Commit Graph

412 Commits

Author SHA1 Message Date
Ilya Shurumov
91146e549d - pretty ProcessCarPad
- disable debug fly during cutscenes
2020-05-20 01:01:22 +06:00
Ilya Shurumov
1a621470ea - implement cjpPlay, Get, 2020-05-20 01:00:39 +06:00
Ilya Shurumov
54aa302de6 - fix StepGame bugs
- allow pause during cutscenes
2020-05-20 01:00:18 +06:00
Ilya Shurumov
c4351f63e2 - fix padid everywhere
- fix CalcInGameCutsceneSize
2020-05-19 22:57:43 +06:00
Ilya Shurumov
cb47c23152 - prettier TriggerInGameCutsceneSystem 2020-05-19 21:46:05 +06:00
Ilya Shurumov
e5291cbbdd - fix InitPadRecording reversing bug 2020-05-19 21:45:40 +06:00
Ilya Shurumov
0cd7771884 - fix FEPrintString bug 2020-05-19 21:45:27 +06:00
Ilya Shurumov
3dda36a8a1 - fix FindMissionLadderPos & RunMissionLadder reversing bugs 2020-05-19 21:45:17 +06:00
Ilya Shurumov
900d268097 - fix bugs? 2020-05-19 01:44:18 +06:00
Ilya Shurumov
9aaa466185 - implement SilenceThisCar, AdjustPlayerCarVolume 2020-05-19 01:44:06 +06:00
Ilya Shurumov
5c13865d69 - implement IsMovingCamera, InvalidCamera, FindNextCutChange, SetPlaybackCamera, GetPingInfo 2020-05-19 01:10:55 +06:00
Ilya Shurumov
d723e73424 - implement CutsceneCameraChange 2020-05-19 00:51:17 +06:00
Ilya Shurumov
735b7de677 - implement PingOutAllCivCarsAndCopCars
- fix roadblockDelayDiff var
2020-05-19 00:50:58 +06:00
Ilya Shurumov
d6485a9bb3 - implement HandleInGameCutscene, TriggerInGameCutscene, CalcInGameCutsceneSize, ReleaseInGameCutscene, TriggerInGameCutsceneSystem, LoadCutsceneToReplayBuffer, LoadCutsceneToBuffer, LoadCutsceneInformation, FreeCutsceneBuffer, IsCutsceneResident 2020-05-19 00:34:26 +06:00
Ilya Shurumov
847e34f83e - implement InitPadRecording, AllocateReplayStream 2020-05-19 00:32:30 +06:00
Ilya Shurumov
647bd655cc - implement MissionCityScreen, MissionSelectScreen
- replay buffer allocation
- preparations
- bug fixes
2020-05-19 00:32:09 +06:00
Ilya Shurumov
140f68b791 - implement ShowCutsceneError, LoadInGameCutscene, DestroyPlayer, SetNullPlayerDontKill, SetNullPlayer
- pretty TriggerChase, PreLoadInGameCutscene
2020-05-18 18:12:37 +06:00
Ilya Shurumov
acb031a603 - implement InitCyclingPals, InitAnimatingObjects, InitSpooledAnimObj, DrawAnimatingObject, int_garage_door 2020-05-18 18:11:07 +06:00
Ilya Shurumov
eb2bb1ce0c - fix bug in SwapDrawBuffers2 2020-05-18 18:10:12 +06:00
Ilya Shurumov
9d2e516e9f - implement _MatrixRotate, Calc_Object_MatrixYZX 2020-05-18 12:34:42 +06:00
Ilya Shurumov
1d443be09c - pretty GetPlayerId, CollisionSound, DamageCar3D 2020-05-18 11:40:17 +06:00
Ilya Shurumov
f4049bd3e7 - fix Tanner getting into car too quick 2020-05-18 11:39:39 +06:00
Ilya Shurumov
bf1de357ed - fix FindPointOfCollision 2020-05-18 00:03:34 +06:00
Ilya Shurumov
25ad47c9ed - [EMU] [SPU-AL] fixed looped sound clicking
- Mission complete "Next Mission" item is "Continue"
