Ilya Shurumov
|
f5925b889a
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- fix tripod camera Y target position on cutscene pause (#116)
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2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
bf8421340b
|
- some PSX slowdowns fixed (& bugfixes to scratchpad)
- misc changes
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2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
8583be65f7
|
- added 'inline_n.h' for Nugget PsyQ, reorganize build environment
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2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
03acd98cff
|
- fix bad translations
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
5fffcf5777
|
- fix PSX controls
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
3d1440cb06
|
- re-recorded Mission 10 chases
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2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
94b876a708
|
- added "Draw!" string to language
- fix non-translated string
- misc code changes
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
d3de296221
|
- fix cutscene skipping (hopefully)
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
488b54c5c9
|
- TimeOfDaySelectScreen defaults to Continue button
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
dee3186d57
|
- fix CopCanSeePlayer not being reset
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
252c1c2aa5
|
- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
5315ff4be6
|
- fix pause appearing when replay loaded
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
02a675ab36
|
- add missing macro
|
2022-01-21 21:00:19 +03:00 |
|
Faalagorn
|
c7baeea335
|
Fixed two typos in ReadMe
Fixed literally two typos and removed dot to match the style
|
2022-01-21 21:00:18 +03:00 |
|
Ilya
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57b53897ef
|
Update bug_report.md
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
6d76986a04
|
- display appveyor build as game version
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
6ea7da5332
|
- fix mission ladder not returning to frontend
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
cec5e0dea2
|
- improve chase autotest display & reset stats
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
f7d68c0bd3
|
- fix SaveGameDate skipping mission ladder step
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
d196da6b9d
|
- fix Caine's Cash limo ping in distance
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
5ee512e200
|
- [Psy-X] added GR_ClearVRAM to separate from GR_Clear
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
2524968f6a
|
- rebuild mission 11 & 19 chase files
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
d3d00b11db
|
- fix autotest ending
- fix autotest stuck timer
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
9247988727
|
- chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
df0b895d42
|
- added chase auto-testing code
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
da9561e873
|
- fix CalcInGameCutsceneSize freezing on PSX
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
5946dfaee5
|
- [Psy-X] add stub PadInit, PadRead, PadStop
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
3c3ce36385
|
- cutscene recorder always finalize last ping
- clear cutscene buffer on restart
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
26e4e8fff3
|
- fix mem growth bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
f7ced7ddd6
|
- rework cutscene loading again, now init in CalcInGameCutsceneSize
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
7079f8a1ee
|
- redone cutscene memory - no more overlay unloading!
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
a8a65ab17b
|
- increase cutscene buffer size since some chases are big and we still need AI
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
af4c4dbe05
|
- fix -nofmv disabling sound
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
e575541624
|
- move pause pad checks to avoid bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
bc131397bb
|
- update README, bump version
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
be0e575c73
|
- add few entries to changelog
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
ea97986889
|
- fix Win OpenAL depenency
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
749c5c9547
|
- less invasive cutscene recorder (moved logic to cutrecorder.h)
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
ec3a1db121
|
- update some chase replays
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
f76bf345fc
|
- update windows OpenAL-soft binary
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
2d0242fda7
|
- [Psy-X] exit flow changes
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
d50eb36a37
|
- [Psy-X] reduce draw calls with subsequent DrawPrim calls
- [Psy-X] store DrawPrim state in split
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
9d97cefb90
|
- U/INT_MAX everywhere
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
c4839945b8
|
- optimize fullscreen map drawing
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
5730d22493
|
- call UpdatePadData only once to avoid controls bugs
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
685bf1a636
|
- added InitMatrix macro
|
2022-01-21 21:00:11 +03:00 |
|
Ilya Shurumov
|
7fcb416a78
|
- fix LoadCurrentProfile infinite loop/crash when called from Frontend
|
2022-01-21 20:59:13 +03:00 |
|
Ilya Shurumov
|
cb3486668c
|
- Frontend - added Mini Cars cheat switch
- Frontend - added FE_MAKEVAR macro and button types
- Frontend - fix "Director's cut" displayed when game is not complete
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
ed9f38c684
|
- [Psy-X] fix crash in Pad system
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
e79e828017
|
- [Psy-X] remove test crash :DDD
|
2022-01-21 20:59:12 +03:00 |
|