2000-12-14 17:38:34 +01:00
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/***************************/
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/*** 3d Tile Layer Class ***/
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/***************************/
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2000-12-14 17:01:49 +01:00
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#include "system\global.h"
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2001-06-21 21:19:15 +02:00
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#include "system\vid.h"
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2000-12-14 17:01:49 +01:00
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#include <DStructs.h>
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#include "utils\utils.h"
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#include "gfx\prim.h"
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2001-04-19 21:56:43 +02:00
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#include "game\game.h"
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2000-12-14 17:01:49 +01:00
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#include "LayerTile.h"
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2000-12-14 17:38:34 +01:00
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#include "LayerTile3d.h"
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2000-12-14 17:01:49 +01:00
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2001-04-19 21:56:43 +02:00
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#if defined(__USER_sbart__) || defined(__USER_daveo__)
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#define _SHOW_POLYZ_ 1
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#include "gfx\font.h"
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2001-04-19 01:04:03 +02:00
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static FontBank *Font;
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2001-07-20 18:17:26 +02:00
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int ShowPolyz=0;
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2001-03-10 17:54:47 +01:00
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#endif
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2001-04-19 01:04:03 +02:00
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2001-06-21 21:25:19 +02:00
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static const int BLOCK_SIZE =16;
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static const int SCREEN_TILE_ADJ_U =2;
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2001-06-28 19:48:30 +02:00
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static const int SCREEN_TILE_ADJ_D =1;
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2001-07-18 18:45:39 +02:00
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static const int SCREEN_TILE_ADJ_L =3;
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2001-06-21 21:25:19 +02:00
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static const int SCREEN_TILE_ADJ_R =3;
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2001-06-28 19:48:30 +02:00
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2001-06-21 21:25:19 +02:00
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static const int SCREEN_TILE3D_WIDTH =(INGAME_SCREENW/BLOCK_SIZE)+SCREEN_TILE_ADJ_L+SCREEN_TILE_ADJ_R;
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static const int SCREEN_TILE3D_HEIGHT =(INGAME_SCREENH/BLOCK_SIZE)+SCREEN_TILE_ADJ_U+SCREEN_TILE_ADJ_D;
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2001-06-28 19:48:30 +02:00
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static const int RENDER_X_OFS =INGAME_SCREENOFS_X-(SCREEN_TILE_ADJ_L*BLOCK_SIZE)+INGAME_RENDER_OFS_X;
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static const int RENDER_Y_OFS =INGAME_SCREENOFS_Y-(SCREEN_TILE_ADJ_U*BLOCK_SIZE)+INGAME_RENDER_OFS_Y;
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2001-04-19 21:56:43 +02:00
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2001-07-18 18:45:39 +02:00
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static const int DeltaTableSizeX=SCREEN_TILE3D_WIDTH+1;
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static const int DeltaTableSizeY=SCREEN_TILE3D_HEIGHT+1;
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2001-07-12 22:10:15 +02:00
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/*****************************************************************************/
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2001-07-18 18:45:39 +02:00