2020-05-17 23:45:53 +06:00
Ilya Shurumov
cdebd1a8b2 - implement FindPointOfCollision, GetNextWord
- fix PrintStringBoxed
2020-05-17 14:21:57 +06:00
Ilya Shurumov
7084203410 - implement InitInGameCutsceneVariables, TriggerChase 2020-05-17 13:47:23 +06:00
Ilya Shurumov
5dcadac032 - implement PrintStringBoxed 2020-05-17 13:46:58 +06:00
Ilya Shurumov
3392b10e16 - implement ControlCopDetection, InitFelonyData, 2020-05-17 13:46:45 +06:00
Ilya Shurumov
d2b98e49c6 - implement ControlSpeech 2020-05-17 12:51:47 +06:00
Ilya Shurumov
3ab4f4b856 - implement ControlNumberOfCops 2020-05-17 12:40:41 +06:00
Ilya Shurumov
f6f95348db - implement ControlCops, CopControl, InitCopData, 2020-05-17 12:36:01 +06:00
Ilya Shurumov
f10fd07dd8 - implement InitCopState, InitCops 2020-05-17 12:26:48 +06:00
Ilya Shurumov
2b4ba1b197 - implement Swap2Cars 2020-05-17 12:25:59 +06:00
Ilya Shurumov
9caf43a85c - stub PATHFIND.C 2020-05-17 12:25:21 +06:00
Ilya Shurumov
b9037a20c3 - implement MRGetVariable, MRSetVariable
- pretty MRCommand
2020-05-17 01:17:30 +06:00
Ilya Shurumov
f9665389e5 - implement MRProcessTarget, MRRequestCar
- pretty LoadMission
2020-05-17 01:07:19 +06:00
Ilya Shurumov
2797e4dc80 - implement Long2DDistance 2020-05-17 01:06:42 +06:00
Ilya Shurumov
6633d98ee5 - implement HandleMissionThreads, MRCommand, TargetComplete, TargetActive, 2020-05-17 00:11:23 +06:00
Ilya Shurumov
015e4e1ed0 - implement CreateStationaryCivCar 2020-05-17 00:10:40 +06:00
Ilya Shurumov
2746e080d2 - implement MROperator 2020-05-16 23:18:27 +06:00
Ilya Shurumov
8373100a8c - fix IHaveThePower, PedGetOutCar, SetupTannerSitDown, DeActivatePlayerPedestrian 2020-05-16 23:10:15 +06:00
Ilya Shurumov
d92663fe23 - improved area data loading 2020-05-16 22:44:07 +06:00
Ilya Shurumov
356c5f6c88 - implement MRCommitThreadGenocide, MRStartThread, MRFunction, MRHandleCarRequests, MRCreateCar, MRCancelCarRequest, SetPlayerMessage, SetMissionMessage, PauseMissionTimer, PreProcessTargets, HandleGameOver, CompleteAllActiveTargets, SetMissionComplete, SetMissionOver, ActivateNextFlag, CalcLapTime, SetCarToBeStolen, MakePhantomCarEqualPlayerCar
- bunch of pretty mission code
2020-05-16 21:43:19 +06:00
Ilya Shurumov
6f84f216d6 - fix sky render 2020-05-16 21:39:18 +06:00
Ilya Shurumov
b0d2b3b83c - fix sdGetCell and sdGetBSP 2020-05-16 21:39:08 +06:00
Ilya Shurumov
69603d64c2 - fix mistake 2020-05-16 19:20:58 +06:00
Ilya Shurumov
ac84cb24bd - proper spooled models freeing 2020-05-16 18:33:44 +06:00
Ilya Shurumov
6c7e39bc71 - fix ProcessCarModelLump bug sowed by me 2020-05-16 16:07:52 +06:00
Ilya Shurumov
012f87bd62 - USE_CRT_MALLOC - use dynamic malloc whenever possible
- fix buildNewCarFromModel bug
2020-05-16 15:56:08 +06:00
Ilya Shurumov
a8ee800d3e - pretty sdGetBSP, FindRoadInBSP
- more pretty RoadInCell, sdGetCell
2020-05-16 15:31:55 +06:00