Muzychenko Andrey
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2ee40560ee
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Update CONTRIBUTING.md
Added issue part.
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2021-10-16 15:06:44 +03:00 |
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Muzychenko Andrey
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5682640e36
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Create CONTRIBUTING.md
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2021-10-16 14:51:44 +03:00 |
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Mariotaku
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7ec2ab9a76
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Added webOS source port entry (#43)
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2021-10-16 14:26:15 +03:00 |
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Muzychenko Andrey
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82d4d8719f
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Added link to Switch source port.
Mentioned macOS as supported.
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2021-10-15 14:07:25 +03:00 |
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Muzychenko Andrey
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f302687c7f
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high_score: fixed new score not shifting older scores.
Issue #33.
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2021-10-15 13:30:55 +03:00 |
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Tomáš Hübelbauer
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fd973f049c
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Fix a typo (#32)
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2021-10-15 07:26:16 +03:00 |
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Muzychenko Andrey
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5947727f80
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Tweaked ball mouse control cheat.
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2021-10-10 17:13:43 +03:00 |
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Muzychenko Andrey
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69ecce88df
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Score: inject 3DPB msg font into dat struct.
Fixed double free in sound.
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2021-10-10 12:22:21 +03:00 |
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Muzychenko Andrey
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43593b168d
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Sound: added channel recycling.
Added sound channel count (aka voices) user option.
Added 3DPB font to sprite viewer.
Added version number to about dialog.
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2021-10-09 17:28:30 +03:00 |
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Muzychenko Andrey
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d80074b9b6
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Added Windows subsystem entry point for release builds.
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2021-10-09 12:33:33 +03:00 |
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Muzychenko Andrey
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69027eca53
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Mingw build: static link, posix g++, SDL2 list order.
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2021-10-07 16:47:07 +03:00 |
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Muzychenko Andrey
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ac289c7f48
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Fixed TLightGroup message 45 and 46, used by TLightBargraph.
Issue #25.
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2021-10-07 14:17:43 +03:00 |
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Nixola
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87e44b700b
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Mingw cross compilation (#24)
* Fixed icon filename capitalization
* Created mingw cmake toolchain
* Adjusted CMakeLists.txt for compatibility
* Small mingwcc.cmake cleanup
* Added cross-compilation instructions to readme
* Update README.md
Fixed typo
Co-authored-by: Nicola Orlando <nicolaorlando24@gmail.com>
Co-authored-by: Muzychenko Andrey <33288308+k4zmu2a@users.noreply.github.com>
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2021-10-07 12:53:56 +03:00 |
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Muzychenko Andrey
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48721e5811
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Fixed flipper animation frame skip bug.
It is from original 3DPB, not present in FT.
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2021-10-07 08:01:34 +03:00 |
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Muzychenko Andrey
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7ee508118c
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Fixed TKickout temporary Z in FT mode.
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2021-10-06 12:42:22 +03:00 |
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Muzychenko Andrey
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8c4f38c0af
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Cheats: flipped literals, made some toggle, added GUI.
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2021-10-05 16:48:13 +03:00 |
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Muzychenko Andrey
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167a2c2bd1
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Demangled and simplified pbctrl_bdoor_controller.
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2021-10-04 17:04:09 +03:00 |
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Muzychenko Andrey
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f1c6c48b36
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Enabled icon in Windows build.
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2021-10-03 18:57:19 +03:00 |
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Muzychenko Andrey
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8d2745fc33
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Added support for sub-millisecond frame times.
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2021-10-03 18:06:19 +03:00 |
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Muzychenko Andrey
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5e03978cd7
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cmake: disabled link to SDL2main.
Ref #19.
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2021-10-03 15:41:57 +03:00 |
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Muzychenko Andrey
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261457a959
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TPinballComponent: replaced calloc operator new with member initialization.
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2021-10-02 18:58:54 +03:00 |
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oz
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93de90b680
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Replaced memory with new.
Cleaned up gdrv, zdrv, render.
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2021-10-02 17:45:31 +03:00 |
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Muzychenko Andrey
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dc5915b4f8
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Added links to Emscripten source port.
Ref #12
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2021-10-02 08:04:54 +03:00 |
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Muzychenko Andrey
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c3b6daefc9
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Added uncapped UPS option.
Issue #18.
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2021-10-02 07:42:08 +03:00 |
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Muzychenko Andrey
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81c2034a16
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Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup.
Cleaned up some warnings.
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2021-10-01 18:55:44 +03:00 |
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Muzychenko Andrey
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8a421a2623
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Implemented player controls dialog.
