Ethan Roseman
f394da14cb
Floaters ( #816 )
...
* progrz
* 3 big boys
* play_movement_dust_effects
* clean
2022-10-12 06:13:08 +09:00
HailSanta
2e8a4efa30
area_mim ( #813 )
...
* area_mim
* fixes
* mim is FINISHED, you hear me? FINISHED
* slight improvement
* and this
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-10 18:02:54 -04:00
Unnunu
cc6f4d9a66
all battle maps done ( #812 )
...
* make BS flags enum everywhere
* area_kpa
* fix merge conflicts
* area_kpa2
* fix merge conflicts
* area_kpa3
* area_kpa4
* matched all battle map functions and some others
* fix warnings
2022-10-10 12:26:32 +01:00
Ethan Roseman
57c0421151
Map funcs ( #811 )
...
* Many duplicate funcs, still around 41 left :P
* 19 duplicate funcs left
* Finished matching some duplicate funcs in world/area
* wipperz
* hos_01 funcs
* more funx
* 3 hos_04 funcs
* hos_04 funcs
* more hos
* tik_25 func
* mores
* progress
* clean
* mo
* meep
* PRs
Co-authored-by: Nasina7 <nasina987@gmail.com>
2022-10-09 18:09:41 +09:00
HailSanta
7481bed65b
area_arn ( #810 )
...
* area_arn
* iwa
* iwa cleanup
* run coverage
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-09 01:55:27 -04:00
Unnunu
41f5781a1d
tik2/tik3/kzn2/kkj battle maps ( #808 )
...
* area_tik2
* area_tik3
* area_kzn2
* area_kkj
* added area refs
2022-10-08 11:06:15 +01:00
HailSanta
f96542f52a
area_trd ( #807 )
...
* EVT_PLAY_EFFECT
* area_trd data
* forgot a flag name
* fix bobomb spelling
* todo note
* fix macros
* fixed a couple more
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-07 14:45:58 -04:00
Unnunu
48588557a4
flo/flo2/tik battle maps ( #805 )
...
* area_flo
* area_flo2
* area_tik
2022-10-05 19:14:18 -04:00
Ethan Roseman
73af4eb5a0
Tables & Chairs (sorry no chairs actually) ( #800 )
...
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "ec7bd4868e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "ec7bd4868e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* wips
* more
* wipperz
* it workz
* mdl_make_local_vertex_copy
* sleep_bubble finished + gfx
* fire_breath gfx
* func_800F0490
* func_800EFE2C
* 8a860 funcs
* cleanup + dead cod
* dead clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a1730f38ad"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a1730f38ad"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* cleanup + splat prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4e5fca24a5"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4e5fca24a5"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* bits
* clean
* bss c -> asm
* btl_update_starpoints_display
* is_debug + cleanup
* load_script / 190B20 data
* all the symz
* clean
* cleanup + stuff
2022-10-04 23:09:23 +09:00
Unnunu
f62c83607e
omo3/pra/dig battle maps ( #799 )
...
* area_pra wip
* temp
* finish area_pra
* omo3 map
* area_dig
* cleaning up
* fixed sprite include
* removed script
2022-10-04 10:10:23 +09:00
HailSanta
cba14cc73d
end/mgm/tst maps ( #798 )
...
* mgm_00
* mgm_03
* mgm_01 OK
* several btl_kzn2
* reflection cleanup
* more maps
* ok for now
* tst_10
* area tst
* pre mgm
* mgm_02 ok
* mgm_02 cleanup
* added IDs
* end_01 almost compiles
* end_01 OK
* end_01 partially done
* end_01 almost done
* end_01 done
* end_00 OK
* credits include cleanup
* end_00 initial cleanup
* new splits 1
* done end_00 cleanup
* areas mgm, end, tst
* whale stuff
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00
HailSanta
7b24d78503
area KZN and others ( #795 )
...
* kzn_01
* cleanup
* kzn_05
* sound name
* missed evt_ptr
* splat change
* broken :(
* pan params for other maps
* works, but not great
* some kzn funcs
* documentin
* minor
* kzn_07 funcs
* more matches
* kzn_08
* kzn_06 fixup
* kzn_01_fix
* kzn 5
* kzn_07
* surprisingly OK
* some matches
* letter choice
* refactor
* more maps
* check
* first area done!
* now with extra bonus map
* kzn23
* some camera stuff
* entrances adjustment
* kzn_22 OK
* kzn_22 cleanup
* kzn_20 ok
* kzn_20 cleanup
* kzn_18 ok
* kzn_18 cleanup
* kgr_01
* area kgr done
* kgr_02 renames
* kzn_11
* kzn_17 ok
* kzn_17 cleanup
* kzn_04 done
* kzn_03 ok
* kzn_19
* bad kzn_19
* funcs idk
* figured a thing out
* kzn_19 ok
* some matches
* kzn_19 cleanup
* all kzn funcs
* merg'd
* some kzn btl matches
* vine field renames
* kzn cleanup 1
* kzn cleanup 2
* tab patrol
* trailing space patrol
* piranha anims split
* actor type sounds
* example
* requests + remove hardcoded dma entries
* split vine image
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-09-30 21:44:48 -04:00
Ethan Roseman
473bfa0692
dead_sqrtf, data migration, etc ( #790 )
...
* more goods
* move dead map data to dir
* data migration / splatification
* new splat
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "d93b6550c4"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "d93b6550c4"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* splat fix
* dead_sqrtf bye bye
* fix
* Clover comments
* comment
2022-09-29 05:52:12 +09:00
Unnunu
50ab50f669
filemenu ( #791 )
...
* migrated filemenu data
* matched filemenu_get_menu_message
* matched the rest of filemenu
* cleaning up
* fix
2022-09-29 02:09:11 +09:00
HailSanta
3a8ba482e4
collision stuff ( #785 )
...
* flag fixes
* enum vals
* npc flags
* ai flags
* collision stuff
* ok
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-25 05:01:49 +09:00
HailSanta
b6ab97c066
enum cleanup ( #784 )
...
* flag fixes
* enum vals
* npc flags
* ai flags
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-25 04:34:16 +09:00
HailSanta
3706178f3a
sprite names ( #782 )
...
* initial variation support
* checkpoint
* pass 1
* second pass
* first few
* more
* change anim < 16 format
* next batch
* goomba anims
* more npcs
* safety
* success
* checkpoint
* last of dro
* a few
* checkpoint
* penguins
* conventions
* flowers A
* Flowers B
* partner animation support
* parter stuff
* id cleanup
* laki
* more laki
* laki done
* sushie
* goompa
* watt + bow
* bombette + parakarry
* goombario
* kooper
* goomba family
* spike jr troopa
* jr troopa
* world partners
* goombas
* lee
* chan
* the master
* toads
* mostly toads
* so many toads
* penguins
* nok npcs
* ch 2+3
* rest of chapters
* parade
* green mario harharhar
* battle bowser
* world bowser
* goomba king
* enough sprites for now
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-24 18:04:13 +09:00
HailSanta
9ef69b66cf
needed more DEG_TO_RAD ( #773 )
...
* sneaky
* first batch
* DEG_TO_RAD
* some mac_04 funcs
* parasol done
* unk playerstatus fields
* sprite learnin
* new sprite stuff
* yay
* fix a warning
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta
81c2817b09
PLAYER_STATUS_FLAGS begone ( #772 )
...
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 15:36:06 +09:00
HailSanta
f7e39c0802
player anim + collider surface types ( #769 )
...
