papermario/include/effects.h

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#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include "types.h"
typedef struct {
char unk_00[0x38];
f32 unk_38[4];
} EffectUnkStruct1;
typedef struct EffectStruct {
char unk_00[0x4];
f32 unk_04;
f32 unk_08;
f32 unk_0C;
f32 unk_10;
char unk_14[0x4];
s32 unk_18;
s32 unk_1C;
s32 unk_20;
X32 unk_24;
s32 unk_28;
s32 unk_2C;
s32 unk_30;
u8 unk_34;
s32 unk_38;
char unk_3C[0xC];
EffectUnkStruct1* unk_48;
char unk_4C[0x24];
s32 unk_70;
s32 unk_74;
} EffectStruct;
typedef struct StarSpiritEffectUnkStruct {
char unk_00[0xC];
EffectStruct* unk_0C;
} StarSpiritEffectUnkStruct;
typedef struct StarSpiritEffect {
/* 0x00 */ f32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40; // a shadowID
/* 0x44 */ s16 unk_44;
/* 0x46 */ s16 unk_46;
/* 0x48 */ s16 unk_48;
/* 0x4A */ s16 unk_4A;
/* 0x4C */ s16 unk_4C;
/* 0x4E */ s16 unk_4E;
/* 0x50 */ struct StarSpiritEffectUnkStruct* unk_50;
/* 0x54 */ struct StarSpiritEffectUnkStruct* unk_54;
} StarSpiritEffect; // size = 0x58
typedef struct Effect1 {
/* 0x00 */ s16 unk_00;
/* 0x02 */ s16 unk_02;
/* 0x04 */ s16 unk_04;
/* 0x06 */ s16 unk_06;
/* 0x08 */ s32 unk_08;
/* 0x0C */ f32 x;
/* 0x10 */ f32 y;
/* 0x14 */ f32 z;
/* 0x18 */ f32 partX;
/* 0x1C */ f32 partY;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ char unk_28[0x4];
} Effect1; // size = 0x2C
typedef struct Effect6 {
/* 0x00 */ u16 type;
/* 0x02 */ char unk_02[0x2];
/* 0x04 */ f32 x;
/* 0x08 */ f32 y;
/* 0x0C */ f32 z;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
} Effect6; // size = 0x44
typedef struct Effect7 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ u16 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ char unk_14[0x44];
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ f32 unk_68;
/* 0x6C */ s32 unk_6C;
/* 0x70 */ s32 unk_70;
/* 0x74 */ s32 unk_74;
} Effect7; // size = 0x78
// Used by effects 8 and 9 (TODO: better name)
typedef struct Effect8 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ u16 unk_04;
/* 0x06 */ s16 unk_06;
/* 0x08 */ u8 primAlpha;
/* 0x09 */ s8 unk_09;
/* 0x0A */ char unk_0A[0x2];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ Mtx unk_30;
/* 0x70 */ f32 unk_70;
/* 0x74 */ f32 unk_74;
/* 0x78 */ f32 unk_78;
/* 0x7C */ f32 unk_7C;
/* 0x80 */ f32 unk_80;
/* 0x84 */ f32 unk_84;
/* 0x88 */ f32 unk_88;
/* 0x8C */ f32 unk_8C;
/* 0x90 */ f32 unk_90;
/* 0x94 */ f32 unk_94;
} Effect8; // size = 0x98
typedef struct Effect10 {
/* 0x00 */ s32 alive;
/* 0x04 */ char unk_04[0x2];
/* 0x06 */ s16 lifetime;
/* 0x08 */ u8 alpha;
/* 0x09 */ char unk_09[0x3];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
} Effect10; // size = 0x4C
typedef struct Effect11 {
/* 0x00 */ s32 alive;
/* 0x04 */ u16 unk_04;
/* 0x06 */ s16 lifetime;
/* 0x08 */ u8 alpha;
/* 0x09 */ char unk_09[0x3];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ char unk_34[0x4];
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ char unk_48[0x8];
} Effect11; // size = 0x50
typedef struct Effect12 {
/* 0x00 */ s32 alive;
/* 0x04 */ char unk_04[0x2];
/* 0x06 */ s16 lifetime;
/* 0x08 */ u8 alpha;
/* 0x09 */ char unk_09[0x3];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ Mtx mtx;
/* 0x70 */ s32 unk_70;
/* 0x74 */ char unk_74[0x8];
/* 0x7C */ s32 unk_7C;
/* 0x80 */ s32 unk_80;
/* 0x84 */ s32 unk_84;
/* 0x88 */ char unk_88[0x8];
/* 0x90 */ f32 unk_90;
/* 0x94 */ f32 unk_94;
} Effect12; // size = 0x98
typedef struct Effect13 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} Effect13; // size = 0x48
typedef struct Effect14 {
/* 0x00 */ f32 xPos;
/* 0x04 */ f32 yPos;
/* 0x08 */ f32 zPos;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
} Effect14; // size = 0x2C
typedef struct Effect15 {
