haphzd
|
593aa73bda
|
Use existing file loading method for SCM
|
2016-06-26 13:25:26 +03:00 |
|
haphzd
|
c19df1d936
|
Don't load hud.txd twice
|
2016-06-26 13:25:25 +03:00 |
|
haphzd
|
e82be612a1
|
Open binary files in binary mode
|
2016-06-26 13:24:43 +03:00 |
|
Daniel Evans
|
95a7417c36
|
Merge pull request #136 from danhedron/org/update-contributing
Add Contributing guidelines
|
2016-06-06 18:27:52 +01:00 |
|
Daniel Evans
|
e6ba645d83
|
Add Contributing document from wiki
|
2016-06-06 18:26:42 +01:00 |
|
Daniel Evans
|
d4599f4931
|
Merge pull request #131 from JayFoxRox/fix-luigi2
Fix LUIGI2
|
2016-06-04 23:53:22 +01:00 |
|
Jannik Vogel
|
384f6bced8
|
Script: 0199 (Is Player In Area Or Cylinder)
|
2016-06-04 18:50:51 +02:00 |
|
Jannik Vogel
|
cfb5dfbf1d
|
Script: 03BC and 03BD (Create Cylinder / Destroy Cylinder)
|
2016-06-04 18:50:51 +02:00 |
|
Jannik Vogel
|
a87df6579e
|
Script: 0329 (Has Respray Happened)
|
2016-06-04 18:50:50 +02:00 |
|
Jannik Vogel
|
c5269eeb6a
|
Script: 0335 (Set Free Respray)
|
2016-06-04 18:50:50 +02:00 |
|
Jannik Vogel
|
37dbd5a8ed
|
Script: 0395 (Clear Area Vehicles and Pedestrians)
|
2016-06-04 18:50:50 +02:00 |
|
Jannik Vogel
|
340b2f7159
|
Don't replace nearby vehicles / characters on creation
|
2016-06-04 18:50:50 +02:00 |
|
Jannik Vogel
|
8bf6780e84
|
Spawn script cars on ground level
|
2016-06-04 18:50:50 +02:00 |
|
Jannik Vogel
|
ab6d3e5b3a
|
Add 'Jump to Docks' to debug menu
|
2016-06-04 18:50:50 +02:00 |
|
Daniel Evans
|
1f5fcb16ca
|
Merge pull request #121 from JayFoxRox/improve-text
Improve text styles
|
2016-06-04 17:41:32 +01:00 |
|
Daniel Evans
|
5d203ee59c
|
Merge pull request #122 from JayFoxRox/fix-fishgen
Fix FISHGEN
|
2016-06-04 17:31:48 +01:00 |
|
Daniel Evans
|
1b9565edd3
|
Merge pull request #127 from JayFoxRox/import-garages
Import-garages in script
|
2016-06-04 17:18:34 +01:00 |
|
Jannik Vogel
|
6fda71329f
|
Script: 03EC (Has Crane Collected All Cars)
|
2016-06-04 17:23:52 +02:00 |
|
Jannik Vogel
|
b7970c4915
|
Script: 03D4 (Import Garage Contains Needed Car)
|
2016-06-04 17:23:52 +02:00 |
|
Jannik Vogel
|
fbb02e14fb
|
Load import / export garage lists from savegame
|
2016-06-04 17:23:52 +02:00 |
|
Jannik Vogel
|
ab130d3ba1
|
Fix typo for script opcode 03AD
|
2016-06-04 17:23:51 +02:00 |
|
Daniel Evans
|
81fe7166bd
|
Disable broken object tests until the correct behaviour is known
|
2016-06-03 23:17:39 +01:00 |
|
Daniel Evans
|
a60fb248ad
|
Merge pull request #120 from JayFoxRox/basic-garages
Basic garage functionality in script
|
2016-06-03 23:10:28 +01:00 |
|
Jannik Vogel
|
53ee6443ef
|
Script: 01C2 (Mark Character as Unneeded)
|
2016-06-03 02:40:14 +02:00 |
|
Jannik Vogel
|
9c8f01629f
|
Script: 011A (Set Character Search Threat)
|
2016-06-03 02:30:41 +02:00 |
|
Jannik Vogel
|
817247ed1e
|
Script: 009C (Set Character Wander Path)
|
2016-06-03 02:30:41 +02:00 |
