2020-08-04 08:49:11 +02:00
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#include "common.h"
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2020-08-16 07:13:03 +02:00
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Npc* resolve_npc(ScriptInstance* script, NpcId npcIdOrPtr) {
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2020-08-16 06:24:20 +02:00
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if (npcIdOrPtr == NpcId_SELF) {
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2020-08-15 06:25:36 +02:00
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return get_npc_safe(script->ownerID);
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2020-08-16 06:24:20 +02:00
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} else if (npcIdOrPtr >= -270000000) {
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return get_npc_safe(npcIdOrPtr);
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2020-08-15 06:25:36 +02:00
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} else {
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2020-08-16 06:24:20 +02:00
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return (Npc*) npcIdOrPtr;
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2020-08-15 06:25:36 +02:00
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}
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}
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2020-08-04 08:49:11 +02:00
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INCLUDE_ASM(code_f2470_len_27f0, set_npc_animation);
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2020-08-16 08:55:51 +02:00
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ApiStatus DeleteNpc(ScriptInstance* script, s32 isInitialCall) {
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2020-08-16 05:23:40 +02:00
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Bytecode* ptrReadPos = script->ptrReadPos;
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2020-08-16 05:19:00 +02:00
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Npc* npcPtr = get_npc_unsafe(get_variable(script, *ptrReadPos++));
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2020-08-04 08:49:11 +02:00
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2020-08-15 18:57:33 +02:00
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if (npcPtr) {
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free_npc(npcPtr);
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2020-08-16 08:55:51 +02:00
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return ApiStatus_DONE2;
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2020-08-15 18:57:33 +02:00
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}
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2020-08-16 08:55:51 +02:00
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return ApiStatus_DONE2;
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2020-08-15 18:57:33 +02:00
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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ApiStatus GetNpcPointer(ScriptInstance* script, s32 isInitialCall) {
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2020-08-16 05:23:40 +02:00
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Bytecode* ptrReadPos = script->ptrReadPos;
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2020-08-16 06:24:20 +02:00
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NpcId npcID = get_variable(script, *ptrReadPos++);
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2020-08-16 05:23:40 +02:00
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Bytecode varNPC = *ptrReadPos++;
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2020-08-15 19:59:48 +02:00
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2020-08-15 22:11:31 +02:00
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set_variable(script, varNPC, get_npc_safe(npcID));
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2020-08-16 08:55:51 +02:00
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return ApiStatus_DONE2;
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2020-08-15 19:59:48 +02:00
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, SetNpcPos);
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, SetNpcRotation);
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2020-08-04 08:49:11 +02:00
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2020-08-18 23:12:26 +02:00
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ApiStatus SetNpcScale(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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f32 sizeX = get_float_variable(script, *ptrReadPos++);
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f32 sizeY = get_float_variable(script, *ptrReadPos++);
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f32 sizeZ = get_float_variable(script, *ptrReadPos++);
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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s32 todo = 1; // TODO: Figure out why this variable and subsequent if block is required for matching
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if (todo) {
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npcPtr->scale.x = sizeX;
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npcPtr->scale.y = sizeY;
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npcPtr->scale.z = sizeZ;
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}
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-18 23:12:26 +02:00
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-18 22:44:19 +02:00
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ApiStatus SetNpcCollisionSize(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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s32 height = get_variable(script, *ptrReadPos++);
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s32 radius = get_variable(script, *ptrReadPos++);
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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2020-08-18 22:47:06 +02:00
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s32 todo = 1; // TODO: Figure out why this variable and subsequent if block is required for matching
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2020-08-18 22:44:19 +02:00
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if (todo) {
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npcPtr->collisionHeight = height;
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npcPtr->collisionRadius = radius;
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}
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-18 22:44:19 +02:00
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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ApiStatus SetNpcSpeed(ScriptInstance* script, s32 isInitialCall) {
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2020-08-18 21:38:25 +02:00
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Bytecode* ptrReadPos = script->ptrReadPos;
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2020-08-16 08:55:51 +02:00