This last missing major feature brings v2 into feature parity with the original and closer to release.
Ref issues #16, #17.
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2021-10-01 09:05:38 +03:00 |
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Muzychenko Andrey
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a281000308
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midi: added support for FULLTILT16 music.
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2021-09-30 08:51:48 +03:00 |
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Muzychenko Andrey
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03deda2f9d
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Added event wait timeout when idle.
Added show menu button to prevent lockout; this somewhat ruins no menu aesthetic.
Cleaned up 3DPB vs. FT methods in midi.
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2021-09-29 17:53:49 +03:00 |
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Muzychenko Andrey
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ba5a0f3044
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Compressed and encoded embedded 3DPB font.
Exposed ImGui function for decompressing embedded data.
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2021-09-29 10:08:45 +03:00 |
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Muzychenko Andrey
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b37f5d6d76
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Fixed ShowMenu option interrupting ImGui::NewFrame.
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2021-09-29 07:46:13 +03:00 |
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Muzychenko Andrey
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593b4d161c
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Merge pull request #14 from prototux/option_nogui
Add an option to show or hide the menu
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2021-09-29 07:32:01 +03:00 |
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prototux
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7c29c05d64
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Fixed the keyboard shortcut for show menu
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2021-09-29 06:09:24 +02:00 |
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prototux
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89f4b6d535
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Fixed the keyboard shortcut for show menu
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2021-09-29 06:06:08 +02:00 |
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Muzychenko Andrey
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373351c2ba
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Merge pull request #15 from ajhs-io/updatereadme
Update README.md to include macOS build instructions
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2021-09-29 06:11:21 +03:00 |
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Muzychenko Andrey
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65037e0e69
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Bug-fix: storage for non-inline static constexpr.
Somehow none of the compilers I test with cought this.
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2021-09-29 06:07:00 +03:00 |
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Alexander Steffen
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e2a2037a99
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Update README.md to include macOS build instructions
Include instructions for successful build of Space Cadet Pinball on both Intel macOS and Apple Silicon macOS. Small formatting fix.
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2021-09-28 21:42:22 -04:00 |
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prototux
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b843e9a6cb
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Added an option to show or hide the menu.
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2021-09-29 02:21:21 +02:00 |
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Muzychenko Andrey
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b4cb827d73
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winmain: reworked main loop for smoother frame times.
imgui_sdl: added handling for device lost.
midi: load PINBALL.MID in uppercase and using absolute path.
Added UPS/FPS options, by default 120/60.
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2021-09-28 08:14:18 +03:00 |
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Muzychenko Andrey
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22ce8ac538
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gdrv: blit no more, present render:vScreen directly.
Improved split bitmap handling.
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2021-09-25 16:52:19 +03:00 |
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Muzychenko Andrey
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625a6e7498
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Fixed md error in readme.
What is GFM? We just don't know.
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2021-09-23 12:21:18 +03:00 |
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Muzychenko Andrey
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fd9de493e6
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Added linear filter option for vScreen texture.
Rollback blit to backing storage – its persistence is not guaranteed.
Added project URL to About dialog.
Added source ports table to readme.
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2021-09-23 12:16:58 +03:00 |
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Muzychenko Andrey
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4c196a9290
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Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture.
Added missing cheat_bump_rank sub, oops.
Fixed some warnings.
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2021-09-22 15:50:07 +03:00 |
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Muzychenko Andrey
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c63c6701ac
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gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
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2021-09-21 13:14:39 +03:00 |
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Muzychenko Andrey
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8bae7a5b05
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Added user settings persistence.
Using ImGui .ini writer.
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2021-09-16 10:57:46 +03:00 |
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Muzychenko Andrey
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af5a70785e
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Enabled pch in CMake.
No need to remove old pch includes.
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2021-09-15 12:20:57 +03:00 |
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Muzychenko Andrey
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c5b7c0ad16
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Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
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2021-09-14 15:33:18 +03:00 |
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Muzychenko Andrey
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28e2417ef9
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Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
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2021-09-09 11:40:54 +03:00 |
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Muzychenko Andrey
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2fe6d6d33a
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Removed windows.h dependency.
Added support for music in MDS format.
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2021-09-06 16:27:58 +03:00 |
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Muzychenko Andrey
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e0638c598d
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Added GUI, some menus dont work yet.
Fixed uniform scaling.
Removed splash screen.
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2021-09-05 10:47:05 +03:00 |
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Muzychenko Andrey
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9a10d72e1f
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gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
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2021-09-01 11:02:57 +03:00 |
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