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// 0 LUF
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// 1 RUF
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// 2 LDF
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// 3 RDF
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// 4 LUB
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// 5 RUB
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// 6 LDB
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// 7 RDB
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2001-07-12 22:10:15 +02:00
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sFlipTable FlipTable[4]=
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{
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2001-07-18 18:45:39 +02:00
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/*00 <0*/ {{+4096,0,+4096,0}, { ((DVECTOR*)SCRATCH_RAM)+0,
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((DVECTOR*)SCRATCH_RAM)+1,
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((DVECTOR*)SCRATCH_RAM)+2,
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((DVECTOR*)SCRATCH_RAM)+3,
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((DVECTOR*)SCRATCH_RAM)+4,
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((DVECTOR*)SCRATCH_RAM)+5,
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((DVECTOR*)SCRATCH_RAM)+6,
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((DVECTOR*)SCRATCH_RAM)+7,
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}, 0<<31},
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/*01 >0*/ {{-4096,0,+4096,0}, { ((DVECTOR*)SCRATCH_RAM)+1,
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((DVECTOR*)SCRATCH_RAM)+0,
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((DVECTOR*)SCRATCH_RAM)+3,
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((DVECTOR*)SCRATCH_RAM)+2,
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((DVECTOR*)SCRATCH_RAM)+5,
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((DVECTOR*)SCRATCH_RAM)+4,
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((DVECTOR*)SCRATCH_RAM)+7,
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((DVECTOR*)SCRATCH_RAM)+6,
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},1<<31},
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/*10 >0*/ {{+4096,0,-4096,0}, { ((DVECTOR*)SCRATCH_RAM)+2,
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((DVECTOR*)SCRATCH_RAM)+3,
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((DVECTOR*)SCRATCH_RAM)+0,
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((DVECTOR*)SCRATCH_RAM)+1,
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((DVECTOR*)SCRATCH_RAM)+6,
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((DVECTOR*)SCRATCH_RAM)+7,
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((DVECTOR*)SCRATCH_RAM)+4,
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((DVECTOR*)SCRATCH_RAM)+5,
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},1<<31},
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/*11 <0*/ {{-4096,0,-4096,0}, { ((DVECTOR*)SCRATCH_RAM)+3,
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((DVECTOR*)SCRATCH_RAM)+2,
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((DVECTOR*)SCRATCH_RAM)+1,
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((DVECTOR*)SCRATCH_RAM)+0,
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((DVECTOR*)SCRATCH_RAM)+7,
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((DVECTOR*)SCRATCH_RAM)+6,
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((DVECTOR*)SCRATCH_RAM)+5,
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((DVECTOR*)SCRATCH_RAM)+4,
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},0<<31}
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2001-07-12 22:10:15 +02:00
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};
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2000-12-14 17:01:49 +01:00
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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2001-04-19 17:12:21 +02:00
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CLayerTile3d::CLayerTile3d(sLevelHdr *LevelHdr,sLayerHdr *Hdr) : CLayerTile(LevelHdr,Hdr)
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2000-12-14 17:01:49 +01:00
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{
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2001-06-28 19:48:30 +02:00
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ElemBank3d=LevelHdr->ElemBank3d;
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2001-04-19 17:12:21 +02:00
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TriList=LevelHdr->TriList;
