Mark Tomlin
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f10a5a8f7a
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Fix Error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers in newer ffmpeg versions (#746)
Co-authored-by: Tomi Lähteenmäki <lihis@lihis.net>
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2024-04-20 19:32:37 +02:00 |
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Florin9doi
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fc394a1bde
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Remove boost::filesystem; Fixes #670
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2021-10-12 21:53:56 +02:00 |
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Darren Ng
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da97cb1822
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fix linux build error
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2021-10-03 22:46:31 +02:00 |
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Christoph Heiss
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edaab68525
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rwengine,rwgame: Avoid loading models/gta3.img twice.
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2020-05-20 23:51:28 +02:00 |
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Paul Cercueil
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a43d241fda
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audio/SoundSource.hpp: Add missing include
Fix build on Debian testing by adding a missing <vector> include.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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2020-03-16 22:37:31 +01:00 |
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Oleksii Leleka
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be8d07dd74
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fix tabs
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2019-08-21 17:50:33 +02:00 |
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Oleksii Leleka
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ed74f11d39
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water render before world render
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2019-08-21 17:50:33 +02:00 |
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Daniel Evans
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c7d77084c2
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Merge pull request #717 from danhedron/imgui
Use ImGui for debugging
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2019-05-25 16:37:07 +01:00 |
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Filip Gawin
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685b78a6f6
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Fix openAL's issue with unqueueing buffers
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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4e068591bd
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Use enum class to describe actual state
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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03c155d2ba
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Remove vector's header from SoundBuffer
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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38a77f7477
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Remove unused variables from SoundBuffer
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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cc14614e7e
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Rename thread in SoundBufferStreamed
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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9b07e0492f
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Restructure sbs and fix hanging of new test
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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c234eb00f6
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Fixes for thread sanitizer
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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1b588da1d1
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Wrap more openAl code with error checking and unqueue buffers before
delete them
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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1d6290f605
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Optimize usage of mutexes in streaming audio
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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a5ac546601
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Fix problem of not ending sounds
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2019-05-23 15:24:01 +02:00 |
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Filip Gawin
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139034c53b
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Streaming implementation
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2019-05-23 15:24:01 +02:00 |
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Daniel Evans
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4202297e0e
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Render debug view UI with ImGui
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2019-05-22 23:33:17 +01:00 |
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Daniel Evans
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86bf69b0a0
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Helper argument to clone Atomics with a new frame
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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77b405b7c5
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Remove getTimeAdjustedTransform
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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8af04b48cf
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Update pickup frame position
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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a3e924ff3c
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Use MotionState to move projectiles
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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5d6e3598ca
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Expose GameObjectMotionState
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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e55688e21c
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Render Projectile and Pickup Objects via Atomics
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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ff10f3769e
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Unify Object Atomic/Clump handling
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2019-05-16 00:11:32 +01:00 |
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Daniel Evans
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714e4b2041
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Additional Semicolon Removal
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2019-05-07 22:58:05 +01:00 |
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Daniel Evans
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f4fd1f9283
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Cover additional opcodes that remove obstacles
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2019-05-06 01:12:38 +01:00 |
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Daniel Evans
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5bb67eccb4
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VehicleObject::canBeRemoved cleanup
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2019-05-06 01:12:38 +01:00 |
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Daniel Evans
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7af0e8d7cb
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Delete traffic when creating new entities from 0x00a5, 0x009a
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2019-05-06 01:12:38 +01:00 |
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Daniel Evans
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3fee2ba5c4
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Utility: findOverlappingObjects
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2019-05-06 01:12:38 +01:00 |
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Daniel Evans
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5f01c155e3
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Refactor object removeability check into GameObject
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2019-05-06 01:12:38 +01:00 |
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Daniel Evans
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d7c10b1a05
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Remove constexpr
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2019-05-06 01:10:46 +01:00 |
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Filip Gawin
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09d466269d
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Avoid overwriting generic textures with splashes
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2019-04-12 23:38:08 +02:00 |
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Filip Gawin
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a63b084d31
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Implement basic tests for audio decoding and playing
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2019-04-10 20:29:34 +02:00 |
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Filip Gawin
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50c6eedf4f
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Divide SoundSource (for future streaming)
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2019-04-10 20:29:34 +02:00 |
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Daniel Evans
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a3916ca677
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Merge pull request #696 from ShFil119/various
Various (smaller changes)
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2019-03-18 20:05:51 +00:00 |
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Filip Gawin
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7592a48587
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Avoid using map for Logger::MessageSeverity
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2019-03-18 00:14:44 +01:00 |
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Filip Gawin
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195020df46
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Use unique_ptr to handle TextureData
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2019-03-18 00:14:23 +01:00 |
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Artem Popov
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342e3c8f83
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Pickups speed adjusted. Closes #694 (#701)
* Pickups speed adjusted
* requested changes
* Variable name adjusted
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2019-02-15 23:49:44 +01:00 |
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George Popoff
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9b4ebc105c
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Fix segfault when failed to create shader object
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2019-02-11 00:35:25 +01:00 |
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Filip Gawin
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f15f3cefdd
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Avoid using shared_ptr for InstanceData
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2019-01-21 00:29:11 +01:00 |
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Filip Gawin
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44148c528a
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Use '\n' instead of std::endl
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2019-01-21 00:29:11 +01:00 |
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Filip Gawin
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dd8de77b8e
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Cleanup headers of rwengine
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2019-01-20 20:00:00 +01:00 |
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Vincent Flyson
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490bc91f91
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Prevent weapon use while driving
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2019-01-15 22:47:40 -05:00 |
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Daniel Evans
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08c90fdfb8
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Merge pull request #683 from danhedron/feat/melee
Melee Weapon implementation
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2019-01-13 01:06:09 +00:00 |
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Daniel Evans
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f59653eeea
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Make DamageInfo construction more explicit
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2019-01-06 02:54:03 +00:00 |
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Anonymous Maarten
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58c0dcd8ce
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cmake: only set C and C++ standard for "core targets"
core targets = developed by us
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2019-01-05 05:22:25 +01:00 |
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Anonymous Maarten
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c066077a4c
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Revert "Disable warnings caused by register in bullet"
This reverts commit 4940ae0d6b .
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2019-01-05 05:14:25 +01:00 |
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