papermario/ver
Marijn van der Werf a69ae38bfe
Pal entity (#1099)
* Start with entity segment

* Match Hammer[123]Block

* match /^entity_model_ShatteringHammer[1-3]Block$/

* match /_ShatteringHammer(Yellow|Red|Unused)Block$/

* Clean up undefined syms

* Match push/brick/shat block

* Match inert and heart blocks

* Match pow super ultra

* Match hit yellow block

* Match 5 more entities

* Match more segments

* More pal entities

* More pal segments

* More entities

* More entities

* Finish entities
2023-07-28 03:30:24 +09:00
..
ique Effect data refactor (#1094) 2023-07-25 02:51:48 +09:00
jp Effect data refactor (#1094) 2023-07-25 02:51:48 +09:00
pal Pal entity (#1099) 2023-07-28 03:30:24 +09:00
us SBN encoding (#1085) 2023-07-25 19:55:08 +09:00