Ethan Roseman
731d270014
Fuse symbol_info with disasm_script so you can give it symbols ( #552 )
2021-12-15 19:27:26 -05:00
Alexander Faßbender
bbed111c28
Update migrate_data_to_c including some migration ( #550 )
...
* optimize migrate_data_to_c.py and do some data migration as a test
* .
* spacing
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-12-15 16:02:33 +01:00
Alexander Faßbender
c719faf847
Create simple data "migration" script ( #548 )
...
* setup function
* cleanup parts of calc_item_damage_enemy
* init data2c
* clean up data2c.py
* .
* rename and update script to have additional functionality
* .
2021-12-12 22:53:19 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp ( #535 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* SetEntityCullMode & some of appendGfx_model
* 9 smalls
* 2 more
* 2 mo
* update_player_actor_shadow
* EffectInstanceData rework
* some shtuff
* effect_10 dun
* wip
* wip
* wipz
* rename
* progz
* remove wip work for appendGfx_model
* PR comments
* Alex comments
* tomorrow for sure
* eventually
2021-11-19 23:31:28 +09:00
Ethan Roseman
34254d102e
appendGfx_message ( #520 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* PR comments
* ran formatter
* change some types
* debuggin
* undebuggin
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-11-12 21:23:43 +09:00
Alexander Faßbender
be4bb17dee
Update flags and enums in enums.h ( #525 )
...
* prepare enums.h
* update enums.h
* add commits to enums.h
* resolve enum and flag issues with enums.h
* delete artifacts
* resolve issue with soundid enum
* :P
* setup first few parameterised flag enums
* add flags to npc.h related structs
* add flags to npc.h related structs
* create enums for several common structs
* .
* resolve issue with enum sizes
* resolve issue with enum sizes
* resolve issue with enum sizes
* parameterise entity and event related flags
* update enums.h
* add commits to enums.h
* resolve enum and flag issues with enums.h
* delete artifacts
* resolve issue with soundid enum
* :P
* setup first few parameterised flag enums
* add flags to npc.h related structs
* add flags to npc.h related structs
* create enums for several common structs
* .
* resolve issue with enum sizes
* resolve issue with enum sizes
* resolve issue with enum sizes
* parameterise entity and event related flags
* .
* Update 190B20.c
* Update enums.h
2021-11-11 13:30:59 +09:00
Lightning
9764f4d44f
Changes required to prevent kmc compiler from using debugging ( #514 )
...
as it inserts extra instructions at the moment
2021-11-01 10:26:58 +09:00
Alex Bates
a8c85b377a
Share 1370.c across versions ( #509 )
...
* split jp gfxRetrace_Callback
* func_80025F70
* use 1370_len_7d0 on jp
* rename 1370_len_7d0 to main
* coverage.py
2021-10-31 03:53:55 +09:00
Alex Bates
8a380bf6ea
use is_debug.c on jp ( #507 )
2021-10-29 23:07:59 -04:00
Ethan Roseman
068b8a5b08
B4580 and d0a70_len_4fe0 ( #502 )
...
* func_80133A94
* animator stuff
* add_anim_node and animator_node_update_model_transform
* a bunch more
* more
* .
* temp
* create_mesh_animator
* 2 mo
* d0a70 funcs
* more d0a70
* 2 mo
* 1 + cleanup
* 2 mo
* cleanup
* revert change to verbosity for splat
* PR comments
2021-10-30 02:57:15 +09:00
Alexander Faßbender
b9bc4b8af8
Assign dead maps to alive counterparts ( #496 )
...
* add information about dead maps
* link the names of dead maps to their alive counterparts
* Update EB1170.c
* remove redundant function declaration
* resolve issues
2021-10-27 11:24:52 +02:00
Lightning
fb74314a6d
Debug in elf ( #491 )
...
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "e5838f0b06"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "e5838f0b06"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Allow storage of extra debug info in elf
* Fix string
* Add comment detailing purpose of genobjcopy
2021-10-25 23:26:38 -04:00
Alexander Faßbender
beeb5627e6
Deduplicate various dead functions ( #494 )
...
* what is dead may never die
* resolve issues
* fixing dead_gPartnerActionStatus2
* .
* resolve issues
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 16:32:44 +02:00
Alex Bates
ae00fea170
Add new EVT macros ( #482 )
...
