mirror of
https://github.com/pmret/papermario.git
synced 2024-11-19 17:32:30 +01:00
39 lines
940 B
C
39 lines
940 B
C
#include "common.h"
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", get_dpad_input_radial);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_8023E104);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_8023E11C);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", initialize_battle);
|
|
|
|
void func_8023E3FC(void) {
|
|
}
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", update_actor_shadows);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", update_battle_state);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", draw_main_battle_ui);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_8023ED5C);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_8023F060);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_8023F088);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_8023FF84);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", draw_enemy_health_bars);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", update_starpoints_display);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_802409F4);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", func_80240AA8);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", delete_actor);
|
|
|
|
INCLUDE_ASM(s32, "code_16c8e0", delete_player_actor);
|