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QuadList=LevelHdr->QuadList;
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VtxList=LevelHdr->VtxList;
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2001-07-12 22:10:15 +02:00
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VtxIdxList=LevelHdr->VtxIdxList;
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2001-03-08 00:20:09 +01:00
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2001-03-10 17:54:47 +01:00
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#if defined(_SHOW_POLYZ_)
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2001-04-19 01:04:03 +02:00
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Font=new ("PrimFont") FontBank;
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Font->initialise( &standardFont );
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Font->setOt( 0 );
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Font->setTrans(1);
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2001-03-09 00:12:02 +01:00
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#endif
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2000-12-14 17:01:49 +01:00
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}
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/*****************************************************************************/
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2000-12-14 17:38:34 +01:00
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CLayerTile3d::~CLayerTile3d()
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2000-12-14 17:01:49 +01:00
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{
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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2001-01-04 22:53:14 +01:00
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2001-02-22 15:55:13 +01:00
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void CLayerTile3d::init(DVECTOR &MapPos,int Shift)
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{
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CLayerTile::init(MapPos,Shift);
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2001-07-18 18:45:39 +02:00
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CalcDelta();
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2000-12-14 17:01:49 +01:00
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}
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/*****************************************************************************/
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2000-12-14 17:38:34 +01:00
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void CLayerTile3d::shutdown()
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2000-12-14 17:01:49 +01:00
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{
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2001-04-19 01:04:03 +02:00
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#if defined(_SHOW_POLYZ_)
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Font->dump();
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delete Font;
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#endif
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2001-07-18 18:45:39 +02:00
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for (int i=0; i<16; i++)
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{
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MemFree(FTableX[i]);
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MemFree(FTableY[i]);
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MemFree(BTableX[i]);
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MemFree(BTableY[i]);
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}
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2001-01-17 23:19:53 +01:00
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}
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2001-03-09 00:02:47 +01:00
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/*****************************************************************************/
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2001-07-18 18:45:39 +02:00
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void CLayerTile3d::CalcDelta()
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{
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VECTOR BlkPos;
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SVECTOR Pnt={-BLOCK_SIZE/2,-BLOCK_SIZE/2,-BLOCK_SIZE*4};
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s16 *FTab,*BTab;
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CGameScene::setCameraMtx();