* player anim + collider surface types
* added default surface type
* remove unused flags and define surface mask
* revised action table
* checkpoint
* player sprite stuff
* remove currentAnim union
* more actions
* enough
* discharged
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
HailSanta
70d3b7b3a8
msg names and more map data prep ( #768 )
...
* minor NPC fixup
* most var type renames
* rest of var names
* remove deprecated
* var types cleanup
* fixed -> float 1
* fixed -> float 2
* fixed -> float 3
* fixed -> float 4
* evt fixed removed
* localvar shorthand
* missing byte names
* missing flag names
* evt var cleanup
* local var shorthand redux
* minor cleanup
* mario anim name
* item ranges cleanup
* player anim names
* all message names
* renames for existing
* remove unused enum
* squash msg ids
* again
* all message refs replaced
* area headers
* idk
* also merged
* remove superfluous parens
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
Ethan Roseman
408c49cb75
one for the books ( #765 )
...
* func_802A1518_78BB18
* btl_state_update_select_target
* wip
* btl_state_draw_select_target and WIP
* cleanup
* render_shaded_sprite and wip
* WIP/cleanup
* wip
* reset_player_status
* btl_state_update_player_move and cleanup
* func_802A2C84
* func_80242FE0 wip
* btl_state_update_normal_start and cleanup
* WIP
* btl_state_update_end_turn
* btl_state_update_enemy_striking_first
* cleanup
* cleanup & wip
* item_entity_update & cleanup
* update_item_entity_temp
* appendGfx_item_entity
* E21870
* mdl_create_mode
* cleanup
* func_802A9310_42D220
* area_flo2 battle funcs dun
* b_area_isk_part_1_ChompChainUpdate
* wip and rip
* clean
* partner_move_to_goal
* partner_get_out
* wip
* cleanup
* func_802BD1AC_31CD1C
* func_802BD754_31D2C4
* Cleanin
* fix func def
* UnkShadowFunc001
* a bunch of kpa funcs
* comment
2022-09-08 21:21:07 +09:00
HailSanta
c108f11cab
EVT mass renames ( #763 )
...
* mapconfig -> mapsettings
* Map/Area -> MapConfig/AreaConfig
* old EVT names
* kmr names
* game byte names
* EVT_SAVE_FLAG names
* removed EVT_WAIT_FRAMES
* including the to_rename files in case they need to be reused
* more npc AI
* battle and stage names
* fixed enum value
* territory substruct refactor
* refactored enemy drops substruct
* refactor NpcGroupList
* adjusted NPC_GROUP for passive NPCs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
HailSanta
0df93d5b2b
prep for map dumping ( #760 )
...
* prep for map dumping
* s p a c i n g
* advanced door + world statics
* sneaky tabs
* more world
* one more
* saved for later
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
mrshigure
2ad8779ea7
Matched some world/area_kkj functions ( #754 )
...
* Matched some world/area_kkj functions
* Deleted matched functions
* Partially addressed comments
* Addressed comments
2022-08-31 15:33:56 +09:00
HailSanta
51d02cfbf5
actor decor stuff ( #750 )
...
* big func
* this and that
* checkpoint
* more funcs
* enough
* formatting
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-26 19:13:57 +09:00
Ethan Roseman
7467b148d1
A few funcs ( #751 )
...
* update_item_entity_collectable
* cleanup
* snibblets and bits
* CancelablePlayerRunToGoal and PlayerRunToGoal
* nonmatch
* PR comments and peach_star_beam effect
* PR stuffs
2022-08-25 19:18:04 +09:00
Ethan Roseman
9d47d968f9
small and large boys ( #749 )
...
* func_802DE780
* EnterPlayerPostPipe
* UnkFoldFunc
* smores
* func_802403C0_800C40
* 3 mo
* filemenu_draw_char
* btl_state_update_enemy_move
* prepz
* fix func thing
* btl_state_update_partner_striking_first
* PR comments
* PR comment
* warning
2022-08-17 10:15:54 +09:00
HailSanta
d11054b41a
several actor funcs ( #748 )
...
* no sun :(
* livin in the sunshine
* misc
* small fix
* splat fix
* comments + sparkles enum
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-17 10:04:23 +09:00
HailSanta
f4efd09c80
isk + misc ( #746 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
* temp
* flower fx
* pal_inc_c
* remove tabs
* isk_05
* blur union
* more isk
* isk funcs done
* sun stuff
* delete sun_main
* sun comments
* extra stuff
* actor decorations
2022-08-10 14:36:38 +01:00
HailSanta
ba183f35b5
effect organization ( #745 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
HailSanta
1ce49b1ba9
audio odyssey ( #744 )
...
* first pass
* seq cmd args retyping
* some SEF commands
* etc
* couple more SND commands
* more functions
* checkpoint
* five more
* another one
* more funcs + cleanup
* reverted unnecessary unions
* all SEF commands done
* a bunch more
* more!
* morrrrrrre
* almost done for now
* 99%
* 100
* few names and types
* reorg
* minor chnages
* miscmiscmisc
* yet more
* another day another func
* eth wip func_8004EC68
* some sym names
* retyping sound mgr fields
* minor renames
* D_80078400
* bigger func
* retypings
* enhanced drum info
* the evil is defeated
* merged
* prelim ambient sound func names
* audio frame
* checkpoint
* renames
* learnin bout sounds
* latest
* fix snd_load_BK_to_bank
* func_80056FA4
* warnings
* cosmetics
* func_800522A8
* struct reorg
* figured some stuff out
* much more info
* fx params
* cleanin up
* revert accidental changes to jp
* more accidental jp changes reverted
* misc names
* small stuff
* migrated all audio data
* checkpoint
* header reorg begins
* audio public/private headers
* fixed headers
* fixin warnins
* oops
* 51 fixed
* formatted binary data in 30450
* workwork
* cleanup
* misc
* flip macro arg order
* more names
* audio event triggers
* various
* sfx player cleanup
* start bgm player cleanup
* names names names
* priorities
* merlow
* misc enum vals
* rocking chair
* kmr_00 funcs
* enough
* restore delete jp file
* func_80055EB4
* fix func name
* addressed comments
* demoted a couple variables from global
* couple hidden panel things
* credits mostly
* credits dedupe in progress
* jump table repair
* 'finished' end dedupe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities ( #741 )
...
* matched execute_render_tasks
* step_entity_command_list
* partially migrated entity data
* entity blueprints migrated
* matched create_entity
* matched entity functions
* SaveBlock
* SaveBlock and Switch
* switch model done
* matched shattering block functions
* shattering block models
* matched block funcs
* block models
* finish Block.c
* ItemBlock
* HeartBlock
* SuperBlock
* SimpleSpring
* HiddenPanel wip
* HiddenPanel
* Chest
* WoodenCrate
* BlueWarpPipe
* SignPost
* Padlock
* Boarded floor and padlocks
* BombableRock
* Tweester
* StarBoxLauncher
* wip
* ArrowSign
* BellbellPlant
* TrumpetPlant
* munchlesia wip
* Munchlesia
* UnusedBlock
* cleaning
* fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fd9cbc3a1"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "fd9cbc3a1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR suggestions
* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs ( #736 )
...
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity ( #735 )
...
* baby funcs for ethy
* progress on pause_stats_draw_contents
* a5dd0 work + cleanup
* almost create_entity
* cleanup
* some funcz
* btl_show_message_popup (thanks Unnunu\!)
