Silent
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1f8b44384e
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Fixed ammo granting from SCM - SA 1.0
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2018-01-28 18:30:52 +01:00 |
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Silent
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a4bae15050
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Compilation fix
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2018-01-28 18:15:53 +01:00 |
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Silent
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4653e4f00c
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Fixed ammo granting from SCM - III/VC
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2018-01-28 18:15:38 +01:00 |
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Silent
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916c82b5a4
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Fun with credits
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2018-01-28 14:21:27 +01:00 |
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Silent
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ae62b9f434
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Fixed triangle above recruitable peds' heads (SA 1.0)
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2018-01-26 18:18:52 +01:00 |
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Silent
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5ad460ff40
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CPlayerInfo operator= (for SA 1.0
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2018-01-26 18:18:36 +01:00 |
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Silent
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d93a5d6fc6
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Mark modules as large address aware (in case it makes a difference)
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2018-01-21 13:16:34 +01:00 |
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Silent
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986f802131
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Updated Patternies
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2018-01-21 13:14:02 +01:00 |
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Silent
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eb2172945b
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Different version numbers for Master and pre-release
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2018-01-15 23:02:30 +01:00 |
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Silent
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78e4e3f414
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Fix Master compilation
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2018-01-15 23:01:57 +01:00 |
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Silent
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e021dfe53f
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extra assertion
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2018-01-15 01:51:36 +01:00 |
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Silent
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2d1c7f97e6
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Refactor version checking in III/VC to new method
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2018-01-14 12:04:22 +01:00 |
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Silent
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883b0dde94
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Supply Lines/Beefy Baron SCM fix (player is placed under the building and not high in the sky)
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2018-01-14 02:04:38 +01:00 |
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Silent
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0bae69b9cf
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Refactor patterns to construct std::string_view earlier
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2018-01-14 02:03:58 +01:00 |
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Silent
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5679c66311
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Refactored gym glitch fix to please Danny
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2018-01-14 01:13:27 +01:00 |
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Silent
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62ed9242bc
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Supply Lines streaming fix (SA 1.0)
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2018-01-11 21:45:59 +01:00 |
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Silent
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75b512764b
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Updated RsMouseSetPos call fix
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2018-01-10 01:08:41 +01:00 |
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Silent
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f30ebc487d
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Revert "Parametrized vehiclegrunge256, carplate and carpback"
This reverts commit 5af56db8d4 .
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2018-01-09 12:36:27 +01:00 |
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Silent
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5af56db8d4
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Parametrized vehiclegrunge256, carplate and carpback
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2018-01-08 23:15:59 +01:00 |
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Silent
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89e2a8d121
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Small scope fix
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2018-01-06 16:20:35 +01:00 |
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Silent
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63ba94e547
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Re-added fallback code if SHGetFolderPathA fails (like in stock code, falls back to "data" directory)
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2018-01-06 16:04:11 +01:00 |
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Silent
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dfb46efa88
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Return predicate instead of meaningless pointer in rwpred functions
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2018-01-06 15:48:47 +01:00 |
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Silent
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47cd773c46
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Copyright year updated
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2018-01-02 11:26:32 +01:00 |
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Silent
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b22bed5802
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This code can be reused (and gets reused very fine)
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2017-12-30 12:45:12 +01:00 |
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Silent
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88664b2279
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Re-added missing lunar64 to resources
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2017-12-30 12:37:30 +01:00 |
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Silent
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482686151e
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6 extra directionals fix for SA newsteam
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2017-12-29 00:41:22 +01:00 |
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Silent
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59374848d3
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014C cargen counter fix (by spaceeinstein) - III/VC
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2017-12-29 00:41:00 +01:00 |
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Silent
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c136734bd2
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Replaced asmy fix with normal code based fix
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2017-12-26 01:59:22 +01:00 |
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Silent
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157a99f0c1
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Big update to MemoryMgr - streamlined, removed code duplication, addresses now in one place
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2017-12-26 00:14:39 +01:00 |
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Silent
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b454985d8b
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Use make_range_pattern where applicable
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2017-12-25 01:57:44 +01:00 |
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Silent
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0c3679711d
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Removed module_pattern and range_pattern in favour of make_* helper functions
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2017-12-23 18:59:25 +01:00 |
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Silent
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344d70800f
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Thin templates for margin fixes for III/VC
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2017-12-23 18:38:45 +01:00 |
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Silent
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1e9d526c7c
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Thin templates for Memory
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2017-12-23 18:25:58 +01:00 |
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Silent
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b7cf823ee7
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Move initializer list instead of copying
Use make_checked_array_iterator properly where applicable
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2017-12-23 14:14:21 +01:00 |
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Silent
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01f7c39d1e
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Modulo over CLoadingScreen::m_currDisplayedSplash - imfast compatible
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2017-12-22 01:07:51 +01:00 |
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Silent
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73150fcefa
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MemoryMgr::MemEquals
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2017-12-22 01:07:32 +01:00 |
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Silent
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b0439be77c
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Stricter compilation options (strict strings)
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2017-12-22 00:16:18 +01:00 |
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Silent
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69d9e4744f
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Misc changes
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2017-12-22 00:13:28 +01:00 |
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Silent
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ce0fe83e66
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Fixes for C++17 conformance
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2017-12-22 00:13:16 +01:00 |
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Silent
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0a5f47ab1b
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Changed code so more likely scenario is in 'if' and not 'else'
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2017-11-30 18:24:53 +01:00 |
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Silent
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70efc863c8
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Tidied up
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2017-11-30 18:19:43 +01:00 |
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Silent
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ff823f1eb9
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Exposed ColouredZoneNames to debug menu (on 1.0 only)
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2017-11-15 00:20:17 +01:00 |
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Silent
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2272250483
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DirectionalFromSun exposed to INI
Debug menu even in Master builds
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2017-11-15 00:06:36 +01:00 |
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Silent
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fbe5c6c6bf
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Corrected zone name colour blending
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2017-11-10 00:24:27 +01:00 |
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Silent
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7c831ee2a9
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Use structured bindings instead of std::tie
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2017-11-09 12:31:03 +01:00 |
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Silent
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abbf99a79d
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Added proper comments to ModuleList
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2017-11-03 22:32:51 +01:00 |
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Silent
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614354ec8a
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Updated ModuleList.hpp
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2017-11-03 22:22:22 +01:00 |
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Silent
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a76b06a400
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Make CAEDataStream methods pure virtual so intellisense doesn't complain (and those methods shouldn't be used anyway)
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2017-10-23 00:25:37 +02:00 |
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Silent
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771fd96ba7
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"number_type - The numbering scheme used for the frame. As a convenience, the decoder will always convert a frame number to a sample number because the rules are complex."
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2017-10-20 01:12:17 +02:00 |
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Silent
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71ebe0d9eb
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Stricter constness
Marked AE decoder classes as final to encourage devirtualization
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2017-10-20 00:58:06 +02:00 |
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