/* 0x000 */ s32 unk_00;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ f32 unk_10;
/* 0x014 */ f32 unk_14;
/* 0x018 */ f32 unk_18;
/* 0x01C */ f32 unk_1C;
/* 0x020 */ f32 unk_20;
/* 0x024 */ f32 unk_24;
/* 0x028 */ s32 unk_28;
/* 0x02C */ f32 unk_2C;
/* 0x030 */ s32 unk_30;
/* 0x034 */ f32 unk_34;
/* 0x038 */ s32 unk_38;
/* 0x03C */ s32 unk_3C;
/* 0x040 */ Mtx unk_40[8];
/* 0x240 */ f32 unk_240;
/* 0x244 */ s32 unk_244;
/* 0x248 */ s32 unk_248;
/* 0x24C */ s32 unk_24C;
} Effect15; // size = 0x250
typedef struct Effect16 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
} Effect16; // size = 0x40
typedef struct Effect73 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
} Effect73; // size = 0x24
typedef struct Effect75 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
} Effect75; // size = 0x24
// TODO figure out what this actually is
// playFX_4E invokes gEffectTable[78]'s entryPoint function
// playFX_6F invokes gEffectTable[111]'s entryPoint function
// playFX_83 invokes gEffectTable[131]'s entryPoint function
// These functions are currently typed to return void
// Assume they return an Effect*, and this struct is accessed at unk_0C,
// but this struct differs from EffectInstanceData
// Search for "struct N(temp)" for examples
typedef struct EffectInstanceDataThing {
char unk_00[0x4];
f32 unk_04;
f32 unk_08;
f32 unk_0C;
f32 unk_10;
char unk_14[0x4];
s32 unk_18;
s32 unk_1C;
s32 unk_20;
X32 unk_24;
s32 unk_28;
s32 unk_2C;
s32 unk_30;
s32 unk_34;
s32 unk_38;
char unk_3C[0xC];
EffectUnkStruct1* unk_48;
char unk_4C[0x24];
s32 unk_70;
s32 unk_74;
} EffectInstanceDataThing;
typedef struct EffectInstanceData {
/* 0x00 */ EffectInstanceDataThing* unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ Vec3f rotation;
/* 0x1C */ Vec3f scale;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ char unk_40[0x24];
/* 0x64 */ f32 unk_64;
/* 0x68 */ char unk_68[0x18];
} EffectInstanceData; // size = 0x80
typedef struct EffectInstance {
/* 0x00 */ s32 flags;
/* 0x04 */ s32 effectIndex;
/* 0x08 */ s32 numParts;
/* 0x0C */ Effect16* data; // often but not always EffectInstanceData
/* 0x10 */ struct EffectGraphics* graphics;
} EffectInstance; // size = 0x14
typedef struct EffectBlueprint {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 effectIndex;
/* 0x08 */ void (*init)(EffectInstance* effectInst);
/* 0x0C */ void (*update)(EffectInstance* effectInst);
/* 0x10 */ void (*renderWorld)(EffectInstance* effectInst);
/* 0x14 */ void (*unk_14)(EffectInstance* effectInst);
} EffectBlueprint; // size = 0x18
typedef struct EffectGraphics {
/* 0x00 */ s32 flags;
/* 0x04 */ s32 effectIndex;
/* 0x08 */ s32 instanceCounter;
/* 0x0C */ s32 freeDelay;
/* 0x10 */ void (*update)(EffectInstance* effectInst);
/* 0x14 */ void (*renderWorld)(EffectInstance* effectInst);
/* 0x18 */ void (*renderUI)(EffectInstance* effectInst);
/* 0x1C */ s32* data;
} EffectGraphics; // size = 0x20
typedef struct EffectTableEntry {
/* 0x00 */ void (*entryPoint);
/* 0x04 */ void* dmaStart;
/* 0x08 */ void* dmaEnd;
/* 0x0C */ void* dmaDest;
/* 0x10 */ void* graphicsDmaStart;
/* 0x14 */ void* graphicsDmaEnd;
} EffectTableEntry; // size = 0x18
typedef struct EffectWhirlwind {
/* 0x00 */ char unk_00[40];
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
} EffectWhirlwind;
typedef struct Effect6FData {
/* 0x00 */ EffectInstanceDataThing* unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ Vec3i rotation;
/* 0x1C */ Vec3i scale;
/* 0x28 */ Vec3i color;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ char unk_40[0x4];
} Effect6FData; // size = 0x44
typedef struct Effect6FInstance {
/* 0x00 */ s32 flags;
/* 0x04 */ s32 effectIndex;
/* 0x08 */ s32 numParts;
/* 0x0C */ Effect6FData* data;
/* 0x10 */ struct EffectGraphics* effect;
} Effect6FInstance;
EffectInstance* create_effect_instance(EffectBlueprint* effectBp);