* more
* more cleen
* PR comments
2022-06-17 18:21:13 +09:00
Unnunu
e324092e0a
entity models and some gfx functions ( #731 )
...
* decomp 7 functions
* match func_80138E54
* matched render_transition_stencil
* renames
* fix warnings
* fix two warnings
2022-06-13 02:22:06 +09:00
Unnunu
763b320bfb
b_area_omo2 ( #729 )
2022-06-12 15:44:36 +01:00
HailSanta
a335b73d0a
misc-functions ( #728 )
...
* misc stuff
* ShowEmote
* finish fx_api + replacing sound enum values
* load_path_data
* requested fixes
* vertex data extracted
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-11 03:06:12 +09:00
HailSanta
611a083ae9
hud-script-disasm ( #726 )
...
* pause hud scripts
* script name prefixes
* missing sparkle script item entity fields
* revert incorrect hypothesis
* global hud scripts + sparkle script macros
* remove tabs
* hs_op_15
* split battle images
* battle hud scripts
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-10 04:03:11 +09:00
Unnunu
accf5a60f6
Animations ( #727 )
...
* decomp 5 animator functions
* animation script disasm
* cleaning up
* improvements in animation disasm
* TODO
2022-06-09 22:49:57 +09:00
Unnunu
59119c0949
item entity functions and a few others ( #725 )
...
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Unnunu
76187e5c3b
3 more battle maps ( #724 )
...
* area_pra2
* finish
* sound enum
* renamed enum member
* fixed alignment
* area_pra3
* area_sam
* area_sam2
2022-06-06 21:34:45 +09:00
Unnunu
d8837960b1
pra2 battle map ( #720 )
...
* area_pra2
* finish
* sound enum
* renamed enum member
* fixed alignment
2022-05-31 03:39:42 +09:00
Ethan Roseman
021592d219
Misc decomp 70 ( #716 )
...
* aura_appendGfx
* 3 more action commands
* fire_shell
* hammer, hurricane
* spiny_surge
* data stuff, cleanup, whirlwind
* warnings
* water_block data and func
* water_block
* effect stuff cleanup
* big_snowflakes effect
* data cleanup, fpr abi regs
* 2 battle item funcs + data
* 2 mo
* shooting_star func
* 3 16F740 funcs
* btl_state_update_end_battle
* map funcs
* more dedupe
* cleanin
* draw_entity_model_C/D
* effect butterflies, btl state funcs
* it is done
* it is done
* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
HailSanta
1e91e60cb6
rest of 5B320 ( #713 )
...
* rest of 5B320
* whitespace
* fix warnings
* split 5B320.c with includes
* ICON_anim_heart_piece_palette
* requested changes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup ( #711 )
...
* start chest inc + misc cleanup
* popups
* 5b320 OK
* finish HudScript retyping
* item hud scripts
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Unnunu
52b9d1b11c
battle camera ( #710 )
...
* match func_80248DE4
* BattleCam_TargetActor
* renamed functions
* Update src/16F740.c
Co-authored-by: alex <16batesa@gmail.com>
Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
Ethan Roseman
179998098c
Misc decomp 53 ( #703 )
...
* some btl_state work
* msg_draw_speech_bubble
* cleaners
* btl_state_stuff
* btl_state_update_next_enemy wip
* btl_state stuff
* disable_x fx + cleanup
* wip
* fxstuff
* path funcs & cleanup
* clean
* model_api funcs
* two action commands
* action_cmd progress
* UnkFunc001
* air raid func
* cleanup, data migration, goodies
* remove data file
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a847090eac"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a847090eac"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix build
* more cleanup
* clean
* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI ( #701 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
* basic ai
* piranha plant stuff
* attack ahead
* consistent hitbox names
* idk
* organized piranha plant
* delete matches
* start fuzzy
* naming
* bzzap pt 1
* bzzap 2
* bzzap names done
* rename bzzap to flyingAI
* complete flying names
* done for today
* file reorganizing
* world AI
* starting clubba dedupe
* suggested changes
* bullet bills
* sentinel start
* dedupe sentinel complete
* sentinel AI done
* melee ai organization
* piranha plant dedupe
* resolved some bad dead syms
* patrol start
* patrol AI almost done
* enough
* more ai work
* clean up clubba ai enum
* dedupe all clubbae
* started cleft extraction
* ready to dedupe cleft
* dedupe one cleft
* iwa_04
* iwa_01
* iwa_02
* ai state file reorganization
* enemy anim enum
* extracted shy guy
* dedupe shy guy ai
* shy guy patrol ai
* done shy guy ai dedupe
* added NON_MATCHING wrap
* ai etc
* more dead ai
* most dead ai merged with living
* lakitu etc
* paratroopas
* fix warnings
* fix other warning
* ParatroopaAI
* lakituAI parameter fix
* dead_flo_13 debug strings
* misc map matches
* flying magikoopa start
* name npc field
* lungeAI renamed to tackleAI
* magikoopa ai foothold
* extrated one magikoopa
* starting clubba dedupe
* addressed PR comments
* consolidated magikoopa helper funcs
* misc map stuff
* flying magikoopa dedupe
* zipline funcs
* delete matched
* grind out another 0.05%
* started letter delivery dedupe
* more delivery dedupe
* special delivery
* rest of letter delivery
* slight delivery reorg
* delivery func names
* cleft doc start
* name enemy field
* more renamins
* unk_28.f
* changed field names to facilitate renaming
* done cleft cleanup
* hopping ai
* cleanup some ai
* name field + patrol reorg
* filled out NpcAISettings fields
* assembling ai includes
* elimated state files
* remove X32 for alertOffsetDist
* removed other NpcAISettings union
* new NpcAISettings for UnkAI_4
* stationary AI cleanup
* smalls
* 0 new warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy ( #698 )
...
* match calc_player_damage_enemy
* run coverage
* changes
Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
ThreeMustyFears
41108b78b5
Match calc partner damage enemy ( #695 )
...
* match calc_partner_damage_enemy
* run coverage
* some var name changes
* remove typedef from enum
* fix warning
* remove casts
* saw a target flag in a comment
* Assert and script enums
Co-authored-by: ThreeMustyFears <>
2022-04-18 17:56:44 +09:00
HailSanta
cfe089af10
monty mole AI + various enums ( #694 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
HailSanta
0ef8c71bdb
combining various AI and item check imports ( #692 )
...
* aggregating AI includes
* workin on AI funcs
* fix
* misc
* ongoing lock dedupe
* item choices
* so many item choices
* dead item choices
* deleted matches
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-15 12:28:49 +09:00
ThreeMustyFears
02a6b226a4
Match a couple of Parakarry battle funcs ( #690 )
...
* match two Parakarry battle funcs
* run coverage
* cleanup
* more cleaning
* changes
* changed loops
* missed another parenthesis
Co-authored-by: ThreeMustyFears <>
2022-04-13 07:57:39 +09:00
HailSanta
8d730c5c50
isolated chuck quizmo ( #685 )
...
* toad house
* push blocks
* requested cleanup
* quizmo 1
* dro_01, dro_02, hos_03, jan_02
* quizmo jan_03
* kmr_02 quizmo
* quizmo area_mac
* quizmo functions aggregated
* remove functions no longer needed
* cleanup
* cleanclean
* quizmo started data
* quizmo data half done
* nearly done
* fix mislabeled data in dgb_01
* fix QuizRequirement struct
* isolate give item code
* deconflict varstash data name with varTable fields
* misc quizmo cleanup
* quizmo done
* fix file with invalid symbols
* PR comments
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 15:01:58 +09:00
Ethan Roseman
3a28a3f505
Physics ( #682 )
...
