Commit Graph

2363 Commits

Author SHA1 Message Date
Ilya Shurumov
c17e09945a - implement ControlMenu, SetupMenu 2020-04-12 19:04:54 +06:00
Ilya Shurumov
6e99edce58 - little changes 2020-04-12 17:59:06 +06:00
Ilya Shurumov
22fbc4e934 Merge branch 'FETCH_HEAD' into Fireboyd78/master 2020-04-12 17:57:45 +06:00
Ilya Shurumov
5342dcaa40 Merge branch 'master' into Fireboyd78/master 2020-04-12 17:51:03 +06:00
Ilya Shurumov
e70524d57a - 'volatile spoolactive' to fix blocking issue on SpoolSync 2020-04-12 17:41:42 +06:00
Ilya Shurumov
526b5fc703 - teporarily disable ProcessDentLump 2020-04-12 17:40:27 +06:00
Ilya Shurumov
09c148299b - update Ghidra DB 2020-04-12 04:18:58 +06:00
Ilya Shurumov
a331e962ba - implement MaxMenuStringLength
- fix pause menu rectangle
2020-04-12 03:57:32 +06:00
Ilya Shurumov
8c2fe08356 - fix ordering table size
- fixed SetupDrawBuffers
2020-04-12 03:25:03 +06:00
Ilya Shurumov
c5b878f63d - correct pause strings 2020-04-12 03:24:54 +06:00
Ilya Shurumov
f8190cf54a - attempt to draw pause menus
- implement bunch of functions
2020-04-12 03:02:26 +06:00
Ilya Shurumov
c0ab1a4627 - implement SwapDrawBuffers2 2020-04-12 01:25:49 +06:00
Ilya Shurumov
d7ba985945 - implement SwapDrawBuffers 2020-04-12 01:21:06 +06:00
Ilya Shurumov
87cfbffc82 - implement InitaliseDrawEnv, UpdatePadData, SetupDrawBuffers, SetupDrawBufferData 2020-04-12 01:13:54 +06:00
Ilya Shurumov
51d3938035 - implement LoadSky 2020-04-12 00:54:44 +06:00
Ilya Shurumov
2e39693ea5 - commented out printfs 2020-04-12 00:33:58 +06:00
Ilya Shurumov
dff435a4e8 - fixed spool thread ready callback 2020-04-12 00:15:11 +06:00
Fireboyd78
956f135c73 Fixed bugs in ProcessTextureInfo. 2020-04-11 10:48:12 -07:00
Fireboyd78
3751016845 Merge branch 'master' of https://github.com/SoapyMan/REDRIVER2 2020-04-11 09:52:08 -07:00
Ilya Shurumov
3da3d2044b Merge branch 'master' into Fireboyd78/master 2020-04-11 22:37:35 +06:00
Ilya Shurumov
5c90d922ba - fixed bug in SendTPage
- assign callbacks in 'changemode'
2020-04-11 22:34:58 +06:00
Ilya Shurumov
fd0ae8e6b7 - fixed callback invoke for getLevSectorPC 2020-04-11 22:04:19 +06:00
Ilya Shurumov
5241105487 - implement test spooling
- LoadInAreaTSets back to UNIMPLEMENTED
2020-04-11 21:04:02 +06:00
Ilya Shurumov
63be8e1ce4 - implement data_ready, sector_ready, loadsectors (for PSX)
- dummy CdDiskReady function
2020-04-11 17:21:25 +06:00
Fireboyd78
7e26777504 Fixed incorrect ordering type changes. 2020-04-10 19:02:32 -07:00
Fireboyd78
29b2a181f3 Implemented some DRAW stuff.
* Added DrawAllBuildings

