Eladash
0aed00a758
Improve thread aborting mechanism ( #10490 )
...
Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Eladash
58847fa2ca
sys_fs: Fix ENOTMOUNTED of open
2021-06-26 14:53:22 +03:00
Megamouse
bba5285740
Qt: apply gui settings on regular apply and save
...
This fixes the annoying issue of accidentally clicking the dialogs save or apply buttons after changing stylesheets.
2021-06-25 20:27:26 +02:00
Megamouse
e7234fd4b2
Qt: replace old grey config icons in gamegrid mode
2021-06-25 19:58:20 +02:00
Long
400002e64c
Increase some icons' visibility in dark themes. ( #10485 )
...
* Update custom config, controller, combo icons.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-06-25 19:40:42 +03:00
Kilowog01
d59707bc4b
Trophy notification improvements ( #10482 )
...
* Makes the text more similar to the original PS3 trophy notification.
2021-06-25 16:25:44 +03:00
kd-11
926fa73fee
vk: Remove unused input from attachment clear pass
2021-06-25 14:45:36 +03:00
kd-11
cd8cb9cced
rsx: Don't leak data during partial clears
...
- Partial clears either in active clear channels or scissor region must get barrier inserts to load previous data.
- Fixes some incorrectly discarded data during clear where data in untouched/uninitialized channels is lost.
2021-06-25 14:45:36 +03:00
Megamouse
fad79a96a2
media_info: improve error logging
2021-06-25 09:41:32 +03:00
Megamouse
b6128c5dfa
cellSearch: extend media_info for video files
2021-06-25 09:41:32 +03:00
Megamouse
68a1da31a0
cellSearch: move audio info to separate util file
2021-06-25 09:41:32 +03:00
Megamouse
2c2003aa5b
move try_to_int64 to StrUtil
2021-06-25 09:41:32 +03:00
Megamouse
f4bcf9ad1d
Qt: fix warning
2021-06-25 09:41:32 +03:00
Megamouse
7e0f2f9b12
sceNp: add some more constants
2021-06-25 09:41:32 +03:00
Eladash
50be3bd2e5
kernel-explorer: devirtualize lv2_fs_object and print more information ( #10487 )
...
* Make lv2_fs_object an "abstract" structure with protected constructor.
* Improve kernel-explorer information for filesystem objects.
2021-06-24 16:47:14 +03:00
Nekotekina
3c614d95b8
fs: alternative fs::pending_file implementation (Win32)
...
Use MOVEFILE_WRITE_THROUGH instead of sync() on commit().
2021-06-20 22:08:24 +03:00
Eladash
aaa20c0ff0
cellCamera/cellGem: Fix time stretching setting ( #10476 )
2021-06-20 21:25:13 +03:00
Eladash
0531b3d801
rsx: Fix emulation stopping in cpu_thread::is_paused poll ( #10475 )
...
Ignore pause flags if thread is stopped.
2021-06-20 20:00:12 +03:00
Eladash
40493c564f
GUI: Add PPU threads to debug tab
2021-06-20 19:27:33 +03:00
Eladash
bbaa93c846
RSX Cache: Prevent crash on failure to obtain cache directory ( #10474 )
2021-06-19 16:57:07 +03:00
Nekotekina
72680c7707
sys_fs: improve sys_fs_open accuracy for /dev_bdvd
...
Based on software test.
2021-06-18 17:47:49 +03:00
Eladash
039ca6e839
Fix cellMouse/Keyboard initialization
2021-06-17 20:43:43 +02:00
kd-11
9fadd48ea3
vk: Ensure async scheduler thread is never auto-spawned by fxo
...
- This thread is a resource hog for design reasons.
2021-06-17 00:43:20 +03:00
kd-11
4bf9700562
rsx: Remove unused variable leftover from refactoring
2021-06-17 00:43:20 +03:00
kd-11
966aec7ad7
rsx: Resync excluded memory regions to avoid memory tests failing after flush events
...
- This is a mostly correct fix, but a corner case exists that can leak old data to the surface cache
2021-06-15 15:42:16 +03:00
kd-11
78972cd611
rsx: Refactor surface inheritance logic
2021-06-15 15:42:16 +03:00
Eladash
24e4a43ec4
lv2_timer: manage timers by separate thread ( #10445 )
...
