papermario/src/code_f4c60_len_4300.c

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#include "common.h"
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ApiStatus SpeakToPlayer(ScriptInstance* script, s32 isInitialCall) {
return _show_message(script, isInitialCall, 0);
}
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ApiStatus EndSpeech(ScriptInstance* script, s32 isInitialCall) {
return _show_message(script, isInitialCall, 1);
}
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ApiStatus ContinueSpeech(ScriptInstance* script, s32 isInitialCall) {
return _show_message(script, isInitialCall, 2);
}
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ApiStatus SpeakToNpc(ScriptInstance* script, s32 isInitialCall) {
return _show_message(script, isInitialCall, 3);
}
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INCLUDE_ASM("code_f4c60_len_4300", _show_message);
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INCLUDE_API_ASM("code_f4c60_len_4300", ShowMessageAtScreenPos);
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INCLUDE_API_ASM("code_f4c60_len_4300", ShowMessageAtWorldPos);
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INCLUDE_API_ASM("code_f4c60_len_4300", CloseMessage);
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INCLUDE_API_ASM("code_f4c60_len_4300", SwitchMessage);
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INCLUDE_API_ASM("code_f4c60_len_4300", ShowChoice);
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ApiStatus CloseChoice(ScriptInstance* script, s32 isInitialCall) {
close_message(D_802DB268);
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return ApiStatus_DONE1;
}
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ApiStatus CancelMessage(ScriptInstance* script, s32 isInitialCall) {
cancel_message(gCurrentPrintContext);
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return ApiStatus_DONE2;
}
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ApiStatus CancelMessageAndBlock(ScriptInstance* script, s32 isInitialCall) {
cancel_message(gCurrentPrintContext);
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return ApiStatus_BLOCK;
}
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ApiStatus SetMessageImages(ScriptInstance* script, s32 isInitialCall) {
set_message_images(*script->ptrReadPos);
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return ApiStatus_DONE2;
}
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ApiStatus func_802D0C94(ScriptInstance* script, s32 initialCall) {
if (get_variable(script, *script->ptrReadPos) == 0) {
D_8009A650[0] |= 0x10;
} else {
D_8009A650[0] &= ~0x10;
}
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return ApiStatus_DONE2;
}
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ApiStatus SetMessageString(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
Bytecode string = get_variable(script, *ptrReadPos++);
Bytecode index = get_variable(script, *ptrReadPos++);
set_message_string(string, index);
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return ApiStatus_DONE2;
}
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#ifdef NON_MATCHING
// TODO: Figure out why there's an extra NOP after this function
// It's probably because of a file split issue
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ApiStatus SetMessageValue(ScriptInstance* script, s32 initialCall) {
Bytecode* ptrReadPos = script->ptrReadPos;
Bytecode value = get_variable(script, *ptrReadPos++);
Bytecode index = get_variable(script, *ptrReadPos);
set_message_value(value, index);
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return ApiStatus_DONE2;
}
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#else
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INCLUDE_API_ASM("code_f4c60_len_4300", SetMessageValue);
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#endif
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INCLUDE_API_ASM("code_f4c60_len_4300", HidePlayerShadow);
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INCLUDE_API_ASM("code_f4c60_len_4300", DisablePlayerPhysics);
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INCLUDE_API_ASM("code_f4c60_len_4300", DisablePlayerInput);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerPos);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerCollisionSize);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerSpeed);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerJumpscale);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerAnimation);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerActionState);
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INCLUDE_API_ASM("code_f4c60_len_4300", MovePlayerTo);
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INCLUDE_ASM("code_f4c60_len_4300", player_jump);
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INCLUDE_API_ASM("code_f4c60_len_4300", PlayerJump);
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INCLUDE_API_ASM("code_f4c60_len_4300", PlayerJump1);
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INCLUDE_API_ASM("code_f4c60_len_4300", PlayerJump2);
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INCLUDE_API_ASM("code_f4c60_len_4300", InterpPlayerYaw);
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INCLUDE_API_ASM("code_f4c60_len_4300", PlayerFaceNpc);
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INCLUDE_API_ASM("code_f4c60_len_4300", GetPlayerTargetYaw);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetPlayerFlagBits);
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INCLUDE_API_ASM("code_f4c60_len_4300", GetPlayerActionState);
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INCLUDE_API_ASM("code_f4c60_len_4300", GetPlayerPos);
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INCLUDE_API_ASM("code_f4c60_len_4300", GetPlayerAnimation);
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INCLUDE_API_ASM("code_f4c60_len_4300", FullyRestoreHPandFP);
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INCLUDE_API_ASM("code_f4c60_len_4300", FullyRestoreSP);
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INCLUDE_API_ASM("code_f4c60_len_4300", EnablePartner);
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INCLUDE_API_ASM("code_f4c60_len_4300", DisablePartner);
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INCLUDE_API_ASM("code_f4c60_len_4300", ForceExitHeading);
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INCLUDE_API_ASM("code_f4c60_len_4300", UseExitHeading);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D23F8);
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INCLUDE_API_ASM("code_f4c60_len_4300", DisablePulseStone);
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INCLUDE_API_ASM("code_f4c60_len_4300", GetCurrentPartner);
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INCLUDE_API_ASM("code_f4c60_len_4300", Disable8bitMario);
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INCLUDE_API_ASM("code_f4c60_len_4300", PlaySoundAtPlayer);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D2D30);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D2F34);
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INCLUDE_API_ASM("code_f4c60_len_4300", CreateImageObj);
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INCLUDE_API_ASM("code_f4c60_len_4300", RemoveImageObj);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetObjPosition);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetObjRotation);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetObjScale);
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INCLUDE_API_ASM("code_f4c60_len_4300", SetObjJumpScale);
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INCLUDE_API_ASM("code_f4c60_len_4300", JumpObj);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D4164);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D43F4);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D4488);
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INCLUDE_ASM("code_f4c60_len_4300", func_802D4560);