papermario/src/code_759b0_len_61b0.c
2020-10-30 19:11:46 -04:00

190 lines
5.3 KiB
C

#include "common.h"
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DC500);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DC778);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DCB7C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DCE70);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DD04C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DD228);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DD44C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DD5B4);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DD618);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DD8FC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DDAE4);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DDC44);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DDCEC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DDD94);
INCLUDE_ASM(s32, "code_759b0_len_61b0", test_below_player);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DE46C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", trace_below_player);
INCLUDE_ASM(s32, "code_759b0_len_61b0", collision_check_above);
INCLUDE_ASM(s32, "code_759b0_len_61b0", trace_above_player);
INCLUDE_ASM(s32, "code_759b0_len_61b0", do_lateral_collision);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DEE5C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DF15C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DF3FC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", test_player_lateral);
INCLUDE_ASM(s32, "code_759b0_len_61b0", update_player);
INCLUDE_ASM(s32, "code_759b0_len_61b0", check_input_use_partner);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFAAC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFBE8);
void clear_player_status(void) {
mem_clear(&gPlayerStatus, sizeof(gPlayerStatus));
}
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFC74);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFCF4);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFD48);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFEFC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFF50);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFF78);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800DFFCC);
INCLUDE_ASM(f32, "code_759b0_len_61b0", func_800E0088, f32 arg0, f32 arg1);
void enable_player_shadow(void) {
get_shadow_by_index(D_8010F094)->flags &= ~1;
}
void disable_player_shadow(void) {
get_shadow_by_index(D_8010F094)->flags |= 1;
}
s32 disable_player_static_collisions(void) {
PlayerStatus* playerStatus = &gPlayerStatus;
playerStatus->flags |= 0x1000;
playerStatus->enableCollisionOverlapsCheck++;
return playerStatus->enableCollisionOverlapsCheck;
}
s32 enable_player_static_collisions(void) {
PlayerStatus* playerStatus = &gPlayerStatus;
playerStatus->enableCollisionOverlapsCheck--;
if (playerStatus->enableCollisionOverlapsCheck == 0) {
playerStatus->flags &= ~0x1000;
}
return playerStatus->enableCollisionOverlapsCheck;
}
s32 disable_player_input(void) {
PlayerStatus* playerStatus = &gPlayerStatus;
playerStatus->flags |= 0x2000;
playerStatus->statusMenuCounterinputEnabledCounter++;
return playerStatus->statusMenuCounterinputEnabledCounter;
}
s32 enable_player_input(void) {
PlayerStatus* playerStatus = &gPlayerStatus;
playerStatus->statusMenuCounterinputEnabledCounter--;
if (playerStatus->statusMenuCounterinputEnabledCounter == 0) {
playerStatus->flags &= ~0x2000;
}
return playerStatus->statusMenuCounterinputEnabledCounter;
}
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E01DC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0208);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0260);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0294);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0330);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0374);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0398);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E04D0);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0514);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0538);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0580);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0658);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E069C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E06C0);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E06D8);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0818);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0AD0);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0B14);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0B38);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0B90);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E0FEC);
void render_player(void) {
if (!GAME_STATUS->disableScripts) {
render_player_model();
}
}
INCLUDE_ASM(void, "code_759b0_len_61b0", render_player_model);
INCLUDE_ASM(s32, "code_759b0_len_61b0", appendGfx_player);
INCLUDE_ASM(s32, "code_759b0_len_61b0", appendGfx_player_spin);
INCLUDE_ASM(s32, "code_759b0_len_61b0", update_player_shadow);
INCLUDE_ASM(s32, "code_759b0_len_61b0", update_player_input);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E205C);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E22E4);
INCLUDE_ASM(s32, "code_759b0_len_61b0", input_to_move_vector);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E23FC);
INCLUDE_ASM(s32, "code_759b0_len_61b0", func_800E24F8);