* add tools and new macros
* change EVT_OP enum names
* first file
* convert some files
* stuff
* EVT_PTR
* src/battle/item
* src/battle
* tool changes
* clouds.inc.c
* src/evt
* foliage.inc.c
* bitwise ops
* staticentitydata vars
* add diff_evt.py
* use evt macros in dro_01
* evt macro docs
* whoops
* fix some warnings
2021-10-25 20:44:55 +09:00
Ethan Roseman
33c9dda3a5
KMC GCC, effects, cleanup, map funcs ( #476 )
...
* warnings, cleanup, 2 npc ai funcs
* kmcgcc stuff
* effect_75
* effect_9.c done
* cleanup, work on kmc gcc
* start on fx_73
* guOrtho/guOrthoF
* more libultra/cleanup
* more libultra
* add wine for darwin
* effect_73 done
* UnkQuizFunc
* effect func naming
* name appendGfx funcs
* fix fx_66
* Add KMC wrapper to Jenkinsfile
* mac fixes
* fix macro usage
* oopz
* 3 fixes
* blah
* KMC_ASM
* config changes
2021-10-22 23:01:27 +09:00
Lightning
f6fa89bbc4
Minor enhanement ;) ( #488 )
2021-10-21 13:38:17 -04:00
Ethan Roseman
969e28c76c
40% ( #459 )
...
* cleanup
* some of effect_9
* remove 1 warning
* restore Bowser Slug to his former glory (behavior)
2021-10-03 18:42:38 +01:00
Ethan Roseman
4c787f68c1
Effect_6 done, splat, diff updates ( #451 )
...
* fx_6_appendGfx
* update_effects
* effect_6 done
* Update diff.py
* update configure for new splat
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "0efa552c5d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "0efa552c5d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* nu stuff / undefined_syms org
2021-09-30 18:48:03 +09:00
Ethan Roseman
555f0ea15b
Effects ( #442 )
...
* effect shim names
* fx_1_main and data migration
* fx_1_renderWorld
* header reorg
* remove stale comment
* effect_1
* cleanup
* fx_6 stuff
* most of effect_6, misc changes
* cleanup
* PR stuff
* warningz
2021-09-27 08:19:58 +09:00
Alexander Faßbender
205103bf2e
Decompile dead functions ( #432 )
...
* decompile several dead functions
* .
* resolve issues and deduplicate StarSpiritEffect structs
* .
* resolve the requested change
2021-09-26 16:52:25 -04:00
Ethan Roseman
e04a2e8330
Set up IDO and match osFlash.c ( #424 )
...
* set up IDO, created osFlash, fix newlines in libultra headers
* osFlash OK
* Try to fix Jenkinsfile
2021-09-25 16:31:44 +09:00
Alexander Faßbender
9a50c4cbe1
Decompile dead functions ( #429 )
...
* decompile several duplicated dead funcs
* decompile several dead functions
* decompile dead functions
* resolve issue with UnkNpcAIFunc31
2021-09-25 08:06:34 +09:00
Alexander Faßbender
c66590758e
Decompile dead functions ( #426 )
...
* decompile several dead functions and add more dead counterparts to existing functions to dead.h
* .
* Update EF2680.c
2021-09-23 10:55:12 +02:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp ( #420 )
...
* remove some warnings, improve build speed on master
* update Camera
* update_camera_zone_interp not matching but close :/
* cleanup
* configure fix
* cleanup, better gbi macros
* decomp and syms
* a couple more
* 2 more and stuff
* more naming
* 3
* syms
* mdl_get_child_count
* more stuff
* get_model_list_index_from_tree_index
* 5 more
* header org
* update_entity_shadow_position
* fog color funcs
* more color stuff
* display lists
* create_shadow_from_data
* 4 evt shtuffsh
* func_80117D00
* func_80111790
* some BSS
* entity_raycast_down
* MakeEntity and almost step_entity_commandList
* step_current_game_mode
* filemenu stuff
* lots more filemenu stuff
* cleanup
* formatting
* fixes
* 1 more
* more fixes
2021-09-22 20:17:46 +09:00
Ethan Roseman
ac5b75763c
Fix alignment ( #421 )
...