Substitutes missing abort op for lv2_obj manager.
2021-06-15 15:04:51 +03:00
kd-11
c3415bcff2
rsx: Fixup for byte order when passing data via vertex registers that are not inline arrays (register vertex data and push buffers)
2021-06-14 23:20:35 +03:00
Megamouse
35a380676e
Qt: add missing key auto repeat checks
2021-06-14 19:02:59 +02:00
kd-11
d3ff67ffb5
rsx: Pass vertex attributes streamed via register write in PS3-correct format
...
- TODO: Optimize this, we can avoid the double bswap in FIFO and then in attribute push
Not very important since nobody is doing register push in high-performance path.
2021-06-14 10:24:03 +03:00
Nekotekina
6f874be41b
vm_native: bypass rpcs3_vm creation if overcommit is enabled (Linux)
...
Unfortunately, different systems need different approach here.
2021-06-12 19:12:59 +03:00
Eladash
cb0929d933
Logs: Prevent minor race in Emu.Run() regarding logging levels
2021-06-12 13:14:04 +03:00
Nekotekina
dfbd63df94
vm_native.cpp: change rpcs3_vm name/location priority (Win32)
...
Prefer temp directory, rename to rpcs3_vm_sparse.tmp
Try to remove archive attribute (doesn't work well).
2021-06-11 19:15:21 +03:00
Eladash
76bfe54c7e
Improve bitwise serialization trait
2021-06-11 16:54:17 +03:00
Megamouse
9cbcce671d
Qt: Fix Play/Pause/Resume Shortcuts
2021-06-11 08:28:42 +02:00
Eladash
0628a5d931
serialization.hpp: Fixes
2021-06-11 08:59:02 +03:00
Nekotekina
696be6aacd
Implement fmt::ensure (assert-like with formatted message) + fmt::tie
...
Arguments should be provided via fmt::tie() due to some limitations.
Allow to specify simple message (non-formatting) for plain ::ensure().
Remove redundant function for narrow error.
2021-06-10 21:16:57 +03:00
Megamouse
766cc2d42f
Qt: fix empty game list phenomenon
2021-06-10 17:45:09 +02:00
Megamouse
2dc6adc038
Qt: fix possible race in RepaintIcons
...
This might also improve performance while scrubbing the icon size slider
2021-06-10 00:24:04 +02:00
Megamouse
27cc5c8a63
Qt: invalidate invisible game item pointers
2021-06-10 00:24:04 +02:00
Megamouse
d0c4b2de9f
Rebase hidapi
2021-06-09 23:35:06 +02:00
kd-11
cd6552d344
vk: Properly destroy renderpass cache
2021-06-09 22:35:50 +03:00
kd-11
20bd723e7c
rsx: Add floor workaround for GPUs with rounding issues
...
- Mainly affects nvidia where x/w * w can sometimes return a value smaller than x.
In such conditions, floor(x) will return x-1 if x is an integer which is horribly wrong and exaggerates minor precision drift to great proportions.
2021-06-09 10:55:55 +03:00
Nekotekina
2d3fe7ce1c
fixed_typemap.hpp: add range iterator
...
Remove recently added functions.
2021-06-09 00:07:15 +03:00
Eladash
4f76211551
Hotfix #10411
2021-06-08 20:12:32 +03:00
Eladash
c918f395b9
Make rsx::simple_array compatible with serialization
2021-06-08 19:29:46 +03:00
Eladash
4a4f318e24
System.cpp: Move some Emu.Stop() code to a more strategic placement
2021-06-08 19:29:46 +03:00
Eladash
e7b1fc6696
Fixup serialization utility
2021-06-08 19:29:46 +03:00
Eladash
76bf720adf
Improve emulation stopping speed
...
Split phases of signalling threads and joining them.
2021-06-08 18:26:14 +03:00
Eladash
2169e8d935
Implement serialization.hpp, remove cereal submodule
...
Bump RSX capture version, use new serializer.
2021-06-07 16:28:42 +03:00