Ilya Shurumov
a5c54866dc
- update premake5.lua
2020-09-06 00:12:41 +06:00
Ilya Shurumov
3df233179d
- breakdown of THISDUST.H on DR2LIMITS, DR2MATH, DR2TYPES, VERSION headers
2020-09-06 00:12:14 +06:00
Ilya Shurumov
2acc2608f8
- refactor COSMETIC.C
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- fixed back lights brightness bug
- introduce DRLIMITS.H
2020-09-05 23:48:15 +06:00
Ilya Shurumov
2863361fe1
- refactor CONVERT.C
2020-09-05 20:29:47 +06:00
Ilya Shurumov
15ed172fd6
- refactor CELL.C
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- moved GetNextPackedCop, UnpackCellObject from DRAW.C to CELL.C
2020-09-05 20:27:33 +06:00
Ilya Shurumov
a060773d52
Revert "Refactor: MRProcessTarget - improved code flow, removed gotos"
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This reverts commit cb13985162
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2020-09-05 19:15:16 +06:00
Ilya
d64d9adcd9
Merge pull request #24 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-05 18:47:34 +06:00
Ilya
801906cca1
Merge pull request #23 from SoapyMan/develop-Fireboyd78
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Develop fireboyd78
2020-09-05 18:34:06 +06:00
Ilya Shurumov
d780eaa9f7
- fix TannerCanEnterCar refactoring bug
2020-09-05 15:29:00 +06:00
Ilya Shurumov
f35711da52
- turn on Release optimization
2020-09-05 15:10:57 +06:00
Ilya Shurumov
bb90845c7b
- cleanup of THISDUST.H
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- added POLYGT3, POLYGT4 declaration
- removed POLYFT4LIT (as its same as POLYFT4)
2020-09-05 15:10:42 +06:00
Ilya Shurumov
58eb58fcb7
- refactor CARS.C
2020-09-05 15:09:08 +06:00
Fireboyd78
460277e672
Fixed the pause menu not fading out correctly.
2020-09-04 17:09:28 -07:00
Fireboyd78
319f850fa6
Refactor: IncrementTPageNum
2020-09-04 16:22:48 -07:00
Fireboyd78
071bb0c7e4
Refactor: unpackTexture - now fully optimized ;)
2020-09-04 16:00:11 -07:00
Fireboyd78
a1aebd3944
Refactor: GetTEXINFName, GetTextureDetails
2020-09-04 15:09:09 -07:00
Fireboyd78
61ae692c53
Refactor: GetTextureDetails
2020-09-04 14:55:18 -07:00
Fireboyd78
51a210f75c
Refactor: TEXTURE.C
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- Refactored LoadPermanentTPages
2020-09-04 14:18:03 -07:00
Fireboyd78
48671f5816
Clean up DoMissionSound a little bit.
2020-09-04 13:19:56 -07:00
Fireboyd78
5da898bdb6
Fixed ped head rotation bug caused by refactoring.
2020-09-04 12:25:35 -07:00
Fireboyd78
22ff0fc83c
Fixed refactoring bugs in DoMissionSound.
2020-09-04 12:20:05 -07:00
Fireboyd78
cb13985162
Refactor: MRProcessTarget - improved code flow, removed gotos
2020-09-04 12:12:47 -07:00
Fireboyd78
02042d6b96
Refactor: PEDEST.C
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- Refactored ProcessTannerPad
- Refactored DrawAllPedestrians
- Added PedVisible, DrawPedestrian functions
2020-09-04 12:09:51 -07:00
Fireboyd78
08fd40ea1c
Added 'Jericho Mode' cheat code.
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- Havana palettes only load in correctly by the church (Tail Jericho)
- Las Vegas works fine all throughout
- Chicago/Rio don't have models for Jericho, and are omitted
2020-09-04 12:08:51 -07:00
Fireboyd78
d145ca2727
Refactor: InitPedestrians
2020-09-04 11:58:59 -07:00
Fireboyd78
8fd15c4e1f
Fixed a refactoring error in MRCommand.
2020-09-04 11:46:39 -07:00
Ilya Shurumov
a1906e9743
- refactor CAMERA.C
2020-09-04 23:40:56 +06:00
Ilya Shurumov
0a93bb83b8
- fix DrawFadePoly error
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- complete ExplosionCollisionCheck
2020-09-04 21:47:03 +06:00
Ilya Shurumov
5f360cf3bb
- tested BOMBERMAN.C
2020-09-04 21:43:00 +06:00
Ilya Shurumov
b43bfa243d
- refactor CarBuildingCollision
2020-09-04 20:56:25 +06:00
Ilya
822896189a
Merge pull request #22 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-04 11:48:37 +06:00
Fireboyd78
41182df6d3
Allocated some more room for cheat codes.
2020-09-03 12:51:32 -07:00
Fireboyd78
2249dc3f9a
Refactor: MISSION.C
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- Changed hex to decimal as needed
- Added switch cases where appropriate
- Improved code flow, replaced do/while's
- Better mission script logging
2020-09-03 12:23:13 -07:00
Fireboyd78
0d4f6fc9c5
Refactor: CalculatePedestrianInterest
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- Improved code flow
- Fixed a bug where head rotation would always be zero in some cases
2020-09-03 12:13:35 -07:00
Fireboyd78
d5b1533af1
Refactor: DoMissionSound - better code flow, removed gotos
2020-09-03 12:05:28 -07:00
Fireboyd78
9b5c9f12be
Refactor: RenderModel
2020-09-03 12:05:11 -07:00
Ilya Shurumov
d99419c374
- mostly refactored BCOLLIDE.C
2020-09-04 00:38:25 +06:00
Ilya Shurumov
a477cd853c
- refactor AI.C
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- fix MAP.C refactoring
2020-09-03 23:10:07 +06:00
Ilya Shurumov
90ae481120
- refactor BCOLL3D.C
2020-09-03 22:26:55 +06:00
Ilya Shurumov
3f49a8c525
- tested ASMTEST.C
2020-09-03 22:26:40 +06:00
Ilya Shurumov
39feda4840
- refactored MAP.C
2020-09-03 21:57:09 +06:00
Ilya Shurumov
40ee144b42
- refactored SPOOL.C
2020-09-03 21:03:36 +06:00
Ilya
40f9f43f1f
Merge pull request #20 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-03 13:20:22 +06:00
Ilya Shurumov
b70d73974b
- add_haze widescreen support
2020-09-03 13:17:39 +06:00
Ilya Shurumov
f6cf8fa548
- all fade screens to support widescreen
2020-09-03 13:06:23 +06:00
Ilya Shurumov
417e0aabda
- [EMU] proper widescreen support
2020-09-03 12:47:47 +06:00
Ilya Shurumov
05714f36b3
- replace all docop2(*) with proper macros
2020-09-03 11:32:12 +06:00
Ilya Shurumov
0848836377
- [EMU] rename all GTE register macros with C2_ prefix
2020-09-03 11:30:15 +06:00
Ilya
d43d0053f1
Merge pull request #19 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-02 23:05:51 +06:00
Ilya Shurumov
559edad04d
- pathfinding obstacle map debugged
2020-09-02 23:04:40 +06:00