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for (int i=0; i<16; i++)
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{
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FTab=(s16*)MemAlloc(DeltaTableSizeX*sizeof(s16),"FTableXTable");
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BTab=(s16*)MemAlloc(DeltaTableSizeX*sizeof(s16),"BTableXTable");
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FTableX[i]=FTab;
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BTableX[i]=BTab;
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ASSERT(FTab);
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ASSERT(BTab);
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BlkPos.vx=RENDER_X_OFS-i;
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BlkPos.vy=RENDER_Y_OFS;
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for (int x=0; x<DeltaTableSizeX; x++)
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{
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s32 Tmp;
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DVECTOR O;
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CMX_SetTransMtxXY(&BlkPos);
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Pnt.vz=-BLOCK_SIZE*4;
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RotTransPers(&Pnt,(s32*)&O,&Tmp,&Tmp);
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FTab[x]=O.vx;
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Pnt.vz=+BLOCK_SIZE*4;
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RotTransPers(&Pnt,(s32*)&O,&Tmp,&Tmp);
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BTab[x]=O.vx;
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BlkPos.vx+=BLOCK_SIZE;
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}
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FTab=(s16*)MemAlloc(DeltaTableSizeY*sizeof(s16),"FTableYTable");
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BTab=(s16*)MemAlloc(DeltaTableSizeY*sizeof(s16),"BTableYTable");
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FTableY[i]=FTab;
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BTableY[i]=BTab;
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ASSERT(FTab);
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ASSERT(BTab);
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BlkPos.vx=RENDER_X_OFS;
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BlkPos.vy=RENDER_Y_OFS-i;
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for (int y=0; y<DeltaTableSizeY; y++)
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{
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s32 Tmp;
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DVECTOR O;
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CMX_SetTransMtxXY(&BlkPos);
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Pnt.vz=-BLOCK_SIZE*4;
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RotTransPers(&Pnt,(s32*)&O,&Tmp,&Tmp);
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FTab[y]=O.vy;
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Pnt.vz=+BLOCK_SIZE*4;
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RotTransPers(&Pnt,(s32*)&O,&Tmp,&Tmp);
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BTab[y]=O.vy;
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BlkPos.vy+=BLOCK_SIZE;
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}
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}
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DeltaF=FTableX[0][1]-FTableX[0][0];
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DeltaB=BTableY[0][1]-BTableY[0][0];
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}
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2001-05-09 23:56:48 +02:00
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2001-07-18 18:45:39 +02:00
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/*****************************************************************************/
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2001-03-09 00:02:47 +01:00
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void CLayerTile3d::think(DVECTOR &MapPos)
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{
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2001-04-19 21:56:43 +02:00
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MapXY.vx=MapPos.vx>>4;
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MapXY.vy=MapPos.vy>>4;
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2001-03-09 00:02:47 +01:00
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2001-06-21 21:19:15 +02:00
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MapXY.vx-=SCREEN_TILE_ADJ_L;