* various
* collision_main_lateral
* phys_adjust_cam_on_landing
* phys_main_collision_below
* 77480.c dun
* 7fd10 funcs
* 7bb60 funcs
* warningz
* map stuff
* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks ( #681 )
...
* toad house
* push blocks
* requested cleanup
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks ( #677 )
...
* misc msg etc
* super blocks 1
* super blocks 2
* super block dedupe
* super blocks x
* super block isolated
* one dead super block func left
* dead maps fixed
* remove unnecessary funcs
* merged includes for pipes
* pipe data and EVT_GROUP enum
* fixed dead
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
ThreeMustyFears
9c5f34a61e
Match parakarry func ( #678 )
...
* match parakarry func
* run coverage
* fix warning
Co-authored-by: ThreeMustyFears <>
2022-04-08 14:30:01 -04:00
Ethan Roseman
29acf47328
_update_message ( #676 )
2022-04-07 16:51:21 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others ( #674 )
...
* filemenu_choose_name_handle_input
* filemenu_choose_name_init
* filemenu_main_handle_input
* update symbol_addrs
* filemenu_draw_contents_copy_arrow
* cleanup
* dusting
* npc funcs
* fio.c finished
* Cleanup
* warnings
* Cleanup + SaveDataHeader struct
* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) ( #673 )
...
* mgm_01 start
* strange issue
* blah
* rodata fix
* done with mgm_01 + misc cleanup
* almost done mgm
* minor issues with last 3 functions
* match help
* mgm code done
* proper msg pal usage
* fix warnings
* fix more warnings
* ive been warned
* requests
* area_kgr
* battle cam symbol names
* msg cleanup work
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data ( #671 )
...
* match 3 functions
* match 4 camera functions
* fixes
* camSettings type enum
* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop ( #670 )
...
* initial name changes
* hud_element function names
* missing player data fields
* entity cleanup
* missed a few things + starting action states
* some world partner cleanup
* idle/walk/hammer + peach cooking stuff
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Nasina
3ecb9263d1
Decomp world/actions/land.c and func_802B61E4_E23444 ( #665 )
...
* Decompiled func_802A10A4_77F2E4
* Resolved Suggestions
* Fixed Formatting Error
* Fixed Formatting Errors
* oops
* Move playerActorState Assignment
* Matched func 802B61E4 in idle.c
* Decomped and Matched func_802B6000_E24920.s
* Decomped and Matched func_802B61C0_E24AE0
* Decomped and Matched the rest of the functions in land.c
* Cleaned up land.c
* Cleaned up matched idle.c function
* Removed Function ASM files
* Fixed most warnings
* Fixed all warnings
* Applied Suggestions
* Appliied Style Suggestions
* Fix if statement
2022-03-22 17:56:28 -04:00
Ethan Roseman
9cd911765d
File menu & more ( #658 )
2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions ( #655 )
...
* Match a number of functions and introduce anon unions
* Fix warnings
* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs ( #653 )
...
* debuff.c
* 19FAF0 funcs
* clean
* some API stuff
* clean
* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
b427897581
Decomp RestorePreDefeatState + 2 more, add enum for RushFlags ( #651 )
...
* 3 funcs
* Rename rushesFlags to rushFlags, rename the RushFlags enum values
2022-02-20 01:46:27 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box ( #646 )
...
* match 9 functions
* draw_box data
* fix warnings
* fix
* fix warnings again
* PR suggestions
* replace int literals with enum values
* two more ints replaced
2022-02-13 17:19:59 +09:00
JoshDuMan
0f27b16f3c
Match test_item_entity_position ( #644 )
...
* Match test_item_entity_position
* Delete test_item_entity_position.s
* Add ENTITY_TYPE_2
* Update C50A0.c
* Update C50A0.c
2022-02-13 02:58:21 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others ( #641 )
...
* SFX funcs, configure fix
* the actual rename (oops)
* 3 sprite funcs
* 2 funcz
* calc_item_damage_enemy and cleanup, others
* cleanup
* Warnings
* clean fx_api
* match npc_raycast_general and name npc_collision.c
* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu ( #642 )
...
* start data migration
* decomp 12 functions
* make initial bss
* pause_tutorial_draw_contents
* pause_init
* decomp 3 functions
* decomp pause_tabs
* pause_badges_draw_contents
* pause_items
* pause_partners
* pause_spirits
* pause_map
* pause_gfx and pause_styles
* fixing warnings
* fixed all warnings
* bss
* rename bss fields
* make static from bss
* renaming global vars
* finish
* small fix
* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
ee0918018d
Match get_overriding_player_anim ( #631 )
2022-01-24 13:51:48 +00:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts ( #626 )
...
* Disassemble DGB
* Disasm omo
* Disassemble KGR
* Disassemble Battle Goompa
* Disasm Goombario
* Disasm Jan2
* Disasm JAN Battle Map
* Delete data files
* Disasm Spin Smash
* Partners Disasm
* Disasm KZN Battle Map
* Delete func
* jungle_guy
* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps ( #622 )
...
* Disassemble ISK Part 2 Battle Map
* Disassemble MIM BTL Map and fix script maps
* Delete mim
* Disasm Script
* Disassemble ARN Battle Map
* Remove files
* Remove struct
* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup ( #623 )
...
* rename static structs to blueprint
* evt structs renamed
* renamed HudElementAnim to HudScript, worked on triggers
* fix Trigger/TriggerBP fields and entity cleanup
* entity data cleanup 1
* block
* blue warp pipe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
36e5315fdc
Disassemble Various Data Files ( #616 )
...
* Disassemble IWA Battle Map
* Disassemble SBK Battle Map
* Disassemble Quake Hammer
* Disassemble jump.c
* Disassemble Hammer Action Command
* Some Labelling
* Fix symbol_addrs
* Disassemble ISK Part 1 Battle Map
* Restore symbol_addrs
2022-01-13 15:26:42 +09:00
JoshDuMan
79bcd008f9
Battle Map and Move Disassembly ( #614 )
2022-01-11 02:06:43 -05:00
JoshDuMan
03c60ee7c5
Improve disasm_script.py and do some sample scripts ( #606 )
2022-01-06 11:32:57 -05:00
HailSanta
acf6b92313
more fields and name consistency ( #603 )
...
* npc fields
* npc and actor naming
* missing hit sounds + naming consistenct
* added partner syms and player spin struct
* requested changes
* organized Vec structs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
JoshDuMan
4657f3621b
Disassemble mac, hos, and nok Battle Maps ( #602 )
...
* voodoo magic
* Cleanup + match func_802180D0_464560
* work
* Finish mac battle map
* Add to gBattleAreas
* splat
* Disassembled hos and nok battle maps
* Match Kent C Function
* fix build
* Fix
* Work on disasm_script
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-05 20:01:44 +09:00
HailSanta
13a2f40f2a
Update GameStatus fields ( #595 )
...
* renamed a few fields in game status
* created constant for MAX_GAME_TIME
* names for rumble funcs
* suggested changes
* created sound out enum
* function naming test
* actorClass consistent name
* water block effect field
* battle_status fields
Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle ( #597 )
2022-01-01 08:08:04 -05:00
Rainchus
2f7a1c72af
Decomp some player render functions ( #581 )
...