void remove_effect(EffectInstance*);
s32 load_effect(s32 effectIndex);
void playFX_00(s32, f32, f32, f32, s32);
void playFX_01(f32, f32, f32);
void playFX_02(s32, f32, f32, f32, s32);
EffectInstance* playFX_03(s32, f32, f32, f32, s32);
EffectInstance* playFX_04(s32, f32, f32, f32, s32);
EffectInstance* playFX_05(s32, f32, f32, f32, s32);
void fx_land(s32, f32, f32, f32, f32);
void fx_walk(s32, f32, f32, f32, f32, f32);
void playFX_08(f32, f32, f32, f32);
void playFX_09(s32, f32, f32, f32, f32, f32);
EffectInstance* playFX_0A(f32, f32, f32, f32);
EffectInstance* playFX_0B(s32, f32, f32, f32);
EffectInstance* playFX_0C(f32, f32, f32, f32, f32);
EffectInstance* playFX_0D(s32, f32, f32, f32, s32);
EffectInstance* playFX_0E(f32, f32, f32, s32);
void playFX_0F(s32, f32, f32, f32, f32, f32, f32, f32);
void fx_emote(s32, Npc*, f32, f32, f32, f32, f32, s32, s32*);
void playFX_11(s32, f32, f32, f32, f32);
EffectInstance* playFX_12(s32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_13(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_14(s32, f32, f32, f32, s32);
EffectInstance* playFX_15(s32, f32, f32, f32, s32);
EffectInstance* playFX_16(s32, f32, f32, f32, f32);
void playFX_17(s32, f32, f32, f32);
void playFX_18(s32, f32, f32, f32, f32, f32, f32, s32);
void playFX_19(s32, f32, f32, f32);
EffectInstance* playFX_1A(s32, f32, f32, f32, s32);
EffectInstance* playFX_1B(s32, f32, f32, f32, f32, s32*);
EffectInstance* playFX_1C(s32, f32, f32, f32, s32);
void playFX_1D(s32, f32, f32, f32, f32, s32, f32, s32);
EffectInstance* playFX_1E(s32, f32, f32, f32, f32, f32, s32, s32*);
EffectInstance* playFX_1F(s32, f32, f32, f32, f32, f32, f32, f32);
EffectInstance* playFX_20(s32, f32, f32, f32, f32, EffectInstance*);
EffectInstance* playFX_21(s32, f32, f32, f32, f32, f32, s32);
void playFX_22(s32, f32, f32, f32, f32, f32, s32, s32);
EffectInstance* playFX_23(u32, f32, f32, f32, f32);
EffectInstance* playFX_24(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_25(s32, f32, f32, f32);
void playFX_26(s32, f32, f32, f32);
EffectInstance* playFX_27(s32, f32, f32, f32, f32, s32);
void fx_sweat(s32, f32 x, f32 y, f32 z, f32, f32, s32);
void fx_sleep_bubble(s32, f32, f32, f32, f32, f32, s32*);
EffectInstance* playFX_2A(s32, f32, f32, f32);
EffectInstance* playFX_2B(s32, f32, f32, f32);
EffectInstance* playFX_2C(s32, f32, f32, f32);
void playFX_2D(s32, f32, f32, f32, s32, s32);
void playFX_2E(s32, f32, f32, f32, f32, s32);
void playFX_2F(s32, f32, f32, f32, f32, s32, s32*);
void playFX_30(s32, f32, f32, f32);
void playFX_31(s32, f32, f32, f32);
void playFX_32(s32, f32, f32, f32, f32);
EffectInstance* playFX_33(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_34(s32, f32, f32, f32, f32, s32*);
EffectInstance* playFX_35(s32, f32, f32, f32, f32, s32*);
EffectInstance* playFX_36(s32, f32, f32, f32, f32, f32);
EffectInstance* playFX_37(s32, f32, f32, f32, f32, f32, f32, s32, s32, s32);
EffectInstance* playFX_38(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_39(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_3A(s32, f32, f32, f32, f32, f32, s32, s32);
void playFX_3B(s32, f32, f32, f32, f32, s32*);
EffectInstance* playFX_3C(s32, f32, f32, f32, f32, s32*);
void playFX_3D(s32, f32, f32, f32, f32, f32, f32, s32, s32*);
EffectInstance* playFX_3E(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_3F(s32, f32, f32, f32, s32);
EffectInstance* playFX_40(s32, f32, f32, f32, s32);
EffectInstance* playFX_41(s32, f32, f32, f32, s32);
EffectInstance* playFX_42(s32, s32, s32, f32, s32, s32);
EffectInstance* playFX_43(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_44(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_45(s32, s32);
EffectInstance* playFX_46_whirlwind(s32, EffectWhirlwind*, f32, s32);
