Alex Bates
86c2917cc0
match load_map_bg
...
Also added three new symbols to `undefined_syms.h`. Two of these are almost certainly string literals in `load_map_bg`, but we don't have rodata capability yet so they have to be declared in a different way.
2020-08-14 04:25:16 +01:00
Jdog
6aa628f3ac
Added gCurrentScriptList and some more matching funcs
2020-08-13 19:53:38 -07:00
Alex Bates
29db02ea7d
match RemoveFortressKeys
2020-08-14 03:24:21 +01:00
Alex Bates
e06fbbab51
match CountFortressKeys
...
Also fixed typo in the function name ('Fortess').
2020-08-14 03:22:41 +01:00
Alex Bates
707d25f656
match RemoveItem, almost
...
The generated addu instruction on the line marked with FIXME has its operands in a different order.
2020-08-14 02:55:06 +01:00
Alex Bates
31cabbeeff
match FindItem
2020-08-14 02:43:04 +01:00
Alex Bates
4ccb221916
remove battle_heap_create asm
2020-08-14 01:50:25 +01:00
Ethan Roseman
7d5c31a6e6
Cleanup, starting trigger functions
2020-08-13 01:03:47 -04:00
Ethan Roseman
e37c5b8194
removing .inc
2020-08-12 22:37:16 -04:00
Ethan Roseman
0782fa07a3
Refactoring stuff
2020-08-12 21:56:23 -04:00