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "0f6b99498e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a889d905d9"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* OK
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "7eb5744b2a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "7eb5744b2a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
2021-09-22 20:09:51 +09:00
Ethan Roseman
0989f8daa0
fix find_duplicates
2021-09-22 19:57:12 +09:00
alex
d4219ed94c
fix [rainbow] in msg compiler ( #416 )
...
It's unused but I saw the typo
2021-09-08 19:36:06 +09:00
Ethan Roseman
1b163a0c4a
Decomp some pause screen map functions ( #412 )
...
* decomp pause screen map functions
* pull upstream and merge
* change get_variable calls to evt_get_variable
* style fixes for map pause screen
* close match on pause_map_init and style in map pause functions
* small pause_map_cleanup change
* Matches (thanks Josh), structs, symbols, cleanup
* cleanup
* Symbol / struct refresh
* further cleanup
* data/rodata disasm, rodata migration, cleanup
* PR comments
* map message ids
Co-authored-by: Rain <rainmachus@gmail.com>
2021-09-02 20:17:40 +09:00
Alexander Faßbender
b198250cde
Rename every function that is a part of evt_funcs.h to have the evt_ prefix ( #408 )
...
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.
* remove old .s files
* fix symbol_addrs error
* add evt_ 'prefix' to the dead functions in dead-h
2021-08-29 18:51:56 +02:00
Ethan Roseman
3ed6f5b382
Don't uniq warnings and write initial build to file ( #407 )
...
* Don't uniq warnings and write initial build to file
* Don't build twice, turn ccache off by default
2021-08-30 01:48:23 +09:00
Alexander Faßbender
afab424519
Rename all si_funcs to evt_funcs ( #403 )
...
* resolve #397
* fix libultra
* Match func_80144E4C (#406 )
* Update hud_element.c
* Update hud_element.h
* Update hud_element.h
* Delete func_80144E4C.s
* Trigger funcs (#405 )
* remove old tools, fix warnings
* almost match si_handle_print_debug_var
* si_goto_end_loop and warnings
* is_trigger_bound and create_trigger
* Cleanup + matching 2 non-matchings
* update_triggers (trigger.c complete)
* fix warnings
* PR comments, m2ctx.py fix
* combine PR #398 with #403
* More entity decomp (#402 )
* More entity decomp
* cleanup
* Vec3f instead of 3 floats in structE307C0
* resolve #397
* fix libultra
* combine PR #398 with #403
* decompile evt_goto_end_loop
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
2021-08-29 23:34:42 +09:00
Ethan Roseman
a865cbdf17
Trigger funcs ( #405 )
...
* remove old tools, fix warnings
* almost match si_handle_print_debug_var
* si_goto_end_loop and warnings
* is_trigger_bound and create_trigger
* Cleanup + matching 2 non-matchings
* update_triggers (trigger.c complete)
* fix warnings
* PR comments, m2ctx.py fix
2021-08-29 22:44:17 +09:00
Muskellunge
c58b4098f5
decomped AC function ( #401 )
...
* rename func_80242178_7ECE88
* matched tiny function
* decomp AC func
* renamed some vars
* made requested changes
* named temp_s0
2021-08-27 01:44:37 -04:00
alex
b535fd7238
don't comment 'previous declaration of' warnings ( #400 )
2021-08-26 17:10:41 +09:00
jdaster64
3627d909fc
Power Shock - Adding 4/5 matching funcs ( #389 )
...
* Tidal Wave update function
* Tidal Wave merge issues, re-delete ASM
* action_cmd_tidal_wave_update (#379 )
* Adding Power Shock 4/5 matching, NON_MATCHING update func
* Responses to comments
* disable ccache on Jenkins :(
* oops
* Fix type warnings for HUD scripts, add function declarations
* Fixing a couple more Power Shock warnings
* Change HudElements* to s32s in Power Shock code
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-26 03:08:35 +09:00
alex
d0be37641b
Fix a bunch of warnings ( #388 )
...
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "5d7a6c0813"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5d7a6c0813"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* configure: add --no-warn
* clean up hud_element.h
* fix some warnings
2021-08-25 21:34:03 +09:00
EllipticEllipsis
0e1100de7f
Remove jumpscare, couple of additions to CONTRIBUTING.md ( #386 )
...