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MapXY.vy-=SCREEN_TILE_ADJ_U;
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2001-03-09 00:02:47 +01:00
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2001-04-19 21:56:43 +02:00
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ShiftX=(MapPos.vx & 15);
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ShiftY=(MapPos.vy & 15);
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2001-03-09 00:02:47 +01:00
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2001-03-12 16:24:37 +01:00
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RenderOfs.vx=RenderOfs.vy=0;
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2001-07-18 18:45:39 +02:00
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DeltaFOfs.vx=DeltaFOfs.vy=0;
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DeltaBOfs.vx=DeltaBOfs.vy=0;
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2001-03-12 16:24:37 +01:00
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if (MapXY.vx<0)
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{
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2001-06-21 21:19:15 +02:00
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RenderOfs.vx=-MapXY.vx*BLOCK_SIZE;
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2001-07-18 18:45:39 +02:00
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DeltaFOfs.vx=-MapXY.vx*DeltaF;
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DeltaBOfs.vx=-MapXY.vx*DeltaB;
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2001-03-12 16:24:37 +01:00
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MapXY.vx=0;
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}
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if (MapXY.vy<0)
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{
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2001-06-21 21:19:15 +02:00
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RenderOfs.vy=-MapXY.vy*BLOCK_SIZE;
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2001-07-18 18:45:39 +02:00
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DeltaFOfs.vy=-MapXY.vy*DeltaF;
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DeltaBOfs.vy=-MapXY.vy*DeltaB;
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2001-03-12 16:24:37 +01:00
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MapXY.vy=0;
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}
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2001-03-09 00:02:47 +01:00
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2001-05-09 23:56:48 +02:00
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if (MapXY.vx+SCREEN_TILE3D_WIDTH<=MapWidth)
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RenderW=SCREEN_TILE3D_WIDTH;
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2001-03-09 00:02:47 +01:00
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else
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RenderW=MapWidth-MapXY.vx;
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2001-05-09 23:56:48 +02:00
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if (MapXY.vy+SCREEN_TILE3D_HEIGHT<=MapHeight)
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RenderH=SCREEN_TILE3D_HEIGHT;
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2001-03-09 00:02:47 +01:00
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else
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RenderH=MapHeight-MapXY.vy;
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}
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2001-01-04 22:53:14 +01:00
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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2001-07-12 22:10:15 +02:00
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void CLayerTile3d::CacheElemVtx(sElem3d *Elem)
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{
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int Count=Elem->VtxTriCount;
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sVtx *V0,*V1,*V2;
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u16 *IdxTable=&VtxIdxList[Elem->VtxIdxStart];
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2001-07-18 18:45:39 +02:00
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s32 *OutVtx=(s32*)SCRATCH_RAM;
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s32 *OutPtr;
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OutVtx+=8;
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2001-06-28 19:48:30 +02:00
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2001-07-12 22:10:15 +02:00
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V0=&VtxList[*IdxTable++];