* decomp appendGfx_player, fix warnings in 77480.c file
* small style fixes
* fix action state enum and make use of enum
* merge master
* decomp some mario rendering functions
* run coverage.py
* review changes
* use decimal in func arg
2021-12-29 13:09:19 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy ( #574 )
...
* popup_menu_update & other
* a bunch of 190B20
* starting load_player_actor
* load_player_actor
* blorp
* load_partner_actor
* fx_11_main
* fx_11 done
* cleanup
* fx_12
* 3 encounter_api funcs
* encounter_api done
* some 20ec0 funcs
* clean
* PR comments, warnings
* name btl_actorHomePositions
* PR comments
2021-12-28 20:43:24 +09:00
Rainchus
33457751e2
decomp appendGfx_player, fix warnings in 77480.c file ( #572 )
...
* decomp appendGfx_player, fix warnings in 77480.c file
* small style fixes
* fix action state enum and make use of enum
2021-12-27 22:00:13 -05:00
Alex Bates
585c0dc428
Name and document btl_init_menu_* funcs ( #567 )
...
* btl_init_menu_*
* https://c.tenor.com/D0mk5R5x1G8AAAAC/cat-fat-cat.gif
2021-12-24 23:21:03 +09:00
Alexander Faßbender
f82f699188
DSL Script conversion ( #562 )
...
* start converting scritps to new syntax
* convert old DSL scripts to new format
* update disasm_script and disasm more DSL scripts
* .
* .
* resolve issues
* add EVT_PTR() to GotoMap calls
2021-12-24 14:29:05 +01:00
Alexander Faßbender
dbde606a86
calc_item_damage_enemy ( #549 )
...
* setup function
* cleanup parts of calc_item_damage_enemy
* .
* .
* .
* resolve issues
* set function as NON_MATCHING
* npc flags
* resolve issues
* .
* Update include/enums.h
Co-authored-by: Alex Bates <hi@imalex.xyz>
* Update 17FEB0.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-21 23:12:59 +01:00
JoshDuMan
2b6323a6b2
Match check_for_interactables ( #553 )
...
* Match check_for_interactables
* Delete check_for_interactables.s
* Update enums.h
* unk_C8 -> Npc*
* Update 77480.c
* Update 77480.c
* Update 77480.c
* Update 77480.c
* Update 77480.c (#7 )
* Update functions.h
* Merge branch 'master' of https://github.com/pmret/papermario into arn
* Fix build.
* Update src/77480.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
* Comments
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-17 23:04:54 -05:00
Alexander Faßbender
967427ba97
Decomp misc funcs ( #546 )
...
* decomp misc funcs
* cleanup on MakeShop and initial work on ShowShopOwnerDialog
* match ShowShopOwnerDialog
* decomp misc funcs
* cleanup on MakeShop and initial work on ShowShopOwnerDialog
* match ShowShopOwnerDialog
* resolve issues
* resolve warnings
* Update src/world/script_api/7E0E80.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-15 20:12:43 +01:00
Ethan Roseman
7230c62545
Appetizer sampler ( #547 )
...
* 2 fold funcs
* func_8013B1B0
* cleanup & naming
* more formatting
* cleanup
* progress & filemenu stuff
* 2
* func_8013CFA8
* fold_load_gfx (thanks Wiseguy)
* update_encounters_pre_battle
* 3 mdl funcs
* more model funcs
* cd180 funcs
* progrezz
* 3 cam funcs
* more
* 1 more
* eob30 progress
* sfx_play_sound_at_position & sound enum cleanup
* cleanup
* cleanup2
* PR comments
2021-12-13 18:27:28 +09:00
Alexander Faßbender
c719faf847
Create simple data "migration" script ( #548 )
...
* setup function
* cleanup parts of calc_item_damage_enemy
* init data2c
* clean up data2c.py
* .
* rename and update script to have additional functionality
* .
2021-12-12 22:53:19 +09:00
Rainchus
d9c72e432b
Match more overworld partner functions ( #541 )
...
* decomp watt overworld functions
* fix struct that was wrongly changed
* run coverage.py
* requested changes for watt.c and decomp a function from sbk_02
* run coverage.py
* more style changes
* decomp all functions in 92A2B0.c
* run coverage.py
* use map_var instead of hex constant, other style changes
* pull sbk_02.h changes
* ...actually merge master correctly
* decomp most functions in nok_04
* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c
* run coverage.py
* code review changes + few extra functions
* decomp lakilester functions and fix style in other files
* decomp more laki overworld functions
* add close match for func_802BDDD8_321928
* requested changes
* more requested style changes
* style changes
* last of review changes
* another small style fix
* ...accidentally deleted the f on a float immediate
* decomp world sushie/watt files
* run coverage.py
* small style fixes
* fix 2 warnings in watt.c
* decomp kooper world functions
* requested style changes
* couple more style changes
* decomp kooper world functions
* last style changes
* decomp more kooper world functions
* match world kooper file except 2 non_equivalent
* non matching of last world bow function
* migrate data.s file to bombette.c, also decomp various overoworld partner functions
* match more overworld partner functions
* style changes
* update variable names
* some requested changes done
* add enums and other cleanup to overworld partner files
* run coverage.py
* add a space to watt file
* remove raw pointers from partner files plus other requested changes
* remove goompa raw pointer
Co-authored-by: root <root@DESKTOP-HK751F2.localdomain>
Co-authored-by: Rainchus <Rainchus@github.com>
2021-12-06 21:25:43 +09:00
Alexander Faßbender
d2ce4dd89e
Match all FX render functions ( #540 )
...
* match most fx_XX_render functions
* match the rest of the fx render functions
* resolve data migration issues
* resolve issues
* Update effect_117.c
2021-11-26 10:25:50 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp ( #535 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* SetEntityCullMode & some of appendGfx_model
* 9 smalls
* 2 more
* 2 mo
* update_player_actor_shadow
* EffectInstanceData rework
* some shtuff
* effect_10 dun
* wip
* wip
* wipz
* rename
* progz
* remove wip work for appendGfx_model
* PR comments
* Alex comments
* tomorrow for sure
* eventually
2021-11-19 23:31:28 +09:00
ThreeMustyFears
7a95f21a17
Match some 16F740 funcs ( #532 )
...
* update enums and functions
* match a couple of funcs
* run coverage.py
* some initial cleanup
* missed something
* requested changes
* remove space
* more changes
* aligned enum
Co-authored-by: ThreeMustyFears <>
2021-11-17 23:43:50 +09:00
Ethan Roseman
34254d102e
appendGfx_message ( #520 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* PR comments
* ran formatter
* change some types
* debuggin
* undebuggin
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-11-12 21:23:43 +09:00
Alexander Faßbender
be4bb17dee
Update flags and enums in enums.h ( #525 )
...
* prepare enums.h
* update enums.h
* add commits to enums.h
* resolve enum and flag issues with enums.h
* delete artifacts
* resolve issue with soundid enum
* :P
* setup first few parameterised flag enums
* add flags to npc.h related structs
* add flags to npc.h related structs
* create enums for several common structs
* .
* resolve issue with enum sizes
* resolve issue with enum sizes
* resolve issue with enum sizes
* parameterise entity and event related flags
* update enums.h
* add commits to enums.h
* resolve enum and flag issues with enums.h
* delete artifacts
* resolve issue with soundid enum
* :P
* setup first few parameterised flag enums
* add flags to npc.h related structs
* add flags to npc.h related structs
* create enums for several common structs
* .
