..
control.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
control.h
control: reduced component indirection.
2022-02-10 16:29:31 +03:00
DebugOverlay.cpp
Optimized SDL_RenderDrawCircle.
2022-05-27 13:54:36 +03:00
DebugOverlay.h
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
EmbeddedData.cpp
Compressed and encoded embedded 3DPB font.
2021-09-29 10:08:45 +03:00
EmbeddedData.h
Compressed and encoded embedded 3DPB font.
2021-09-29 10:08:45 +03:00
fullscrn.cpp
Added FT demo data support.
2021-11-24 17:25:23 +03:00
fullscrn.h
Added table resolution and UI scale options.
2021-09-22 15:50:07 +03:00
gdrv.cpp
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
gdrv.h
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
GroupData.cpp
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
GroupData.h
Score: inject 3DPB msg font into dat struct.
2021-10-10 12:22:21 +03:00
high_score.cpp
Fixed high score insertion for multiple players.
2022-04-11 10:28:20 +03:00
high_score.h
Fixed high score insertion for multiple players.
2022-04-11 10:28:20 +03:00
Icon_1.ico
Added icon, textbox font.
2020-12-11 19:03:13 +03:00
Icon_16x16.png
Add linux desktop file and install ( #100 )
2021-12-02 08:07:27 +03:00
Icon_32x32.png
Add linux desktop file and install ( #100 )
2021-12-02 08:07:27 +03:00
Icon_48x48.png
Add linux desktop file and install ( #100 )
2021-12-02 08:07:27 +03:00
Icon_128x128.png
Add assets ( #113 )
2021-12-26 13:06:31 +03:00
Icon_192x192.png
Improve linux building ( #111 )
2021-12-24 09:09:40 +03:00
imconfig.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui_demo.cpp
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui_draw.cpp
Compressed and encoded embedded 3DPB font.
2021-09-29 10:08:45 +03:00
imgui_impl_sdl.cpp
fix X11 include leak ( #136 )
2022-05-06 07:58:53 +03:00
imgui_impl_sdl.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui_internal.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui_sdl.cpp
winmain: reworked main loop for smoother frame times.
2021-09-28 08:14:18 +03:00
imgui_sdl.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui_tables.cpp
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui_widgets.cpp
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui.cpp
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imgui.h
Compressed and encoded embedded 3DPB font.
2021-09-29 10:08:45 +03:00
imstb_rectpack.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imstb_textedit.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
imstb_truetype.h
Added GUI, some menus dont work yet.
2021-09-05 10:47:05 +03:00
loader.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
loader.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
maths.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
maths.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
midi.cpp
Optimized SDL_RenderDrawCircle.
2022-05-27 13:54:36 +03:00
midi.h
Refactored midi multiple track support.
2022-05-23 12:45:18 +03:00
NatvisFile.natvis
Cleaning up maths: part 3.
2022-05-13 11:15:30 +03:00
nudge.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
nudge.h
TBall, nudge v1, ready.
2020-12-27 18:19:36 +03:00
options.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
options.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
partman.cpp
Added FT demo data support.
2021-11-24 17:25:23 +03:00
partman.h
Replaced objlist_class with std::vector.
2021-10-01 18:55:44 +03:00
PB_MSGFT.bin
Added icon, textbox font.
2020-12-11 19:03:13 +03:00
pb.cpp
Added support for multiple music tracks in FT mode.
2022-05-20 19:32:09 +03:00
pb.h
Fixed high score insertion for multiple players.
2022-04-11 10:28:20 +03:00
pch.h
Added sound and music volume control.
2022-01-12 17:17:38 +03:00
pinball.cpp
Added “Prefer 3DPB game data” option.
2021-11-21 15:40:56 +03:00
pinball.h
Added “Prefer 3DPB game data” option.
2021-11-21 15:40:56 +03:00
proj.cpp
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
proj.h
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
render.cpp
Added debug overlay v1.
2022-05-19 14:17:31 +03:00
render.h
Improved frame time diagnostic tool.
2021-11-11 14:30:56 +03:00
score.cpp
Score: inject 3DPB msg font into dat struct.
2021-10-10 12:22:21 +03:00
score.h
Score: inject 3DPB msg font into dat struct.
2021-10-10 12:22:21 +03:00
Sound.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
Sound.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
SpaceCadetPinball.cpp
Added UTF-8 path support on Windows.
