Commit Graph

331 Commits

Author SHA1 Message Date
dark-samus
50f8ca824b fix bug in assembler 2020-08-14 21:54:11 -04:00
Alex Bates
dae676c8af match UpdateLerp 2020-08-15 01:49:33 +01:00
Jdog
73a39e0747 undo change to script_context struct that was experimental 2020-08-14 16:33:44 -07:00
Jdog
1a4f01fe7b Fixing some issues and including removal of .s files 2020-08-14 16:31:50 -07:00
Alex Bates
eb3ef759d7 Merge remote-tracking branch 'origin/master' into sr-structs 2020-08-14 23:59:42 +01:00
Alex Bates
a2ab091516 Merge remote-tracking branch 'origin/sr-structs-ethan' into sr-structs 2020-08-14 23:55:03 +01:00
Alex Bates
4724a110a5 generate enums.h 2020-08-14 23:53:01 +01:00
Alex Bates
6c59c2fca7 swap bg_header raster/palette fields 2020-08-14 23:53:01 +01:00
Jdog
760e1351fb Working more on script-related functions 2020-08-14 15:05:05 -07:00
Ethan Roseman
6e44a205e9 OK 2020-08-14 17:53:45 -04:00
Alex Bates
5e6173f25b generate common_structs.h from star rod database 2020-08-14 21:10:34 +01:00
Ethan Roseman
56ef80de67 Merge remote-tracking branch 'origin/master' into si 2020-08-14 11:23:15 -04:00
Ethan Roseman
7e0880dfdd Work on script interpreter 2020-08-14 11:18:05 -04:00
Ethan Roseman
1620b367ee
Merge pull request #6 from JoshW-7/master
Added gCurrentScriptList and some more matching funcs
2020-08-14 11:09:37 -04:00
Ethan Roseman
bc5fa0f5bf fix master 2020-08-14 11:05:28 -04:00
Ethan Roseman
4dbaf81ed2
Merge pull request #7 from nanaian/load_map_bg
match load_map_bg
2020-08-14 10:58:16 -04:00
Jdog
c179e51a88 Change to use ARRAY_COUNT for script list stuff 2020-08-14 07:50:44 -07:00
Jdog
73e1eff76e more refinements on script list stuff 2020-08-14 07:25:33 -07:00
Alex Bates
652d2ada46 match game_status 2020-08-14 12:47:54 +01:00
Alex Bates
9eb74da229 use char[] type for string externs 2020-08-14 05:25:13 +01:00
Alex Bates
357220cf92 fix some mis-sized unknown fields 2020-08-14 05:22:59 +01:00
dark-samus
84ecb71d07 add fairly close to matching is_ability_active commented 2020-08-14 00:20:11 -04:00
Alex Bates
78d23805e0 wip: update game_status struct
Non-matching right now, I probably made an alignment/sizing error somewhere - proofreading would be appreciated.
2020-08-14 05:08:55 +01:00
Alex Bates
15f3d1a565 use bg_header type for gBackgroundImage 2020-08-14 04:37:24 +01:00
Alex Bates
86c2917cc0 match load_map_bg
Also added three new symbols to `undefined_syms.h`. Two of these are almost certainly string literals in `load_map_bg`, but we don't have rodata capability yet so they have to be declared in a different way.
2020-08-14 04:25:16 +01:00
Jdog
6aa628f3ac Added gCurrentScriptList and some more matching funcs 2020-08-13 19:53:38 -07:00
Jdog
56391da10c Merge remote-tracking branch 'upstream/master' 2020-08-12 22:07:53 -07:00
Ethan Roseman
7d5c31a6e6 Cleanup, starting trigger functions 2020-08-13 01:03:47 -04:00
Jdog
9b60b24cb7 removed uneccessary global vars 2020-08-12 21:10:41 -07:00
Ethan Roseman
430e6dff98 Adding macro.inc include to macro 2020-08-12 22:46:59 -04:00
Ethan Roseman
0782fa07a3 Refactoring stuff 2020-08-12 21:56:23 -04:00