash
52b993095d SPU Profiler: nearly always print on Emu.Pause() 2022-10-20 11:22:33 +03:00
Megamouse
363e0a40e5 Input: Allow to toggle player LED (Dualsense and DS3) 2022-10-19 22:55:50 +02:00
Eladash
7ea0a6d642 sys_game_watchdog minor fixups 2022-10-18 13:08:48 +02:00
Megamouse
035d410a89 evdev: change default axis for gyro 2022-10-18 00:19:01 +02:00
Megamouse
b0b42071f2 Input: Fix Dualsense gyro axis and adjust DS4 resolution 2022-10-18 00:19:01 +02:00
brian218
5c24009eb5 Implemented sys_game_watchdog syscalls 2022-10-17 20:32:01 +03:00
Eladash
00340f33c3 GUI/TTY: fix UI deadlock when TTY is being spammed 2022-10-17 19:12:51 +03:00
RipleyTom
01c285fc4a RPCN v0.7
Bump protocol version
Improve signaling RTT calculation for client
Implement score game data functions
Various sceNpScore fixes
Verify flatbuffer buffers
Use std::variant for transaction specific data
2022-10-17 09:57:10 +02:00
Eladash
87797e117e sys_spu: Some more fixes of wait flag misuse 2022-10-16 20:55:36 +03:00
Eladash
a5cc9a5517 Update cellFsGetDirectoryEntries to use wait flag correctly 2022-10-16 20:55:36 +03:00
Eladash
806acf8cd0 sys_fs: Fixed placement of check_state() and add some bugfixes 2022-10-16 20:55:36 +03:00
kd-11
04f6302ecc Fix decode shader compilation 2022-10-16 19:58:30 +03:00
kd-11
1df977fae2 gl: Avoid including unnecessary headers 2022-10-16 19:58:30 +03:00
kd-11
9105c2cf4a gl: Refactor capabilities and add GLSL version detection support. 2022-10-16 19:58:30 +03:00
kd-11
6d43fcf8fb gl: Fall back to renderpass decoder on ATI drivers 2022-10-16 19:58:30 +03:00
Megamouse
fafae1cbb5 cellRtc: Fix some param checks 2022-10-15 19:56:53 +02:00
brian218
419e673d5b Fix USIO Backup behavior 2022-10-15 14:38:43 +02:00
brian218
48f47de95c Added USB passthrough for H050 USJ PCB 2022-10-15 14:38:43 +02:00
brian218
44a1df4353 usb_device: Updated control_transfer in order to prevent some games from being frozen 2022-10-15 14:38:43 +02:00
Megamouse
13b3c78c7f Input: fix MMJOY axis identification 2022-10-15 13:17:16 +02:00
Megamouse
e362c2c078 Input: fix some type warnings 2022-10-15 13:17:16 +02:00
Megamouse
814adbb8c4 Input: simplify InitPadConfig 2022-10-15 13:17:16 +02:00
Megamouse
cf86b6c107 Input: keep old port status when reconnecting ldd pads
The port status might not change currently, but it should be more correct this way.
2022-10-12 22:30:09 +02:00
Megamouse
12a83e5a1c Input: simplify unnecessarily complex ldd reload 2022-10-12 22:30:09 +02:00
Megamouse
0f769eec81 Input: log more pad information 2022-10-12 21:01:02 +02:00
kd-11
0737c788fc rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
- While these are game bugs, the parser shouldn't break on encountering them.
2022-10-12 11:19:52 +03:00
kd-11
3fe9aea5b5 rsx/overlays: Allow some basic communication from the UI components to the backend renderers 2022-10-11 23:13:12 +02:00
Megamouse
ab6ba848b8 overlays: simplify overlay_media_list_dialog 2022-10-11 23:13:12 +02:00
Elad Ashkenazi
0a38800e44
Savestates: fix endless renaming of used savestates (#12780) 2022-10-11 17:02:25 +03:00
kd-11
6be5618d22 config: Add missing option 2022-10-11 14:00:34 +03:00
kd-11
95d9462a71 settings: Remove misleading comment 2022-10-11 14:00:34 +03:00
kd-11
e05cd9f47b qt: Add translation for shader precision 2022-10-11 14:00:34 +03:00
kd-11
aa09302ca0 Clean up some unnecessary changes
- Hopefully nothing breaks 🤞
2022-10-11 14:00:34 +03:00
kd-11
6d6b9fd269 Qt: Apply tooltip hover to parent groupbox.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2022-10-11 14:00:34 +03:00
kd-11
6d265452cf rsxqt: Fix shader precision tooltip 2022-10-11 14:00:34 +03:00
kd-11
65d20f2d08 gl: Add mesa support for polygon offset 2022-10-11 14:00:34 +03:00
kd-11
a229e30b08 rsx: Implement RSX-compliant polygon offset 2022-10-11 14:00:34 +03:00
kd-11
d246a37b11 rsx: Move fp16 toggle to a global shader precision option 2022-10-11 14:00:34 +03:00
brian218
e839595053 Implemented sys_game_get_system_sw_version() 2022-10-11 08:32:49 +02:00
brian218
a711eb31f4 Corrected the implementation of sys_game_board_storage_read() 2022-10-11 08:32:49 +02:00
brian218
b117a6d4cd Improved the compatibility of USIO for old versions of games 2022-10-11 07:51:21 +02:00
Megamouse
36b1004e26 cubeb: ignore callbacks for unknown streams or contexts 2022-10-11 00:09:28 +02:00
Megamouse
c75c47fdd2 cubeb: add some more logging and error checks 2022-10-11 00:09:28 +02:00
Megamouse
0f626c8d30 Qt: delay first log frame update
This fixes the log not scrolling automatically when we first open RPCS3 with a low log level.
2022-10-10 23:21:49 +02:00