|
Jannik Vogel
|
63aae5a452
|
Script: 01B2 (Give Weapon to Character)
|
2016-06-03 02:30:41 +02:00 |
|
Jannik Vogel
|
8770f954c0
|
Support all text markup-colours
|
2016-06-02 19:11:22 +02:00 |
|
Jannik Vogel
|
823891a84e
|
Fix shadow position for HighPriority-text
|
2016-06-02 18:58:09 +02:00 |
|
Jannik Vogel
|
5780aaa4f7
|
Document, improve and add all styles for Big-text
|
2016-06-02 18:58:09 +02:00 |
|
Jannik Vogel
|
6bb43324a2
|
Support negative shadow offsets for texts and force shadow colour
|
2016-06-02 18:57:54 +02:00 |
|
Jannik Vogel
|
87bed4cf0f
|
Script: 021B (Set Target Car for Mission Garage)
|
2016-06-02 18:18:28 +02:00 |
|
Jannik Vogel
|
8c72bd33fb
|
Script: 0422 (Garage Contains Car)
|
2016-06-02 18:18:28 +02:00 |
|
Jannik Vogel
|
52477013f3
|
Script: 021C (Is Car Inside Garage)
|
2016-06-02 18:18:28 +02:00 |
|
Jannik Vogel
|
f850e401cf
|
Script: 02FB (Create Crusher Crane)
|
2016-06-02 18:01:36 +02:00 |
|
Jannik Vogel
|
830b295867
|
Make it more obvious that create_garage returns an index
|
2016-06-02 17:51:22 +02:00 |
|
Jannik Vogel
|
873e2d4040
|
Add option to disable collision for garage doors in debug menu
|
2016-06-02 17:50:52 +02:00 |
|
Jannik Vogel
|
e5014e29f9
|
Add function to disable collision for InstanceObjects
|
2016-06-02 17:47:22 +02:00 |
|
Daniel Evans
|
42ef84998a
|
Merge pull request #99 from JayFoxRox/fix-luigi3
Partially fix LUIGI3 (Drive Misty For Me)
|
2016-05-31 00:22:48 +01:00 |
|
Daniel Evans
|
ddb2457674
|
Merge pull request #98 from JayFoxRox/load-objects
Create object instances from savegame
|
2016-05-30 23:53:07 +01:00 |
|
Daniel Evans
|
92abee7c73
|
Merge pull request #112 from JayFoxRox/loader-sdt
Loader for SDT/RAW audio archives
|
2016-05-30 23:19:27 +01:00 |
|
Daniel Evans
|
bf8ea869fb
|
Merge pull request #110 from JayFoxRox/flags-depth-write
Enable / Disable depth writing
|
2016-05-30 23:03:09 +01:00 |
|
Daniel Evans
|
42c847cfab
|
Merge pull request #111 from tsjost/fix/audio
Replace SFML Audio with libsndfile + OpenAL
|
2016-05-30 22:53:51 +01:00 |
|
Timmy Sjöstedt
|
4909e68b82
|
Added explanatory comments to MADStream
|
2016-05-30 23:44:42 +02:00 |
|
Jannik Vogel
|
727de03eb5
|
Introduce LoaderSDT for SDT/RAW audio files
|
2016-05-30 23:09:58 +02:00 |
|
Jannik Vogel
|
4df20821e7
|
Small cleanup in LoaderIMG
|
2016-05-30 23:08:14 +02:00 |
|
Timmy Sjöstedt
|
5a8b5a603f
|
More alCheck calls
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
0d443cc535
|
Improved sound/music loading. No temporary objects
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
08b45b6c12
|
Sleep while waiting for OpenAL buffers to become available
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
d715cfe24a
|
Make the right part of the code store the name of loaded audio
Otherwise game_play_music_id thinks that the audio hasn't loaded
|
2016-05-30 20:06:34 +02:00 |
|