2021-11-06 19:22:56 +03:00
SpaceCadetPinball.rc
Mingw cross compilation ( #24 )
2021-10-07 12:53:56 +03:00
splash_bitmap.bmp
splash ready.
2021-01-29 14:24:49 +03:00
TBall.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TBall.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TBlocker.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TBlocker.h
control v2.
2021-01-20 17:28:48 +03:00
TBumper.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TBumper.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TCircle.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TCircle.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TCollisionComponent.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TCollisionComponent.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TComponentGroup.cpp
Fix compiler warnings ( #73 )
2021-10-26 17:15:45 +03:00
TComponentGroup.h
Replaced objlist_class with std::vector.
2021-10-01 18:55:44 +03:00
TDemo.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TDemo.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TDrain.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TDrain.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TEdgeBox.h
Replaced objlist_class with std::vector.
2021-10-01 18:55:44 +03:00
TEdgeManager.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TEdgeManager.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TEdgeSegment.cpp
Cleaning up maths: part 3.
2022-05-13 11:15:30 +03:00
TEdgeSegment.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TFlagSpinner.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TFlagSpinner.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TFlipper.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TFlipper.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TFlipperEdge.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TFlipperEdge.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TGate.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TGate.h
TBlocker, TBumper, TFlagSpinner, TGate, THole, TKickback, TWall ready.
2021-01-16 17:45:29 +03:00
THole.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
THole.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
timer.cpp
Replaced memory with new.
2021-10-02 17:45:31 +03:00
timer.h
x64 build - no collision bug found(
2021-01-29 16:42:05 +03:00
TKickback.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TKickback.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TKickout.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TKickout.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TLight.cpp
Replaced objlist_class with std::vector.
2021-10-01 18:55:44 +03:00
TLight.h
TPinballComponent: replaced calloc operator new with member initialization.
2021-10-02 18:58:54 +03:00
TLightBargraph.cpp
Fixed TLightGroup message 45 and 46, used by TLightBargraph.
2021-10-07 14:17:43 +03:00
TLightBargraph.h
TPinballComponent: replaced calloc operator new with member initialization.
2021-10-02 18:58:54 +03:00
TLightGroup.cpp
Increase precision of mode_countdown_ handling ( #52 )
2021-10-23 07:33:04 +03:00
TLightGroup.h
TPinballComponent: replaced calloc operator new with member initialization.
2021-10-02 18:58:54 +03:00
TLightRollover.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TLightRollover.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TLine.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TLine.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TOneway.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TOneway.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TPinballComponent.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TPinballComponent.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TPinballTable.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TPinballTable.h
TPinballComponent: replaced calloc operator new with member initialization.
2021-10-02 18:58:54 +03:00
TPlunger.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TPlunger.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TPopupTarget.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TPopupTarget.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TRamp.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TRamp.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TRollover.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TRollover.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TSink.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TSink.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TSoloTarget.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TSoloTarget.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TSound.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TSound.h
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TTableLayer.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TTableLayer.h
Cleaning up maths: part 2.
2022-05-11 16:47:13 +03:00
TTextBox.cpp
Added centered text in textboxes in FT mode.
2021-11-20 19:03:22 +03:00
TTextBox.h
Added centered text in textboxes in FT mode.
2021-11-20 19:03:22 +03:00
TTextBoxMessage.cpp
Demangled and simplified pbctrl_bdoor_controller.
2021-10-04 17:04:09 +03:00
TTextBoxMessage.h
Demangled and simplified pbctrl_bdoor_controller.
2021-10-04 17:04:09 +03:00
TTimer.cpp
TLight, TTimer, TSound, TComponentGroup ready.
2021-01-01 16:14:11 +03:00
TTimer.h
TLight, TTimer, TSound, TComponentGroup ready.
2021-01-01 16:14:11 +03:00
TTripwire.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
TTripwire.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TWall.cpp
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
TWall.h
Renamed some collision variables.
2022-05-20 11:51:00 +03:00
winmain.cpp
Implement stereo sound. ( #138 )
2022-05-30 10:35:29 +03:00
winmain.h
Simplified game mode, pause.
2022-01-05 11:38:50 +03:00
zdrv.cpp
ColorRgba: replaced union with bit shifts.
2021-11-13 09:00:58 +03:00
zdrv.h
Replaced memory with new.
2021-10-02 17:45:31 +03:00