Commit Graph

21 Commits

Author SHA1 Message Date
Ethan Roseman
d0a7655779
Various dompin (#672)
* partner funcs

* land.c

* filemenu_update

* 190A10.c

* hammer.c dun

* prog rock

* various funcs

* moving

* update_item_entities

* filemenu_yesno_handle_input

* cleanin

* sweeping

* PR comments
2022-03-30 21:07:13 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming (#632)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* PR stuffs
2022-01-25 01:58:33 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
Ethan Roseman
7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp (#535)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* SetEntityCullMode & some of appendGfx_model

* 9 smalls

* 2 more

* 2 mo

* update_player_actor_shadow

* EffectInstanceData rework

* some shtuff

* effect_10 dun

* wip

* wip

* wipz

* rename

* progz

* remove wip work for appendGfx_model

* PR comments

* Alex comments

* tomorrow for sure

* eventually
2021-11-19 23:31:28 +09:00
Lightning
1c64f15db1
Make a 224 functions show up in the elf (#530)
* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Decompile even more misc battle map funcs (#531)

* decompile misc battle map funcs

* fix warnings

* Decompile misc battle map funcs (#528)

* .

* .

* resolve issues

* Update fx_api.c

* Update fx_api.c

* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Fix merge issue

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-11-16 16:19:38 +09:00
Ethan Roseman
59050ec3e9
Effects & misc (#458)
* fx_6_appendGfx

* update_effects

* effect_6 done

* Update diff.py

* update configure for new splat

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "0efa552c5d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "0efa552c5d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* nu stuff / undefined_syms org

* Actor struct refactor to match AddActorVar (thanks Josh)

* various cleanup, matched an obfuscation func

* fx_7 work

* is_block_on_ground

* state_*

* create_entity_shadow, update asm macro to fix diff.py

* set_standard_shadow_scale

* set_npc_shadow_scale and set_peach_shadow_scale

* create_shadow_type

* revert macro.inc

* clear_model_data (thanks Josh)

* cleanup

* mdl_get_next_texture_address

* mdl_set_all_fog_mode

* load_model_textures

* fx_7_appendGfx (effect_7 done)

* fx_8_main

* fx_8_render

* fx_8_update

* func_E0010000

* func_E0010104

* effect_8 done

* effect_8 done

* warnings

* cleanup

* try to fix some warnings

* warnings + change Bowser Slug behavior
2021-10-04 00:44:16 +09:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp (#420)
* remove some warnings, improve build speed on master

* update Camera

* update_camera_zone_interp not matching but close :/

* cleanup

* configure fix

* cleanup, better gbi macros

* decomp and syms

* a couple more

* 2 more and stuff

* more naming

* 3

* syms

* mdl_get_child_count

* more stuff

* get_model_list_index_from_tree_index

* 5 more

* header org

* update_entity_shadow_position

* fog color funcs

* more color stuff

* display lists

* create_shadow_from_data

* 4 evt shtuffsh

* func_80117D00

* func_80111790

* some BSS

* entity_raycast_down

* MakeEntity and almost step_entity_commandList

* step_current_game_mode

* filemenu stuff

* lots more filemenu stuff

* cleanup

* formatting

* fixes

* 1 more

* more fixes
2021-09-22 20:17:46 +09:00
Alexander Faßbender
bcc20df00b
Replace get_variable with evt_get_variable in .s files (#410)
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.

* remove old .s files

* fix symbol_addrs error

* add evt_ 'prefix' to the dead functions in dead-h

* fix issue with .s files missing the evt_ prefix
2021-08-29 20:05:08 +02:00
Alexander Faßbender
b198250cde
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.

* remove old .s files

* fix symbol_addrs error

* add evt_ 'prefix' to the dead functions in dead-h
2021-08-29 18:51:56 +02:00
Ethan Roseman
5d69c3454f
effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
Ethan Roseman
ed9727a34e
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340)
* Update symbol_addrs

* effects.h and cleanup

* effect code generation!

* func_80024A784

* state_step_demo

* meh

* work on gfx_task_main and cleanup

* state_step_intro

* set_custom_gfx
2021-07-23 03:48:30 +09:00
Ethan Roseman
03eccf598f
Misc decomp 534 (#301)
* splat disasm update

* a little

* splat jtbl robustness

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "150dcdebfd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "150dcdebfd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* some rodata stuff

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "21bf3a381c"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "21bf3a381c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* All area rodata migrated

* UnkDistFunc

* SwitchToPartner

* UnkNpcAIFunc23

* UnkNpcAIFunc24

* UnkNpcAIFunc25

* cleanup & symbol_addrs

* disasm update

* work on fio.c (6240)

* data 'n' tst_04 funcz

* more tst_

* misc & PlayFX3D

* two end_01 funcs

* more shtuff

* fix

* fix2
2021-07-09 00:53:00 +09:00
Ethan Roseman
41417f4d70
All area rodata migrated (#299)
* splat disasm update

* a little

* splat jtbl robustness

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "150dcdebfd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "150dcdebfd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* some rodata stuff

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "21bf3a381c"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "21bf3a381c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* All area rodata migrated
2021-07-03 20:22:53 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs (#298)
* .