* Added RenderModel

* Defined Apply_InvCameraMatrixSetTrans
 - TODO: Implement code

* Defined Apply_InvCameraMatrixAndSetMatrix
 - TODO: Implement code
2020-04-10 18:40:49 -07:00
Fireboyd78
5de9d091d0 Added typedef for plot context struct. 2020-04-10 18:37:07 -07:00
Fireboyd78
b162dfbd49 Fixed a bug where OTTYPE would select the wrong size. 2020-04-10 18:36:44 -07:00
Fireboyd78
6a5af89aae Fixed 'setCopControlWord' macro. 2020-04-10 16:09:37 -07:00
Fireboyd78
55d450bbbd Fixed more invalid arguments for coprocessor stuff. 2020-04-10 16:06:01 -07:00
Fireboyd78
05b0bdf10d Implemented EnablePause, CheckForPause. 2020-04-10 15:44:35 -07:00
Fireboyd78
2ddcda382c Implemented various functions + code cleanup.
* Added GetCarPalIndex

* Added GetRandomChase

* Added FindMissionLadderPos

* Added FindPrevMissionFromLadderPos

* Added EndGame

* Added Find_TexID

* Updated GameStart
 - Improved code flow
 - Removed gotos
 - Removed garbage "debug check"
 - Fixed code for cheats
 - Added inline helper functions to reduce bloat

* Updated ProcessLumps
 - Cleaned up code

* Updated DrawGame
 - Cleaned up code
 - Better VSync waiting

* Updated ProcessTextureInfo
 - Improved code flow
 - Cleaned up garbled non-sense code

* Updated SetVariable
 - Improved code flow
 - Removed gotos
 - Fixed code for cheats

* Updated HandleKeyPress
 - Improved code flow
 - Fixed decompilation bugs

* Updated PadChecks
 - Improved code flow
2020-04-10 15:12:50 -07:00
Fireboyd78
291d03d4f0 Fixed ACTIVE_CHEATS structure. 2020-04-10 14:57:03 -07:00
Fireboyd78
70e66207e4 Moved PolySizes from CARS into DRAW. 2020-04-10 14:54:19 -07:00
Fireboyd78
bf5b85591c Added coprocessor macros and fixed invalid arguments. 2020-04-10 14:48:36 -07:00
Fireboyd78
d0ca0c57e8 Removed x64 build configuration. 2020-04-10 14:42:54 -07:00
Ilya Shurumov
478f059614 - implemented almost all SPOOL.C (except unused sound bank loading) 2020-04-10 17:56:11 +06:00
Ilya Shurumov
62ef7f3c12 - add dummy CdGetSector, CdReadyCallback, CdDataCallback
- add LoadImage2 define
2020-04-10 06:22:05 +06:00
Ilya Shurumov
c455065eda - implement SetupSpecDenting
- update Ghidra DB
2020-04-10 06:11:21 +06:00
Ilya Shurumov
433370e9a4 - implement SetupSpecCosmetics 2020-04-10 05:52:52 +06:00
Ilya Shurumov
a850509963 - implement Tada 2020-04-10 05:52:35 +06:00
Ilya Shurumov
a9493ae5d5 - implement CleanSpooled, LowSpooled 2020-04-10 05:42:53 +06:00
Ilya Shurumov
2ed3733842 - implement LowModelSpooled 2020-04-10 05:42:04 +06:00
Ilya Shurumov
7437040070 - implement DamagedModelSpooled 2020-04-10 05:37:32 +06:00
Ilya Shurumov
1e637cb53f - implement CleanModelSpooled 2020-04-10 05:37:20 +06:00
Ilya Shurumov
da53db487b - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
Ilya Shurumov
83f0d3ee34 - implement DrawGame, fix RenderGame 2020-04-10 05:28:27 +06:00
Ilya Shurumov
183b51e432 - [EMU] WaitForTimestep added to Vsync() 2020-04-10 01:33:15 +06:00
Ilya Shurumov
7783d9923a - compile fix 2020-04-10 01:32:19 +06:00
Ilya Shurumov
6f3330ed5b - implement RequestSpool, StartSpooling, UpdateSpool 2020-04-10 00:50:34 +06:00