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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 02:32:36 +01:00
rpcs3/rpcs3
2024-04-04 22:47:01 +02:00
..
Crypto Fix NPD files decryption in decryption tool 2024-03-24 16:19:06 +02:00
Emu Fix typo in lv2_socket_native 2024-04-04 22:47:01 +02:00
Icons
Input Fix Apple Clang build 2024-02-24 20:54:55 +02:00
Loader ELF.h: Avoid using seek operations 2024-02-16 10:42:57 +02:00
qt/etc Qt6 port 2023-07-31 20:03:24 +03:00
rpcs3qt Fix changelog size hack 2024-04-04 22:31:29 +03:00
util workaround Clang 18.1 crash 2024-03-28 08:45:20 +01:00
CMakeLists.txt gui/input: add gui input with native events 2024-02-22 19:31:00 +01:00
Cubeb.vcxproj Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
Cubeb.vcxproj.filters Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
display_sleep_control.cpp Fix Apple Clang build 2024-02-24 20:54:55 +02:00
display_sleep_control.h
emucore.vcxproj rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
emucore.vcxproj.filters rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
frame_icon.xpm
git-version.cmake
GLGSRender.vcxproj gl: Rework the upscalers a bit and define the FSR interface 2024-02-26 18:15:06 +03:00
GLGSRender.vcxproj.filters gl: Rework the upscalers a bit and define the FSR interface 2024-02-26 18:15:06 +03:00
headless_application.cpp Fixup Savestate Segfault 2024-03-25 12:05:24 +02:00
headless_application.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
main_application.cpp input: implement raw_mouse_handler 2024-02-14 01:13:44 +01:00
main_application.h overlays: add pages to home menu 2023-02-09 20:36:35 +01:00
main.cpp main.cpp: remove outdated code for MSVC 19.27 2024-03-28 08:45:20 +01:00
module_verifier.hpp Try to fix dll checks 2022-12-07 00:00:45 +01:00
resource.h Remove whitespace 2023-02-15 08:58:02 +01:00
resources.qrc
rpcs3_version.cpp rpcs3_version: Bump to 0.0.31 2024-03-05 00:40:22 +01:00
rpcs3_version.h Savestates: Save build version and creation time 2023-12-29 11:11:53 +02:00
rpcs3.desktop
rpcs3.icns
rpcs3.ico
rpcs3.metainfo.xml Metainfo: Update number of compatible games 2023-12-30 11:41:52 +01:00
rpcs3.plist.in macOS CI: move to AArch64 VM (x64 builds) (#13155) 2023-01-21 21:21:41 +01:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj VS: move libpng, libusb and hidapi lib output to proper build configiguration dir 2024-03-11 12:39:39 +01:00
rpcs3.vcxproj.filters gui/input: add gui input with native events 2024-02-22 19:31:00 +01:00
stb_image.cpp Add -Werror=implicit-fallthrough to cmake build 2024-01-07 17:29:43 +01:00
stdafx.cpp
stdafx.h Make compile with msvc, clang and gcc on Windows 2023-07-11 21:40:30 +03:00
update_helper.sh rpcs3qt: Add macOS support to the updater. 2024-01-24 09:44:56 +01:00
VKGSRender.vcxproj rsx/vk: Refactor FSR integration to support multiple backends 2024-02-26 18:15:06 +03:00
VKGSRender.vcxproj.filters rsx/vk: Refactor FSR integration to support multiple backends 2024-02-26 18:15:06 +03:00
windows.qrc
XAudio.vcxproj xaudio2: use system library instead of xaudio2redist 2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00