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NpcId npcID = get_variable(script, *ptrReadPos++);
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2020-08-15 22:11:31 +02:00
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f32 speed = get_float_variable(script, *ptrReadPos);
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2020-08-16 08:55:51 +02:00
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Npc* npcPtr = resolve_npc(script, npcID);
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2020-08-15 22:11:31 +02:00
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if(npcPtr != NULL) {
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2020-08-18 21:38:25 +02:00
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npcPtr->moveSpeed = speed;
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-15 22:11:31 +02:00
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}
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2020-08-18 21:38:25 +02:00
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return ApiStatus_DONE2;
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2020-08-15 22:11:31 +02:00
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}
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2020-08-04 08:49:11 +02:00
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2020-08-18 23:12:26 +02:00
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ApiStatus SetNpcJumpscale(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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f32 jumpScale = get_float_variable(script, *ptrReadPos);
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Npc* npcPtr = resolve_npc(script, npcID);
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if(npcPtr != NULL) {
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npcPtr->jumpScale = jumpScale;
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-18 23:12:26 +02:00
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-18 23:29:25 +02:00
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ApiStatus SetNpcAnimation(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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s32 animation = get_variable(script, *ptrReadPos);
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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set_npc_animation(npcPtr, animation);
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-18 23:29:25 +02:00
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}
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return ApiStatus_DONE2;
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}
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ApiStatus GetNpcAnimation(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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Bytecode outVar = *ptrReadPos++;
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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set_variable(script, outVar, npcPtr->currentAnim);
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-18 23:29:25 +02:00
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}
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return ApiStatus_DONE2;
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}
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2020-08-19 00:51:58 +02:00
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ApiStatus SetNpcAnimationSpeed(ScriptInstance* script, s32 isInitialCall) {
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2020-08-18 23:29:25 +02:00
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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2020-08-19 00:51:58 +02:00
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f32 animationSpeed = get_float_variable(script, *ptrReadPos++);
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2020-08-18 23:29:25 +02:00
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Npc* npcPtr = resolve_npc(script, npcID);
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2020-08-04 08:49:11 +02:00
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2020-08-18 23:29:25 +02:00
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if (npcPtr != NULL) {
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2020-08-19 00:51:58 +02:00
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npcPtr->animationSpeed = animationSpeed;
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-18 23:29:25 +02:00
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, NpcMoveTo);
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2020-08-04 08:49:11 +02:00
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INCLUDE_ASM(code_f2470_len_27f0, _npc_jump_to);
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2020-08-19 02:31:39 +02:00
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void NpcJump0(ScriptInstance* script, s32 isInitialCall) {
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_npc_jump_to(script, isInitialCall, 0);
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}
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2020-08-04 08:49:11 +02:00
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2020-08-19 02:31:39 +02:00
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void NpcJump1(ScriptInstance* script, s32 isInitialCall) {
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_npc_jump_to(script, isInitialCall, 1);
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, NpcFlyTo);
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2020-08-04 08:49:11 +02:00
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2020-08-19 02:31:39 +02:00
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ApiStatus GetNpcYaw(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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Bytecode outVar = *ptrReadPos++;
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Npc* npcPtr = resolve_npc(script, npcID);
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2020-08-04 08:49:11 +02:00
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2020-08-19 02:31:39 +02:00
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if (npcPtr != NULL) {
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s32 todo = 1; // TODO: Figure out why this variable and subsequent if block is required for matching
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if (todo) {
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set_variable(script, outVar, clamp_angle(npcPtr->yaw));
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}
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-19 02:31:39 +02:00
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}
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return ApiStatus_DONE2;
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}
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ApiStatus SetNpcYaw(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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set_npc_yaw(npcPtr, get_variable(script, *ptrReadPos++));
