Ilya Shurumov
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252c1c2aa5
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- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
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2022-01-21 21:00:19 +03:00 |
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Ilya Shurumov
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5315ff4be6
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- fix pause appearing when replay loaded
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2022-01-21 21:00:19 +03:00 |
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Ilya Shurumov
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02a675ab36
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- add missing macro
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2022-01-21 21:00:19 +03:00 |
|
Faalagorn
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c7baeea335
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Fixed two typos in ReadMe
Fixed literally two typos and removed dot to match the style
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2022-01-21 21:00:18 +03:00 |
|
Ilya
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57b53897ef
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Update bug_report.md
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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6d76986a04
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- display appveyor build as game version
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2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
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6ea7da5332
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- fix mission ladder not returning to frontend
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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cec5e0dea2
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- improve chase autotest display & reset stats
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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f7d68c0bd3
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- fix SaveGameDate skipping mission ladder step
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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d196da6b9d
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- fix Caine's Cash limo ping in distance
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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5ee512e200
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- [Psy-X] added GR_ClearVRAM to separate from GR_Clear
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2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
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2524968f6a
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- rebuild mission 11 & 19 chase files
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
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d3d00b11db
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- fix autotest ending
- fix autotest stuck timer
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2022-01-21 21:00:17 +03:00 |
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Ilya Shurumov
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9247988727
|
- chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
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df0b895d42
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- added chase auto-testing code
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
da9561e873
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- fix CalcInGameCutsceneSize freezing on PSX
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
5946dfaee5
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- [Psy-X] add stub PadInit, PadRead, PadStop
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
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3c3ce36385
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- cutscene recorder always finalize last ping
- clear cutscene buffer on restart
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
26e4e8fff3
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- fix mem growth bug
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
f7ced7ddd6
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- rework cutscene loading again, now init in CalcInGameCutsceneSize
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
7079f8a1ee
|
- redone cutscene memory - no more overlay unloading!
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
a8a65ab17b
|
- increase cutscene buffer size since some chases are big and we still need AI
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
af4c4dbe05
|
- fix -nofmv disabling sound
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
e575541624
|
- move pause pad checks to avoid bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
bc131397bb
|
- update README, bump version
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
be0e575c73
|
- add few entries to changelog
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
ea97986889
|
- fix Win OpenAL depenency
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
749c5c9547
|
- less invasive cutscene recorder (moved logic to cutrecorder.h)
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
ec3a1db121
|
- update some chase replays
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
f76bf345fc
|
- update windows OpenAL-soft binary
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
2d0242fda7
|
- [Psy-X] exit flow changes
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
d50eb36a37
|
- [Psy-X] reduce draw calls with subsequent DrawPrim calls
- [Psy-X] store DrawPrim state in split
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
9d97cefb90
|
- U/INT_MAX everywhere
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
c4839945b8
|
- optimize fullscreen map drawing
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
5730d22493
|
- call UpdatePadData only once to avoid controls bugs
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
685bf1a636
|
- added InitMatrix macro
|
2022-01-21 21:00:11 +03:00 |
|
Ilya Shurumov
|
7fcb416a78
|
- fix LoadCurrentProfile infinite loop/crash when called from Frontend
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2022-01-21 20:59:13 +03:00 |
|
Ilya Shurumov
|
cb3486668c
|
- Frontend - added Mini Cars cheat switch
- Frontend - added FE_MAKEVAR macro and button types
- Frontend - fix "Director's cut" displayed when game is not complete
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
ed9f38c684
|
- [Psy-X] fix crash in Pad system
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
e79e828017
|
- [Psy-X] remove test crash :DDD
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
4054157c81
|
- [Psy-X] add minidump code
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
8ec9a7b77d
|
- [Psy-X] fix PsyX_Pad_InitPad disabling Analog mode
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
9d817f28bb
|
- [Psy-X] bump version & update readme
|
2022-01-21 20:59:12 +03:00 |
|
Soapyman
|
dee614fa3d
|
- added bash version of game install scripts
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
64a224c1a7
|
- [Psy-X] scratchPad fix (really?)
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
fd5ed926ab
|
- misc code changes
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
fdc9782530
|
- [Psy-X] correctly implement VRAM clear, LoadImage2
- [Psy-X] fix framebuffer size bug
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
fdef7bbfac
|
- change CD image name in config.ini to one in install script accordingly
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
dace08ce3b
|
- added FMV & XA conversion scripts (BAT for now)
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
e934f057dc
|
- [Psy-X] fix DEBUG build
|
2022-01-21 20:59:10 +03:00 |
|