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96b4ec67f1
* add SBN decoding * sbn.yaml instead of files.json/init.json * add id numbers to file name - filenames internal to SBNs are duplicates * Fixed bug where we mistakenly interpreted a bank file ID of -1 as the last file in the list rather than no file * Encoding functional * cleanup * Updated .gitignore to catch sbn files * fixed some bugs and made suggested changes * Fixes some code review issues * fixes, pal sbn --------- Co-authored-by: Alex Bates <alex@nanaian.town> Co-authored-by: Ethan Roseman <ethteck@gmail.com> |
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.. | ||
__init__.py | ||
gfx_common.py | ||
icon.yaml | ||
map_data.yaml | ||
msg_pal_en.yaml | ||
msg.yaml | ||
npc_sprite_names.yaml | ||
player_sprite_names.yaml | ||
pm_charset_palettes.py | ||
pm_charset.py | ||
pm_effect_loads.py | ||
pm_effect_shims.py | ||
pm_icons.py | ||
pm_imgfx_data.py | ||
pm_map_data.py | ||
pm_msg.py | ||
pm_sbn.py | ||
pm_sprite_shading_profiles.py | ||
pm_sprites.py | ||
sprite_common.py | ||
tex_archives.py | ||
vtx_common.py |