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2020-08-19 03:24:56 +02:00
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return ApiStatus_DONE2;
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2020-08-19 02:31:39 +02:00
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, InterpNpcYaw);
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, NpcFacePlayer);
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, NpcFaceNpc);
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, SetNpcFlagBits);
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, GetNpcPos);
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2020-08-04 08:49:11 +02:00
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2020-08-19 06:54:42 +02:00
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ApiStatus EnableNpcShadow(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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s32 enableShadow = get_variable(script, *ptrReadPos++);
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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if (enableShadow) {
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enable_npc_shadow(npcPtr);
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return ApiStatus_DONE2;
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}
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else {
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disable_npc_shadow(npcPtr);
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}
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}
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return ApiStatus_DONE2;
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}
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ApiStatus EnableNpcBlur(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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s32 enableBlur = get_variable(script, *ptrReadPos++);
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Npc* npcPtr = resolve_npc(script, npcID);
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2020-08-04 08:49:11 +02:00
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2020-08-19 06:54:42 +02:00
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if (npcPtr != NULL) {
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if (enableBlur) {
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enable_npc_blur(npcPtr);
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return ApiStatus_DONE2;
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}
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else {
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disable_npc_blur(npcPtr);
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}
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}
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return ApiStatus_DONE2;
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}
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ApiStatus ClearPartnerMoveHistory(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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clear_partner_move_history(npcPtr);
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return ApiStatus_DONE2;
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 08:55:51 +02:00
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INCLUDE_API_ASM(code_f2470_len_27f0, NpcSetHomePosToCurrent);
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2020-08-04 08:49:11 +02:00
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2020-08-19 06:54:42 +02:00
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ApiStatus GetPartnerPos(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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Bytecode posX = *ptrReadPos++;
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Bytecode posY = *ptrReadPos++;
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Bytecode posZ = *ptrReadPos++;
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Npc* npcPtr = get_npc_unsafe(-4);
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if (npcPtr != NULL) {
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set_variable(script, posX, npcPtr->pos.x);
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set_variable(script, posY, npcPtr->pos.y);
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set_variable(script, posZ, npcPtr->pos.z);
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return ApiStatus_DONE2;
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}
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return ApiStatus_DONE2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-19 06:54:42 +02:00
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ApiStatus DisablePartnerAI(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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2020-08-04 08:49:11 +02:00
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2020-08-19 06:54:42 +02:00
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if (get_variable(script, *ptrReadPos++) == 0) {
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func_800EF314();
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} else {
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func_800EF300();
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}
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return ApiStatus_DONE2;
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}
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ApiStatus EnablePartnerAI(ScriptInstance* script, s32 isInitialCall) {
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enable_partner_ai();
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return ApiStatus_DONE2;
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}
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// TODO: Figure out what this function does
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ApiStatus func_802CF54C(ScriptInstance* script, s32 isInitialCall) {
|
|
|
|
func_800EF43C();
|
|
|
|
return ApiStatus_DONE2;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: Figure out what this function does
|
|
|
|
ApiStatus func_802CF56C(ScriptInstance* script, s32 isInitialCall) {
|
|
|
|
Bytecode* ptrReadPos = script->ptrReadPos;
|
|
|
|
s32 value = get_variable(script, *ptrReadPos++);
|
|
|
|
|
|
|
|
if(value == 2) {
|
|
|
|
func_800EF3E4();
|
|
|
|
} else {
|
|
|
|
func_800EF3D4(value);
|
|
|
|
}
|
|
|
|
return ApiStatus_DONE2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 08:55:51 +02:00
|
|
|
INCLUDE_API_ASM(code_f2470_len_27f0, BringPartnerOut);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 08:55:51 +02:00
|
|
|
INCLUDE_API_ASM(code_f2470_len_27f0, PutPartnerAway);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 08:55:51 +02:00
|
|
|
INCLUDE_API_ASM(code_f2470_len_27f0, GetCurrentPartnerID);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 08:55:51 +02:00
|
|
|
INCLUDE_API_ASM(code_f2470_len_27f0, SetNpcEffect);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 08:55:51 +02:00
|
|
|
INCLUDE_API_ASM(code_f2470_len_27f0, PlaySoundAtNpc);
|