* resolve issue with enum sizes
* resolve issue with enum sizes
* resolve issue with enum sizes
* parameterise entity and event related flags
* .
* Update 190B20.c
* Update enums.h
2021-11-11 13:30:59 +09:00
JoshDuMan
fd7acde70b
Match attack submenus ( #523 )
...
* Match func_80263914
* Match func_802634B8
* Match func_802636E4
2021-11-10 18:57:55 +00:00
Rainchus
432e891080
Various C file decomp ( #501 )
...
* decomp watt overworld functions
* fix struct that was wrongly changed
* run coverage.py
* requested changes for watt.c and decomp a function from sbk_02
* run coverage.py
* more style changes
* decomp all functions in 92A2B0.c
* run coverage.py
* use map_var instead of hex constant, other style changes
* pull sbk_02.h changes
* ...actually merge master correctly
* decomp most functions in nok_04
* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c
* run coverage.py
* code review changes + few extra functions
* decomp lakilester functions and fix style in other files
* decomp more laki overworld functions
* add close match for func_802BDDD8_321928
* requested changes
* more requested style changes
* style changes
* last of review changes
* another small style fix
* ...accidentally deleted the f on a float immediate
2021-11-01 17:06:45 +09:00
Technoman
b4e5b9e6af
Match SummonEnemy & UseIdleAnimation ( #510 )
2021-10-31 15:39:33 +00:00
Alexander Faßbender
fbc901ac49
decompile several map and battle-map related functions ( #504 )
...
* decompile several map and battle-map related functions
* remove unnecessary folder
* resolve issue
* .
* .
* Update 52B6A0.c
* Update 6DBDA0.c
2021-10-29 20:14:51 +02:00
Alexander Faßbender
beeb5627e6
Deduplicate various dead functions ( #494 )
...
* what is dead may never die
* resolve issues
* fixing dead_gPartnerActionStatus2
* .
* resolve issues
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 16:32:44 +02:00
JoshDuMan
aa6054a1ea
Match calc_enemy_damage_target ( #489 )
...
* Match calc_enemy_damage_target
* Update 1A5830.c
* Delete calc_enemy_damage_target.s
* Update enums.h
* Update 1A5830.c
* Update functions.h
* ;
* eth cleanup
* comments
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 19:28:45 +09:00
JoshDuMan
ae1e2a740d
Match BoostAttack ( #477 )
2021-10-17 20:34:18 +01:00
Ethan Roseman
969e28c76c
40% ( #459 )
...
* cleanup
* some of effect_9
* remove 1 warning
* restore Bowser Slug to his former glory (behavior)
2021-10-03 18:42:38 +01:00
Dalrik
c3c790527d
Decomp pause_sort_item_list and pause_draw_rect ( #453 )
...
* WIP pause_sort_item_list
* Decomp pause_draw_rect and pause_sort_item_list
The match on pause_sort_item_list is very sketchy, there's probably a much simpler way to write the function that I can't find
* Review for 135EE0
2021-10-01 20:14:54 +09:00
Ian
cedfcbbb89
Decomp most of the pause badge menu ( #447 )
...
* Define gMoveTable
* pause_get_total_equipped_bp_cost
* pause_badges_draw_bp_orbs
* pause_badges_cleanup
* pause_badges_init
* pause_badges_try_remove
* pause_badges_handle_input
* pause_badges_try_equip
* WIP on pause_badges_load_badges, almost perfect match
* Full match on pause_badges_load_badges
* Review changes for pause badges
* A few more pause badge review changes, missing some spaces around add/subtract operators
* More small pause badges fixes
* Pause badges review: remove enum typedefs, add names for ranges in ItemID
2021-09-28 16:47:55 +09:00
Ethan Roseman
555f0ea15b
Effects ( #442 )
...
* effect shim names
* fx_1_main and data migration
* fx_1_renderWorld
* header reorg
* remove stale comment
* effect_1
* cleanup
* fx_6 stuff
* most of effect_6, misc changes
* cleanup
* PR stuff
* warningz
2021-09-27 08:19:58 +09:00
Alexander Faßbender
205103bf2e
Decompile dead functions ( #432 )
...
* decompile several dead functions
* .
* resolve issues and deduplicate StarSpiritEffect structs
* .
* resolve the requested change
2021-09-26 16:52:25 -04:00
eperdew
560f5a873e
Decompile E225B0.c. ( #434 )
...
* Decompile E225B0.c.
* Decompile EB5130.c.
* Fix an off-by-one error that did not affect codegen.
The struct declared in EB5130.c was missing a byte in a char array
for no good reason.
* Address ethteck's feedback for PR#434.
- Move struct8015A578 to common_structs.h.
- Add new unknown sound SOUND_UNKNOWN_17B.
- Address various nits.
* Update PR based on @nanaian's feedback.
- Change first argument of mem_clear to be a void* (matching bzero).
2021-09-26 21:04:12 +09:00
ThreeMustyFears
a9179ce7fb
Match use_tweester, and munchlesia + misc partners ( #422 )
...
* update common_structs and enums
* match tweester and munchlesia
* update undefined_syms
* same function in different partners
* run coverage
* some changes
* other spaces
* attempt at deduplicating
* Revert "attempt at deduplicating"
This reverts commit 6393e85703
.
Co-authored-by: ThreeMustyFears <>
2021-09-23 11:06:57 +09:00
ThreeMustyFears
b127733cfa
Match spinning flower and slide ( #419 )
...
* match use_spinning_flower.c
* match slide.c
* some partners.c matches
2021-09-16 13:19:12 +01:00
Alexander Faßbender
4bdb7280a7
Create dead.h and update dead code units ( #394 )
...
* create dead.h and resolve #350
* Update variables.h
* Update dead.h
2021-08-26 04:29:59 +09:00
Ethan Roseman
f5a6d26ca8
Full GCC Compiler ( #378 )
...
* fx table work
* fx data
* blah
* render_effects_UI
* split out effects.c
* initial testing of full gcc compiler
* don't touch undefined syms/funcs auto
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "25b848a230"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "25b848a230"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 4 npc funcs
* nine sef commands
* test
* test2
* run undefined_syms through cpp, remove bss and dead syms files
* nuContQueryRead
* update compiler
* configure fixes
* Update compiler binaries with latest build
* permuter_settings
* xgcc -> gcc
* change permissions
* .
* fix permuter stuff
* gcc is the bane of my existence
* non-dumb mac cpp
* build .cpp files with g++
* ccache
* hide stdout/stderr from ccache check
* fix #374
* tar something and other
* ok!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* lol
* fix linux install
* 👍
* 👍 👍
* Make cousin J happy
* always 👍
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "09a5715405"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "09a5715405"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
Co-authored-by: alex <16batesa@gmail.com>
2021-08-23 06:55:26 +09:00
Ethan Roseman
2c0cb43181
Tidying ( #375 )
...
* don't touch undefined syms/funcs auto
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "25b848a230"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "25b848a230"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 4 npc funcs
* nine sef commands
* test
* test2
* run undefined_syms through cpp, remove bss and dead syms files
* nuContQueryRead
* Remove unnecessary flags
* oops
* oops2
2021-08-22 22:10:06 +09:00
JaThePlayer
af6416de0e
Major Action Command Decomp ( #365 )
...
* Decomp jump and most of tidal wave action commands
* More action commands
* stop_leech.c fully decomped.
