2001-05-18 22:54:43 +02:00
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/*************/
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/*** Steam ***/
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/*************/
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2001-05-18 16:17:13 +02:00
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2001-05-18 22:54:43 +02:00
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#ifndef __FX_FX_STEAM_HEADER__
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#define __FX_FX_STEAM_HEADER__
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2001-05-18 16:17:13 +02:00
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#include "fx/fx.h"
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2001-06-08 15:35:08 +02:00
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#include "fx/fxbasetrail.h"
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2001-05-18 16:17:13 +02:00
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/*****************************************************************************/
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2001-05-23 22:00:25 +02:00
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class CFXSteam : public CFXBaseTrail
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2001-05-18 16:17:13 +02:00
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{
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public:
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virtual void init(DVECTOR const &Pos);
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virtual void shutdown();
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virtual void think(int _frames);
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2001-05-31 22:07:48 +02:00
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virtual void killFX();
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2001-05-18 16:17:13 +02:00
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2001-05-18 22:54:43 +02:00
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void SetSize(int Size);
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2001-06-08 15:35:08 +02:00
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void SetVel(DVECTOR const &Velocity);
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void SetHorizontal(bool newHorizontal) {IsHorizontal=newHorizontal;}
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2001-05-21 20:11:30 +02:00
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2001-05-18 16:17:13 +02:00
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protected:
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2001-05-21 20:11:30 +02:00
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DVECTOR BaseVel;
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2001-05-22 17:11:52 +02:00
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s16 ScaleInc;
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s16 ShadeDec;
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2001-05-31 22:07:48 +02:00
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bool DieOut;
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2001-06-08 15:35:08 +02:00
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bool IsHorizontal;
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2001-05-22 17:11:52 +02:00
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2001-05-18 16:17:13 +02:00
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};
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#endif
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