papermario/src/code_ef070_len_3400.c

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#include "common.h"
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamEnabled);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamFlag80);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamPerspective);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamViewport);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamBGColor);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamTarget);
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INCLUDE_API_ASM(code_ef070_len_3400, ShakeCam);
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INCLUDE_ASM(code_ef070_len_3400, exec_ShakeCam1);
INCLUDE_ASM(code_ef070_len_3400, exec_ShakeCamX);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamLeadPlayer);
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INCLUDE_API_ASM(code_ef070_len_3400, PanToTarget);
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INCLUDE_API_ASM(code_ef070_len_3400, UseSettingsFrom);
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INCLUDE_API_ASM(code_ef070_len_3400, LoadSettings);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamType);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamPitch);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamDistance);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamPosA);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamPosB);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamPosC);
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INCLUDE_API_ASM(code_ef070_len_3400, SetPanTarget);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamSpeed);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamType);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamPitch);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamDistance);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamPosA);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamPosB);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamPosC);
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INCLUDE_API_ASM(code_ef070_len_3400, GetCamPosition);
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INCLUDE_API_ASM(code_ef070_len_3400, WaitForCam);
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INCLUDE_API_ASM(code_ef070_len_3400, SetCamProperties);
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INCLUDE_API_ASM(code_ef070_len_3400, AdjustCam);
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INCLUDE_API_ASM(code_ef070_len_3400, ResetCam);
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INCLUDE_ASM(code_ef070_len_3400, draw_anim_models);
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INCLUDE_API_ASM(code_ef070_len_3400, LoadModelAnimation);
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INCLUDE_API_ASM(code_ef070_len_3400, PlayModelAnimation);
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INCLUDE_API_ASM(code_ef070_len_3400, ChangeModelAnimation);
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INCLUDE_API_ASM(code_ef070_len_3400, SetAnimModelPosition);
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INCLUDE_API_ASM(code_ef070_len_3400, GetAnimModelPosition);
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INCLUDE_API_ASM(code_ef070_len_3400, AddAnimModelPosition);
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INCLUDE_API_ASM(code_ef070_len_3400, SetAnimModelRotation);
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INCLUDE_API_ASM(code_ef070_len_3400, SetAnimModelScale);
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INCLUDE_ASM(code_ef070_len_3400, func_802CD4B4);
INCLUDE_ASM(code_ef070_len_3400, func_802CD57C);