2020-10-25 16:24:48 +01:00
|
|
|
[fs]
|
|
|
|
# dataFolder=REDRIVER2
|
|
|
|
# dataFolder=.
|
|
|
|
|
2021-02-22 09:09:56 +01:00
|
|
|
# Game keyboard controls (Psy-X layer PSX mapping)
|
2020-11-24 10:14:48 +01:00
|
|
|
[kbcontrols_game]
|
|
|
|
cross=up
|
|
|
|
square=down
|
|
|
|
circle=right shift
|
|
|
|
triangle=space
|
2021-02-19 08:58:25 +01:00
|
|
|
up=NONE
|
|
|
|
down=NONE
|
2020-11-24 10:14:48 +01:00
|
|
|
left=left
|
|
|
|
right=right
|
|
|
|
start=escape
|
|
|
|
select=c
|
|
|
|
l1=right ctrl
|
2021-02-19 09:11:59 +01:00
|
|
|
r1=H
|
|
|
|
l2=A
|
|
|
|
r2=D
|
|
|
|
l3=S
|
2021-02-19 08:58:25 +01:00
|
|
|
r3=return
|
2020-11-24 10:14:48 +01:00
|
|
|
|
2021-02-22 09:09:56 +01:00
|
|
|
# Available controller binds (refer to SDL2 game controller)
|
|
|
|
#
|
|
|
|
# Axes:
|
|
|
|
# leftx lefty
|
|
|
|
# rightx righty
|
|
|
|
# lefttrigger righttrigger
|
|
|
|
#
|
|
|
|
# NOTE: adding `-` before axis names makes it inverse, so -leftx inverse left stick X axis
|
|
|
|
#
|
|
|
|
# Buttons:
|
|
|
|
# a, b, x, y
|
|
|
|
# back guide start
|
|
|
|
# leftstick rightstick
|
|
|
|
# leftshoulder rightshoulder
|
|
|
|
# dpup dpdown dpleft dpright
|
|
|
|
|
|
|
|
|
|
|
|
[controls_game]
|
|
|
|
# cross=a
|
|
|
|
# square=x
|
|
|
|
# circle=b
|
|
|
|
# triangle=y
|
|
|
|
# up=dpup
|
|
|
|
# down=dpdown
|
|
|
|
# left=dpleft
|
|
|
|
# right=dpright
|
|
|
|
# start=start
|
|
|
|
# select=back
|
|
|
|
# l1=leftshoulder
|
|
|
|
# r1=rightshoulder
|
|
|
|
# l2=lefttrigger
|
|
|
|
# r2=righttrigger
|
|
|
|
# l3=leftstick
|
|
|
|
# r3=rightstick
|
2021-02-22 09:15:03 +01:00
|
|
|
# axis_left_x=leftx
|
|
|
|
# axis_left_y=lefty
|
|
|
|
# axis_right_x=rightx
|
|
|
|
# axis_right_y=righty
|
2021-02-22 09:09:56 +01:00
|
|
|
|
|
|
|
[controls_menu]
|
|
|
|
# cross=x
|
|
|
|
# square=x
|
|
|
|
# circle=b
|
|
|
|
# triangle=y
|
|
|
|
# up=dpup
|
|
|
|
# down=dpdown
|
|
|
|
# left=dpleft
|
|
|
|
# right=dpright
|
|
|
|
# start=start
|
|
|
|
# select=back
|
|
|
|
# l1=leftshoulder
|
|
|
|
# r1=rightshoulder
|
|
|
|
# l2=lefttrigger
|
|
|
|
# r2=righttrigger
|
|
|
|
# l3=leftstick
|
|
|
|
# r3=rightstick
|
2021-02-22 09:15:03 +01:00
|
|
|
# axis_left_x=leftx
|
|
|
|
# axis_left_y=lefty
|
|
|
|
# axis_right_x=rightx
|
|
|
|
# axis_right_y=righty
|
|
|
|
|
2021-02-22 09:09:56 +01:00
|
|
|
|
2020-11-24 10:14:48 +01:00
|
|
|
[kbcontrols_menu]
|
|
|
|
cross=return
|
|
|
|
square=q
|
2020-12-01 22:26:17 +01:00
|
|
|
circle=right shift
|
2020-11-24 10:14:48 +01:00
|
|
|
triangle=escape
|
|
|
|
start=escape
|
|
|
|
up=up
|
|
|
|
down=down
|
|
|
|
left=left
|
|
|
|
right=right
|
2020-12-02 17:07:52 +01:00
|
|
|
start=w
|
|
|
|
select=H
|
2020-11-24 10:14:48 +01:00
|
|
|
|
2021-04-09 11:45:59 +02:00
|
|
|
[cdfs]
|
2021-05-10 16:44:18 +02:00
|
|
|
image=install/Driver2CD1.bin
|
2021-04-09 11:45:59 +02:00
|
|
|
mode=1,2,2352 # track, mode, sector size. DO NOT MODIFY
|
|
|
|
|
2021-04-06 18:06:32 +02:00
|
|
|
[pad]
|
|
|
|
pad1device=-1 # player 1 controller device; -1 for automatic assignment
|
|
|
|
pad2device=-1 # player 2 controller device; -1 for automatic assignment
|
|
|
|
|
2020-10-21 07:54:50 +02:00
|
|
|
[render]
|
|
|
|
windowWidth=1280
|
|
|
|
windowHeight=720
|
2020-12-01 22:26:17 +01:00
|
|
|
fullscreen=0 # enable full screen mode; it takes screen resolution
|
2020-10-21 07:54:50 +02:00
|
|
|
pgxpTextureMapping=1
|
2021-03-15 19:38:32 +01:00
|
|
|
bilinearFiltering=1 # "smooth" textures
|
|
|
|
pgxpZbuffer=1 # full Z-buffer on PSX polygons
|
2020-10-21 07:54:50 +02:00
|
|
|
|
|
|
|
[game]
|
2020-12-22 16:21:29 +01:00
|
|
|
languageId=0 # 0 = ENGLISH; 1 = ITALIAN; 2 = GERMAN; 3 = FRENCH; 4 = SPANISH;
|
2020-12-01 22:26:17 +01:00
|
|
|
drawDistance=1800 # 441..1800
|
2021-02-25 12:26:34 +01:00
|
|
|
fieldOfView=256 # 128..384, 256 is default
|
|
|
|
disableChicagoBridges=0 # Experimental: also activate AI roads
|
2020-12-01 22:26:17 +01:00
|
|
|
freeCamera=1 # Press F7 in game to enable
|
2020-11-24 10:59:05 +01:00
|
|
|
fastLoadingScreens=1
|
2021-02-22 10:12:03 +01:00
|
|
|
widescreenOverlays=1 # set 1 to see map, bars and stats aligned to screen corners
|
2020-12-22 16:21:29 +01:00
|
|
|
driver1music=0 # put Driver 1's MUSIC.BIN as D1MUSIC.BIN to DRIVER2\SOUNDS folder
|
2021-04-09 11:45:59 +02:00
|
|
|
overrideContent=0 # this enables texture and car model modding
|
2020-12-22 16:21:29 +01:00
|
|
|
userChases=RacingFreak,Snoopi,Olanov,Vortex,Fireboyd78
|