* Remove jumpscare
Allow the faint of heart to build the repo
* Clarify make_expected and add -3 info
* Add info about mips_to_c and m2ctx.py
* Mention -h
* Remove unneded version stuff for make_expected
2021-08-25 01:08:42 -04:00
alex
015151cbfb
add tools/get_variable.py
2021-08-25 01:17:37 +01:00
alex
f81658b0fa
never use ccache in permuter_settings.toml
2021-08-24 18:11:05 +01:00
alex
78a729a7a3
NPC animation cleanup ( #384 )
...
* remove BattleID and NpcAnimId typedefs
* change NPC_ANIM generation
* struct for StaticNpc.animations
* ~peach_make_disguise_npc
2021-08-25 01:42:29 +09:00
alex
d726b26287
Enforce warnings count in pull requests ( #380 )
...
* add warnings_count
Stolen from https://github.com/zeldaret/mm .
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* emit only new warnings
* add jp warnings
* fix ccache (lmao)
* slug comments about warnings
* oops
* oops again
* oops again again
* adjust message
* truncate warnings list if there are more than 100
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2021-08-24 22:30:35 +09:00
Ethan Roseman
f5a6d26ca8
Full GCC Compiler ( #378 )
...
* fx table work
* fx data
* blah
* render_effects_UI
* split out effects.c
* initial testing of full gcc compiler
* don't touch undefined syms/funcs auto
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "25b848a230"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "25b848a230"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 4 npc funcs
* nine sef commands
* test
* test2
* run undefined_syms through cpp, remove bss and dead syms files
* nuContQueryRead
* update compiler
* configure fixes
* Update compiler binaries with latest build
* permuter_settings
* xgcc -> gcc
* change permissions
* .
* fix permuter stuff
* gcc is the bane of my existence
* non-dumb mac cpp
* build .cpp files with g++
* ccache
* hide stdout/stderr from ccache check
* fix #374
* tar something and other
* ok!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* lol
* fix linux install
* 👍
* 👍 👍
* Make cousin J happy
* always 👍
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "09a5715405"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "09a5715405"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
Co-authored-by: alex <16batesa@gmail.com>
2021-08-23 06:55:26 +09:00
alex
de800e9c9f
mass script to evt type rename ( #377 )
...
* add process_scripts.py
* mass evt rename
2021-08-23 06:50:10 +09:00
Ethan Roseman
2c0cb43181
Tidying ( #375 )
...
* don't touch undefined syms/funcs auto
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "25b848a230"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "25b848a230"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 4 npc funcs
* nine sef commands
* test
* test2
* run undefined_syms through cpp, remove bss and dead syms files
* nuContQueryRead
* Remove unnecessary flags
* oops
* oops2
2021-08-22 22:10:06 +09:00
alex
048b166d0c
configure: use relative paths & fix arm toolchain
2021-08-18 18:10:11 +01:00
alex
49bee8512b
hud_element.c ( #371 )
...
* generate permuter_settings.toml
* remove -Wshadow (#366 )
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-08-18 17:28:32 +01:00
Ethan Roseman
aaf44dceac
effect overlay refactor ( #369 )
...
* fx table work
* fx data
* blah
* render_effects_UI
* split out effects.c
* battle state menu functions
* render_frame
* clean
* clean
* 4 camera funcs
* state_step_end_battle & symbol names
* state_file_select done
* 111f0 done
* .
* the great effect migration
* PR comments
* main func renames
* proper symbols for the effects table! (mostly)
* effect entry table cleanup
* comments
* Remove old asm, fix fx table
* cleanup
* cleanup
2021-08-17 12:24:26 +01:00
Ethan Roseman
3c887e6ac3
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp ( #360 )
...
* PlayEffect progress, two insane funcs
* PartnerActionStatus struct and some cleanup
* file split
* physics funcs
* data migration, some decomp
* curtains data, etc
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "b8bf80cd07"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "b8bf80cd07"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "265b837554"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "265b837554"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR comments
2021-08-14 02:27:57 +09:00
alex
932876f423
use cpp-11 if installed on macOS
2021-08-09 16:59:05 +01:00
Alexander Faßbender
0fb0b32d0c
Decompile several dead and duplicated functions ( #353 )
2021-08-02 19:03:51 +01:00