EffectInstance* playFX_47(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_48(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_49(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_4A(s32, f32, f32, f32, f32, f32);
EffectInstance* playFX_4B(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_4C(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_4D(s32, f32, f32, f32, f32, s32, f32, s32, f32, s32);
EffectInstance* playFX_4E(s32, f32, f32, f32);
EffectInstance* playFX_4F(s32, f32, f32, f32, f32, s32);
void playFX_50(s32, f32, f32, f32);
EffectInstance* playFX_51(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_52(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_53(s32, f32, f32, f32);
EffectInstance* playFX_54(s32, f32, f32, f32);
EffectInstance* playFX_55(s32, f32, f32, f32);
EffectInstance* playFX_56(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_57(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_58(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_59(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_5A(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32);
EffectInstance* playFX_5B(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_5C(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_5D(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_5E(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_5F(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32);
EffectInstance* playFX_60(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_61(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_62(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_63(s32, f32, f32, f32, f32, f32, f32, f32, s32, s32);
EffectInstance* playFX_64(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_65(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_66(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_67(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_68(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_69(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_6A(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_6B(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_6C(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_6D(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_6E(s32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_6F(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_70(s32, f32, f32, f32, f32, f32, f32, s32, s32, f32, f32);
EffectInstance* playFX_71(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_72(s32, f32, f32, f32, f32, f32, f32, s32, s32);
EffectInstance* playFX_73(s32, f32, f32, f32, f32, s32, s32); //returns ptr to struct unk_802BE310* in watt.c
EffectInstance* playFX_74(s32, f32, f32, f32, f32, f32, f32, f32, f32);
EffectInstance* playFX_75(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_76(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_77(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* playFX_78(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_79(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_7A(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_7B(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_7C(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_7D(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_7E(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_7F(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_80(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_81(s32, f32 x, f32 y, f32 z, f32, s32);
EffectInstance* playFX_82(s32, f32, f32, f32, f32, s32 time);
EffectInstance* playFX_83(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_84(s32, f32, f32, f32, f32, f32);
EffectInstance* playFX_85(s32, f32, f32, f32, f32, s32);
EffectInstance* playFX_86(s32, f32, f32, f32, f32, s32);
#endif