* flee.c decomped
* cleanup and function name convention fixes
* slight cleanup
* Move ActionCommand enum to enums.h, style changes
* Changed some numbers to decimal
* That one missing newline
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-17 03:31:45 +09:00
Ethan Roseman
c7a7567d68
FX data/funcs, camera funcs, state funcs ( #364 )
...
* fx table work
* fx data
* blah
* render_effects_UI
* split out effects.c
* battle state menu functions
* render_frame
* clean
* clean
* 4 camera funcs
* state_step_end_battle & symbol names
* state_file_select done
* 111f0 done
* .
* PR comments
2021-08-17 03:14:58 +09:00
ThreeMustyFears
f23045e775
Match world/action/jump funcs ( #352 )
...
* Match all funcs
* Update common_structs.h
func_802B6000_E24040 was attempting to assign an f32 to a char[], so I updated these
* Added a couple of flags
* Some requested changes
I couldn't figure out how to get Kelebek1's suggestions for the suggest_player_anim_clearUnkFlag to work, but I managed to do it for sfx_play_sound_at_player
* Update enums.h
Removed unnecessary flag that I previously added
* Update functions.h
* Update 7bb60_len_41b0.c
There were some conflicting declarations so I changed them
* Delete ver/us/asm/nonmatchings/world/action/jump directory
* Update jump.c
2021-08-04 18:20:16 +09:00
Alexander Faßbender
11a6166cd8
Decompile miscellaneous dead funcs and find_duplicates.py ( #349 )
...
* match last bow fumction
* decomp more partner functions
* :)
* :)
* resolve merge conflict and style conflicts
* fix
* decomp :)
* :(
* :(((
* :)
* :(
* :)
* :)))))
* :(
* :/
* idk
* :/
* What
* Done.
* PR comments
* :(
* decompile dead funcs
* find_duplicates.py +x
* rename dead functions and resolve PR
* :)
* .
* .
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-02 23:04:11 +09:00
alex
b48eb150d2
battle/action_cmd ( #348 )
...
* compile
* improve match
* improve
* ~check_block_input
* match LoadActionCommand
* cleanup
* match SetupMashMeter
* check_block_input much closer
* name action_cmd segments
* make better for great good
* improve again
* revert removing blah
* close
* improve
* match func_80268224
* match func_80268284 wrappers
* improvements
* work on func_80268938
* maide changes to check_block_input
* check_block_input :OK: - thanks Maide!
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-01 01:50:10 +09:00
Ethan Roseman
5d69c3454f
effect shims and more battle matches ( #347 )
2021-07-31 15:32:19 +01:00
ThreeMustyFears
a1228bfad9
Match func_800397E8 ( #342 )
...
* Match func_800397E8
* Fix function prototype
* Delete func_800397E8.s
* add spaces
* Style changes
* Add flags in enum.h
* Added flags
2021-07-25 04:07:08 +09:00
JoshDuMan
763e071b52
Label some time freeze defines. ( #341 )
...
* Create defines for time freezes.
* Update SaveBlock.c
* Update state_pause.c
* Update 3251D0.c
* Update state_file_select.c
* Update HeartBlock.c
* Update goombario.c
* Update state_battle.c
* Update C4DEF0.c
* Update C4DEF0.c
2021-07-25 01:34:55 +09:00
Ethan Roseman
ed2665a934
Various funcs in 77480, 1A5830, 1776B0 ( #328 )
...
* 2 funcs in 77480
* SetPartSize
* 2 funcs in 1A5830
* 34 funcs in 1776B0
2021-07-20 11:51:11 +01:00
Ethan Roseman
ab96e98acf
Miscellaneoush Decomp 323 ( #323 )
...
* more images
* new data file
* 2 undefined syms
* func_80048E34
* Shorten BattleStatus
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "2fbdbb9df8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2fbdbb9df8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* chop away 0x460-onward in BattleState
* battle.c complete!
* .
2021-07-19 20:49:30 +09:00
alex
da6fd773bb
Disassemble battle/partner/goombario.c ( #308 )
...
* name battle/partner/ segments
* name battle_goombario sprites
* battle/partner/goombario data
* update
2021-07-12 22:00:45 +09:00
Ethan Roseman
8c690d23d1
Assorted Morsels ( #297 )
...
* bss
* 3 audios
* d5a50 stuff
* some icon funcs
* get_icon_render_pos
* PlayerLandJump
* func_80248170
* cleanup
* splat update prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "81c4b35b89"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "81c4b35b89"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "9b791a654a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "9b791a654a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2cf2a5e5d8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2cf2a5e5d8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* fix loop in PaperMarioNpcSprites
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2fab217750"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2fab217750"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* add sha1 to yaml
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "426b08200d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "426b08200d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* varTable -> union :( + player_api funcs
* 6 more
* 4 more
* 5 mo
* 1 mo
* 1 mo 2
* 5 mo
* player_jump
* 3 mo
* some 18F340
* 6 more
* 6 mo
* nm
* 1
* 1 more
* some PR feedback
* symbol addr update
* UnsetCamera0Flag1000
* SetPlayerSpriteSet2
* action 18
* encounter + a smol hammer
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "8cf482fe57"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4c0a93eaed"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 3 and cleanup
* undo yucky union
* PR comments
* get_enemy_safe
* cleanup
* move VirtualEntity
* attempt to fix doxygen
* 3, cleanup
* broken
* fixed!
* progress
* 2
* 3 and cleanup
* 6 map_api funcs
* 3 map api
* CreateNpc
* BringPartnerOut & NpcFlyTo
* npc_api complete
* update_scripts
* 4 si bois inc si_execute_next_command
* update symbol_addrs
* 2 more and cleanup
* camera struct & do_camera_type_0
* PR feedback
* small tidying
2021-06-21 13:30:57 +09:00
pixel-stuck
e61e67ea9b
[WIP] Work on npc.c ( #295 )
...
* formatting
* format + misc work
* lots of work on npc.c
* PR comments, asm delet + other misc fixes
* missed one
* temporarily remove cleanup step for testing
* test fix for splat
* test
* o2
* o0
* fix Yay0decompress.c bug
* debug logging
* stuff
* stuff2
* restore stuff
* more PR comments and some general cleanup
* NPC flags + improve match + misc
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-06-15 17:05:16 +09:00
alex
d530ca24cd
Various script cleanup ( #284 )
...
* update star_rod_idx_to_c for battles
* name spiked_goomba and paragoomba animations
* name cleft animations
* finish battle struct disasm
* fix for kmr part 3
* name jr troopa animations
Co-authored by: T00nbink <martyntoby@gmail.com>
* ignore star rod crash.xml
* foliage.inc.c
* foliage data
* script: =f -> = (float)
* script: add (int) cast
2021-04-28 17:58:21 +09:00
alex
df3ef58ba1
Crystal Palace reflection include & name some segments ( #274 )
...
* src/evt section
* evt data
* entity
* update entity func names
* names
* reflection wip
* lol
* ~pra_01
* nabbed em
* match func_80240500_D4D540
* match func_802402F0_D4D330
* last pra include func git add -A
* gCurrentCamID
* reflection.inc.c for pra_01
* reflection.inc.c
* rm
* match a few in tst_11
* use npc flags
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00
alex
8e47263c3f
Action segments ( #259 )
...
* rm debug.i
* match phys_update_action_state
* world/action/idle.c
* ~update_npcs
* document npc_iter_nop
* fix diff.py expected/ location
* struct/naming updates
* update Npc struct via clover
* coverage
* ~world_action_idle_update
* walk, run actions
* jump
* land
* name temp anim
* size for struct
* yucky
* talk
* stuff
* all the action segments
* ~func_802B61E4_E23444
* ~func_802B6000_E287F0
* cleanup
* remove step_entity_updatecmd comment
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-17 20:16:13 +09:00
Ethan Roseman
3315d6010f
Splat refactor ( #257 )
...