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V1=&VtxList[*IdxTable++];
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V2=&VtxList[*IdxTable++];
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gte_ldv3(V0,V1,V2);
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while (Count--)
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{
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gte_rtpt_b(); // 22 cycles
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// Preload next (when able) - Must check this
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V0=&VtxList[*IdxTable++];
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V1=&VtxList[*IdxTable++];
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V2=&VtxList[*IdxTable++];
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OutPtr=OutVtx;
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OutVtx+=3;
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gte_ldv3(V0,V1,V2);
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gte_stsxy3c(OutPtr); // read XY back
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}
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}
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/*****************************************************************************/
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void CLayerTile3d::render()
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2001-06-28 19:48:30 +02:00
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{
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2001-07-12 22:10:15 +02:00
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sTileMapElem *MapPtr=GetMapPos();
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u8 *PrimPtr=GetPrimPtr();
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u32 *XYList=(u32*)SCRATCH_RAM;
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2001-07-20 18:17:26 +02:00
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u32 T0,T1,T2,T3;
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u32 P0,P1,P2,P3;
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2001-07-12 22:10:15 +02:00
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s32 ClipZ;
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sOT *ThisOT;
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VECTOR BlkPos;
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2001-07-18 18:45:39 +02:00
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DVECTOR *DP0,*DP1,*DP2,*DP3;
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s16 *DeltaFY=FTableY[ShiftY];
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s16 *DeltaBY=BTableY[ShiftY];
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2001-04-19 01:04:03 +02:00
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2001-07-20 18:17:26 +02:00
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#if defined(_SHOW_POLYZ_)
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s16 TCount=0,QCount=0;
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#endif
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2001-04-19 21:56:43 +02:00
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// Setup Trans Matrix
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2001-05-11 03:10:06 +02:00
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BlkPos.vx=RENDER_X_OFS-(ShiftX)+RenderOfs.vx;
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BlkPos.vy=RENDER_Y_OFS-(ShiftY)+RenderOfs.vy;
|
2001-04-19 01:04:03 +02:00
|
|
|
|
|
|
|
for (int Y=0; Y<RenderH; Y++)
|
|
|
|
{
|
|
|
|
sTileMapElem *MapRow=MapPtr;
|
|
|
|
s32 BlkXOld=BlkPos.vx;
|
2001-07-18 18:45:39 +02:00
|
|
|
s16 *DeltaFX=FTableX[ShiftX];
|
|
|
|
s16 *DeltaBX=BTableX[ShiftX];
|
2001-04-19 01:04:03 +02:00
|
|
|
|
|
|
|
for (int X=0; X<RenderW; X++)
|
|
|
|
{
|
2001-06-28 19:48:30 +02:00
|
|
|
u16 Tile=MapRow->Tile;
|
|
|
|
u16 TileIdx=Tile>>2;
|
|
|
|
u16 Flip=Tile&3;
|
|
|
|
sFlipTable *FTab=&FlipTable[Flip];
|
|
|
|
sElem3d *Elem=&ElemBank3d[TileIdx];
|
2001-07-18 18:45:39 +02:00
|
|
|
|
2001-06-28 19:48:30 +02:00
|
|
|
int TriCount=Elem->TriCount;
|
|
|
|
sTri *TList=&TriList[Elem->TriStart];
|
2001-07-20 18:17:26 +02:00
|
|
|
int QuadCount=Elem->QuadCount;
|
|
|
|
sQuad *QList=&QuadList[Elem->QuadStart];
|
|
|
|
if (TriCount || QuadCount) // Blank tiles rejected here, to prevent over processing (as no tri-count)
|
2001-04-19 01:04:03 +02:00
|
|
|
{
|
2001-07-18 18:45:39 +02:00
|
|
|
CMX_SetTransMtxXY(&BlkPos);
|
|
|
|
CMX_SetRotMatrixXY(&FTab->Mtx);
|
|
|
|
|
|
|
|
CacheElemVtx(Elem);
|
|
|
|
|
|
|
|
s16 FL=DeltaFX[0]+DeltaFOfs.vx;