* yaml update

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cd690f725d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cd690f725d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* separate main bss syms

* renames and one match

* SR symbol rename

* fix symbol_addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5fa8aa24ca"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5fa8aa24ca"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove old artifacts
2021-06-30 11:27:12 +09:00
Ethan Roseman
8c690d23d1
Assorted Morsels (#297)
* bss

* 3 audios

* d5a50 stuff

* some icon funcs

* get_icon_render_pos

* PlayerLandJump

* func_80248170

* cleanup

* splat update prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "81c4b35b89"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "81c4b35b89"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "9b791a654a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "9b791a654a"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2cf2a5e5d8"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2cf2a5e5d8"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* fix loop in PaperMarioNpcSprites

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2fab217750"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "2fab217750"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* add sha1 to yaml

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "426b08200d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "426b08200d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* varTable -> union :( + player_api funcs

* 6 more

* 4 more

* 5 mo

* 1 mo

* 1 mo 2

* 5 mo

* player_jump

* 3 mo

* some 18F340

* 6 more

* 6 mo

* nm

* 1

* 1 more

* some PR feedback

* symbol addr update

* UnsetCamera0Flag1000

* SetPlayerSpriteSet2

* action 18

* encounter + a smol hammer

* git subrepo pull (merge) tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "8cf482fe57"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4c0a93eaed"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* 3 and cleanup

* undo yucky union

* PR comments

* get_enemy_safe

* cleanup

* move VirtualEntity

* attempt to fix doxygen

* 3, cleanup

* broken

* fixed!

* progress

* 2

* 3 and cleanup

* 6 map_api funcs

* 3 map api

* CreateNpc

* BringPartnerOut & NpcFlyTo

* npc_api complete

* update_scripts

* 4 si bois inc si_execute_next_command

* update symbol_addrs

* 2 more and cleanup

* camera struct & do_camera_type_0

* PR feedback

* small tidying
2021-06-21 13:30:57 +09:00
Ethan Roseman
08aad50545
50% Functions Decompiled (#292)
* part 2 dun

* DivActorLevel4

* Dist3D

* SetBackgroundAlpha & FreeIcon

* update symbol_addrs

* UnkBackgroundFunc3

* anudder

* UnkFogFunc2

* Disasm most remaining data

* model stuff and renames

* update symbol_addrs

* bss

* a5dd0 data migration

* entity funcs

* render_entities

* render_shadows

* entity_get_collision_flags

* 2 map api

* 2 mo

* progress

* fix 2 non-matchings

* clean

* pause_draw_menu_label

* another

* progs

* 50% function count

* remove commented funcs

* symbol_addrs

* PR comments
2021-05-08 14:34:57 +09:00
Ethan Roseman
ad80f13149
Battle Area + Effect Data (#289)
* part 2 dun

* DivActorLevel4

* Dist3D

* SetBackgroundAlpha & FreeIcon

* update symbol_addrs

* UnkBackgroundFunc3

* anudder

* UnkFogFunc2

* Disasm most remaining data

* model stuff and renames

* update symbol_addrs
2021-05-02 04:03:42 +09:00
alex
df3ef58ba1
Crystal Palace reflection include & name some segments (#274)
* src/evt section

* evt data

* entity

* update entity func names

* names

* reflection wip

* lol

* ~pra_01

* nabbed em

* match func_80240500_D4D540

* match func_802402F0_D4D330

* last pra include func git add -A

* gCurrentCamID

* reflection.inc.c for pra_01

* reflection.inc.c

* rm

* match a few in tst_11

* use npc flags

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00
alex
8e47263c3f
Action segments (#259)
* rm debug.i

* match phys_update_action_state

* world/action/idle.c

* ~update_npcs

* document npc_iter_nop

* fix diff.py expected/ location

* struct/naming updates

* update Npc struct via clover

* coverage

* ~world_action_idle_update

* walk, run actions

* jump

* land

* name temp anim

* size for struct

* yucky

* talk

* stuff

* all the action segments

* ~func_802B61E4_E23444

* ~func_802B6000_E287F0

* cleanup

* remove step_entity_updatecmd comment

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-17 20:16:13 +09:00
Ethan Roseman
3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00