* all non-world rodata migrated
* data disasm
* kinda working
* updated yaml
* bloop
* linker header
* configure 2.0
* bin
* mass rename to remove code_
* pause rename
* battle partner stuff
* whew
* more renames
* more renames
* more renaming
* it builds!
* updates
* remove main prefix
* one more thing
* crc, yay0
* .data, .rodata, .bss
* img
* dead_atan2
* it buildsgit add -A
* split battle/partner/6FAD10
* rm &s on sleepy_sheep syms
* sha1sum ninja rule description
* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites
* uncomment
* fix mapfs
* match func_8003CFB4
* .
* clean up and name npc_iter_no_op
* npc.c
* enable cc warnings
* name npc_find_near
* use singular options.asset_path
* smores
* cc_dsl only when needed
* kinda fix configure for splat refactor2
* ok!
* new msg format
* remove old msg format docs
* slight bug fixes, splat adjustment
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cfc140bb76"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cfc140bb76"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "85349befcd"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "85349befcd"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Update symbol addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "a44631e194"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a44631e194"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00
Maide
8fbdc83055
area_dgb ( #254 )
...
* area_arn/arn_02
* Signed StoryProgress enum
* arn_03
* Update scripts
* arn_04
* fix kmr
* Broken for Ethan
* Commiting before maybe breaking everything
* Fix star rod
* Add funcs
* arn_05
* arn_07
* arn_08/arn_09
* Cleanup prototypes
* arn_11/12/13
* Cleanup
* Cleanup
* Review
* Add npc flag
* Comments
* dgb_01
* dgb_02
* dgb_03
* dgb_04
* Fixup commented functions
* dgb_05
* dgb_06
* dgb_07
* dgb_08
* dgb_09
* dgb_10
* dgb_11
* dgb_12
* dgb_15
* dgb_13
* dgb_14
* dgb_16
* dgb_17
* dgb_18
* Dumb newlines
* Replacing some funcs, scared I'll break everything to commit NOW!
* More
* More
* More
* a
* b
* c
* d
* e
* f
* remove asm
* Move newlines
2021-04-09 02:42:36 +09:00
Maide
5c1eefbdc3
Disassemble area_arn ( #251 )
2021-04-03 18:21:49 +01:00
alex
498694158a
Enum cleanup ( #247 )
...
* various cleanup
* item cleanup
* enums
* enum flags
* NO
* treat didAreaChange as bool in ifs
2021-04-02 01:50:38 -04:00
Maide
21917eb3dc
Enum all the things ( #241 )
2021-03-29 16:34:39 +09:00
Maide
a8e5d9b1d9
world/area_arn/arn_02 ( #236 )
...
* area_arn/arn_02
* Signed StoryProgress enum
2021-03-29 01:05:56 +01:00
alex
c8da41b5e4
Some of code_a5dd0_len_114e0.c ( #240 )
...
* match load_area_specific_entity_data
* wFog
* fix func_8011D72C type
* func_8011BAE8
* clone_model
* clean D_801512E0
* ~set_next_game_mode
* _set_game_mode
* gamemode funcs
* ~step_current_game_mode
* name funcs
* match queue_render_task
* tex panner funcs
* get_entity_type
* Entity::aabb
* GameMode::renderAux
* set_game_mode_slot
* game mode syms
2021-03-29 03:31:15 +09:00
Maide
ec2870d218
Update battle item enums ( #225 )
...
* a
* Dizzy Dial
* Dried shroom
* Dusty Hammer
* Egg Missile
* Electro Pop
* Fire Flower
* Food
* Fright Jar
* Hustle Drink
* Insecticide Herb
* Life Shroom
* Mushroom
* Mystery (partial)
* Pebble
* Please Come Back
* POW Block
* Repel Gel
* Shooting Star
* Sleepy Sheep
* Snowman Doll
* Stone Cap
* Stop Watch
* Strange Cake
* Strange Cake fixed
* Stone Cap broked
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "db0b6f0cba"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "db0b6f0cba"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Static all the things
* Tasty Tonic
* Thunder Bolt
* Thunder Rage
* Ultra Shroom
* Unknown Item
* Volt Shroom
Format & coverage
* Item Ids
* Update enums
* Fix
Co-authored-by: Lavos1 <saintlouisxx@gmail.com>
2021-03-25 02:30:25 +09:00
Maide
f03f08a38f
Battle items ( #222 )
...
* a
* Dizzy Dial
* Dried shroom
* Dusty Hammer
* Egg Missile
* Electro Pop
* Fire Flower
* Food
* Fright Jar
* Hustle Drink
* Insecticide Herb
* Life Shroom
* Mushroom
* Mystery (partial)
* Pebble
* Please Come Back
* POW Block
* Repel Gel
* Shooting Star
* Sleepy Sheep
* Snowman Doll
* Stone Cap
* Stop Watch
* Strange Cake
* Strange Cake fixed
* Stone Cap broked
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "db0b6f0cba"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "db0b6f0cba"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Static all the things
* Tasty Tonic
* Thunder Bolt
* Thunder Rage
* Ultra Shroom
* Unknown Item
* Volt Shroom
Format & coverage
* Item Ids
Co-authored-by: Lavos1 <saintlouisxx@gmail.com>
2021-03-24 04:39:43 -04:00
Ethan Roseman
555102c17c
Misc decomp 3 ( #202 )
...
* data fixes, SoundID rename
* ?
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "36030366ce"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "36030366ce"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
2021-03-10 14:13:02 +09:00
Ethan Roseman
6d66d5fedb
Odds and Ends ( #189 )
...
* fixing segment
* redoing subtree
* git subrepo clone https://github.com/ethteck/splat.git tools/splat
subrepo:
subdir: "tools/splat"
merged: "99cf514297"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "99cf514297"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix symbol_addrs
* sweet victory
* reformat collision_main_lateral.s
* Lots of matches, fixed diff.py issue, improved coverage.py
* some more
* update symbol_addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "c46026725a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "c46026725a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* update symbol_addrs
* fix disasm
* 2 mo
* Jenkinsfile
* PR comments
* check_input_status_menu, removing some macros
* a few funcs
* assist updates
* UnkAlphaFunc
* UnkPartnerPosFuncs
* Deleting stuff
* oopz
* dead_syms.txt, UnkNpcAIFunc14
* update symbol_addrs
* cleanup
* symbol_addrs
* cleanup
2021-02-20 23:41:30 +09:00
Ethan Roseman
ee7f09bb2b
Snibblets, Tidbits, and Morsels ( #188 )
...
* fixing segment
* redoing subtree
* git subrepo clone https://github.com/ethteck/splat.git tools/splat
subrepo:
subdir: "tools/splat"
merged: "99cf514297"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "99cf514297"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix symbol_addrs
* sweet victory
* reformat collision_main_lateral.s
* Lots of matches, fixed diff.py issue, improved coverage.py
* some more
* update symbol_addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "c46026725a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "c46026725a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* update symbol_addrs
* fix disasm
* 2 mo
* Jenkinsfile
* PR comments
2021-02-18 20:54:07 +09:00
Alex Bates
7d34a06136
match load_partner_npc
2021-02-09 15:03:21 +00:00