|
|
|
|
s16 FR=DeltaFX[1]+DeltaFOfs.vx;
|
|
|
|
s16 FU=DeltaFY[0]+DeltaFOfs.vy;
|
|
|
|
s16 FD=DeltaFY[1]+DeltaFOfs.vy;
|
|
|
|
DP0=FTab->DeltaTab[0];
|
|
|
|
DP1=FTab->DeltaTab[1];
|
|
|
|
DP2=FTab->DeltaTab[2];
|
|
|
|
DP3=FTab->DeltaTab[3];
|
|
|
|
DP0->vx=FL;
|
|
|
|
DP0->vy=FU;
|
|
|
|
DP1->vx=FR;
|
|
|
|
DP1->vy=FU;
|
|
|
|
DP2->vx=FL;
|
|
|
|
DP2->vy=FD;
|
|
|
|
DP3->vx=FR;
|
|
|
|
DP3->vy=FD;
|
|
|
|
|
|
|
|
s16 BL=DeltaBX[0]+DeltaBOfs.vx;
|
|
|
|
s16 BR=DeltaBX[1]+DeltaBOfs.vx;
|
|
|
|
s16 BU=DeltaBY[0]+DeltaBOfs.vy;
|
|
|
|
s16 BD=DeltaBY[1]+DeltaBOfs.vy;
|
|
|
|
DP0=FTab->DeltaTab[4];
|
|
|
|
DP1=FTab->DeltaTab[5];
|
|
|
|
DP2=FTab->DeltaTab[6];
|
|
|
|
DP3=FTab->DeltaTab[7];
|
|
|
|
DP0->vx=BL;
|
|
|
|
DP0->vy=BU;
|
|
|
|
DP1->vx=BR;
|
|
|
|
DP1->vy=BU;
|
|
|
|
DP2->vx=BL;
|
|
|
|
DP2->vy=BD;
|
|
|
|
DP3->vx=BR;
|
|
|
|
DP3->vy=BD;
|
|
|
|
|
|
|
|
while (TriCount--)
|
2001-04-19 01:04:03 +02:00
|
|
|
{
|
2001-07-20 18:17:26 +02:00
|
|
|
POLY_FT3 *ThisPrim=(POLY_FT3*)PrimPtr;
|
|
|
|
|
2001-07-18 18:45:39 +02:00
|
|
|
P0=XYList[TList->P0];
|
|
|
|
P1=XYList[TList->P1];
|
|
|
|
P2=XYList[TList->P2];
|
|
|
|
gte_ldsxy0(P0);
|
|
|
|
gte_ldsxy1(P1);
|
|
|
|
gte_ldsxy2(P2);
|
|
|
|
|
2001-07-20 18:17:26 +02:00
|
|
|
setlen(ThisPrim, GPU_PolyFT3Tag);
|
|
|
|
ThisPrim->code=TList->PolyCode;
|
2001-07-18 18:45:39 +02:00
|
|
|
gte_nclip_b(); // 8 cycles
|
|
|
|
|
2001-07-20 18:17:26 +02:00
|
|
|
setShadeTex(ThisPrim,1);
|
|
|
|
#if defined(_SHOW_POLYZ_)
|
|
|
|
if (ShowPolyz) {setShadeTex(ThisPrim,0);setRGB0(ThisPrim,0,127,0);}
|
|
|
|
#endif
|
2001-07-18 18:45:39 +02:00
|
|
|
|
|
|
|
T0=*(u32*)&TList->uv0; // Get UV0 & TPage
|
|
|
|
T1=*(u32*)&TList->uv1; // Get UV1 & Clut
|
2001-07-20 18:17:26 +02:00
|
|
|
T2=*(u32*)&TList->uv2; // Get UV2
|
|
|
|
*(u32*)&ThisPrim->u0=T0; // Set UV0
|
|
|
|
*(u32*)&ThisPrim->u1=T1; // Set UV1
|
|
|
|
*(u32*)&ThisPrim->u2=T2; // Set UV2
|
2001-07-18 18:45:39 +02:00
|
|
|
gte_stopz(&ClipZ);
|
|
|
|
ThisOT=OtPtr+TList->OTOfs;
|
|
|
|
ClipZ^=FTab->ClipCode;
|
|
|
|
TList++;
|
|
|
|
if (ClipZ<0)
|
|
|
|
{
|
2001-07-20 18:17:26 +02:00
|
|
|
*(u32*)&ThisPrim->x0=P0; // Set XY0
|
|
|
|
*(u32*)&ThisPrim->x1=P1; // Set XY1
|
|
|
|
*(u32*)&ThisPrim->x2=P2; // Set XY2
|
|
|
|
addPrim(ThisOT,ThisPrim);
|
|
|
|
PrimPtr+=sizeof(POLY_FT3);
|
|
|
|
#if defined(_SHOW_POLYZ_)
|
|
|
|
TCount++;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
while (QuadCount--)
|
|
|
|
{
|
|
|
|
POLY_FT4 *ThisPrim=(POLY_FT4*)PrimPtr;
|
|
|
|
|
|
|
|
P0=XYList[QList->P0];
|
|
|
|
P1=XYList[QList->P1];
|
|
|
|
P2=XYList[QList->P2];
|
|
|
|
P3=XYList[QList->P3];
|
|
|
|
gte_ldsxy0(P0);
|
|
|
|
gte_ldsxy1(P1);
|
|
|
|
gte_ldsxy2(P2);
|
|
|
|
|
|
|
|
setlen(ThisPrim, GPU_PolyFT4Tag);
|
|
|
|
ThisPrim->code=QList->PolyCode;
|
|
|
|
gte_nclip_b(); // 8 cycles
|
|
|
|
|
|
|
|
setShadeTex(ThisPrim,1);
|
|
|
|
#if defined(_SHOW_POLYZ_)
|
|
|
|
if (ShowPolyz) {setShadeTex(ThisPrim,0);setRGB0(ThisPrim,127,0,0);}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
T0=*(u32*)&QList->uv0; // Get UV0 & TPage
|
|
|
|
T1=*(u32*)&QList->uv1; // Get UV1 & Clut
|
|
|
|
T2=*(u32*)&QList->uv2; // Get UV2
|
|
|
|
T3=*(u32*)&QList->uv3; // Get UV2
|
|
|
|
*(u32*)&ThisPrim->u0=T0; // Set UV0
|
|
|
|
*(u32*)&ThisPrim->u1=T1; // Set UV1
|
|
|
|
*(u32*)&ThisPrim->u2=T2; // Set UV2
|
|
|
|
*(u32*)&ThisPrim->u3=T3; // Set UV2
|
|
|
|
gte_stopz(&ClipZ);
|
|
|
|
ThisOT=OtPtr+QList->OTOfs;
|
|
|
|
ClipZ^=FTab->ClipCode;
|
|
|
|
QList++;
|
|
|
|
if (ClipZ<0)
|
|
|
|
{
|
|
|
|
*(u32*)&ThisPrim->x0=P0; // Set XY0
|
|
|
|
*(u32*)&ThisPrim->x1=P1; // Set XY1
|
|
|
|
*(u32*)&ThisPrim->x2=P2; // Set XY2
|
|
|
|
*(u32*)&ThisPrim->x3=P3; // Set XY3
|
|
|
|
addPrim(ThisOT,ThisPrim);
|
|
|
|
PrimPtr+=sizeof(POLY_FT4);
|
|
|
|
#if defined(_SHOW_POLYZ_)
|
|
|
|
QCount++;
|
|
|
|
#endif
|
|
|
|
|
2001-07-18 18:45:39 +02:00
|
|
|
}
|
2001-04-19 01:04:03 +02:00
|
|
|
}
|
2001-07-20 18:17:26 +02:00
|
|
|
|
2001-04-19 01:04:03 +02:00
|
|
|
}
|
|
|
|
MapRow++;
|
2001-06-21 21:19:15 +02:00
|
|
|
BlkPos.vx+=BLOCK_SIZE;
|
2001-07-18 18:45:39 +02:00
|
|
|
DeltaFX++; DeltaBX++;
|
2001-04-19 01:04:03 +02:00
|
|
|
}
|
|
|
|
MapPtr+=MapWidth;
|
|
|
|
BlkPos.vx=BlkXOld;
|
2001-06-21 21:19:15 +02:00
|
|
|
BlkPos.vy+=BLOCK_SIZE;
|
2001-07-18 18:45:39 +02:00
|
|
|
DeltaFY++; DeltaBY++;
|
2001-04-19 01:04:03 +02:00
|
|
|
}
|
|
|
|
|
2001-07-20 18:17:26 +02:00
|
|
|
SetPrimPtr((u8*)PrimPtr);
|
2001-04-19 01:04:03 +02:00
|
|
|
|
|
|
|
#if defined(_SHOW_POLYZ_)
|
|
|
|
char Txt[256];
|
|
|
|
sprintf(Txt,"TC %i\nQC %i",TCount,QCount);
|
|
|
|
Font->print( 128, 32, Txt);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|