papermario/ver/pal
Marijn van der Werf ff4935de77
Pal engine2 (#1106)
* Work on engine2

* Fix some names

* Match init_hud_element_list

* Fix stuff

* fix stuff

* Update src/msg.c

Co-authored-by: Alex Bates <alex@nanaian.town>

* condtionally define constants

* fix warning

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Alex Bates <alex@nanaian.town>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-08-07 13:50:01 +09:00
..
asm Pal engine2 (#1106) 2023-08-07 13:50:01 +09:00
checksum.sha1 Build world/area_mac/machi for PAL (#967) 2023-03-12 19:08:06 -04:00
effects.yaml more segments for pal (#1095) 2023-07-25 03:07:47 +09:00
splat-shift.yaml appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
splat.yaml Pal engine2 (#1106) 2023-08-07 13:50:01 +09:00
symbol_addrs.txt Pal engine2 (#1106) 2023-08-07 13:50:01 +09:00
undefined_funcs_auto.txt Build world/area_mac/machi for PAL (#967) 2023-03-12 19:08:06 -04:00
undefined_syms_auto.txt more segments for pal (#1095) 2023-07-25 03:07:47 +09:00
undefined_syms.txt Pal engine2 (#1106) 2023-08-07 13:50:01 +09:00